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‘Red Dead Redemption 2’ online mode gallops into open beta in November

We’ve known that Red Dead Redemption 2 would boast an ambitious online mode for quite some time, but Rockstar has been mum on official details until now. Expanding on the multiplayer mode from the original game, Red Dead Redemption 2‘s online mode, titled Red Dead Online, will feature a combination of competitive and cooperative objectives in a persistent open-world experience.

As expected, Red Dead Online, from the initial details, sounds an awful lot like Grand Theft Auto Online. That’s a good thing. Red Dead Online will receive “constant updates and adjustments to grow and evolve this experience for all players.”

You won’t be able to hop online when Red Dead Redemption 2 launches October 26, though. Red Dead Online will enter public beta sometime in November and will be free for those who own the base game.

In an interview with IGN, Imran Sarwar, Rockstar North director of design, offered a few more details about the mode. Sarwar said players can feel free to enjoy the online component solo but that you can also “easily join with friends or other players to compete or work together.”

There appears to be an increased emphasis on providing rich story experiences in the online mode this time around. While the original game had engaging online modes, it felt mostly detached from the characters and stories that existed throughout the main campaign. Josh Needleman, Rockstar senior producer, told IGN the team took cues from Grand Theft Auto Online when building Red Dead Online in terms of story.

As for why Red Dead Online won’t be available at launch, Rockstar told IGN that the team views the main game and the online component as two different games. Red Dead Redemption 2‘s solo adventure will provide a huge open-world experience, and it sounds as if Rockstar doesn’t want the online mode to distract from the main game at launch.

The public beta will allow users to submit feedback to see what’s working and what’s not, and give the developers time to work out kinks for the full release.

Red Dead Redemption 2 lands on PlayStation 4 and Xbox One on October 26.

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Steven Petite
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Steven is a writer from Northeast Ohio currently based in Louisiana. He writes about video games and books, and consumes…
Red Dead Redemption is coming to Nintendo Switch and PS4 this month
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The original Red Dead Redemption is coming to two new platforms, PS4 and Nintendo Switch, later this month. It'll retail for $50 on both platforms.
Red Dead Redemption and Undead Nightmare Coming to Switch and PS4
Rockstar Games' open-world western game first launched in 2010 for Xbox 360 and PS3. It was critically acclaimed and a smash sales hit, creating a new franchise for Rockstar that could stand alongside the likes of Grand Theft Auto. It received a sequel, Red Dead Redemption 2, in 2019, but the original Red Dead Redemption remained stuck on older platforms outside of backward compatibility support on Xbox One and Xbox Series X/S.
That's why fans got excited when a rating for the game from the Game Rating and Administration Committee of Korea popped up. We've now learned that this rating is for new Nintendo Switch and PS4 ports of Red Dead Redemption by Double Eleven Studios. Red Dead Redemption will release across both of those platforms digitally on August 17, with a physical launch to follow on October 13.

It will cost $50 and includes the base campaign as well as the zombie-infested Undead Nightmare expansion; the Red Dead Online multiplayer is not included. This is the first time Red Dead Redemption will ever be on a Nintendo system, although it doesn't look like the port will have much in the way of Switch-exclusive features. That said, a press release does reveal that this will be the first version of the game to include Brazilian Portuguese, Korean, Latin American Spanish, Polish, Russian, Simplified Chinese, and Traditional Chinese localizations.
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Dan Houser, a co-founder of Rockstar Games and one of the people behind the creation of series like Grand Theft Auto and Red Dead Redemption, has unveiled his new studio, Absurd Ventures.

Dan Houser was a stalwart figure at Rockstar Games since its founding and had a hand in the creative aspects of pretty much every game in the Grand Theft Auto and Red Dead Redemption series, along with other titles like Bully and Max Payne 3. Following an "extended break" following the release of Red Dead Redemption 2, as well as some controversy surrounding some reported issues with the game's creative development, Rockstar Games' parent company Take-Two Interactive announced that Houser had left the company in early 2020. He's had a relatively low-profile since then outside of serving on the board of a blockchain company, but now looks to be fully invested in Absurd Ventures, a company he technically founded in 2021.
Absurd Ventures is finally being revealed more publicly now, and Houser did so with an intentionally absurd announcement trailer and website with the tagline "Storytelling, Philanthropy, Ultraviolence." According to a tweet by Geoff Keighley, the actual main goal of Absurd Ventures is "building narrative worlds, creating characters, and writing stories for a diverse variety of genres, without regard to medium, to be produced for live-action and animation, video games and other interactive content, books, graphic novels, and scripted podcasts."
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It seems like Houser wants to make a creative think tank that can craft ideas that are then realized in a variety of creative mediums. It doesn't seem quite like any other game developer or movie studio out there, so it will be very interesting to see what the minds at Absurd Ventures are eventually able to come up with.

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Insomniac Games has finally confirmed whether or not players will be able to switch between the two playable versions of Spider-Man while exploring the open world of Marvel's Spider-Man 2.

Ever since it was confirmed that Peter Parker and Miles Morales would both be playable in Marvel's Spider-Man 2, the question of whether or not players would be able to switch between them at any time in the open world arose. Although Marvel's Spider-Man 2's gameplay debut at the PlayStation Showcase didn't confirm whether or not that was the case, Creative Director Bryan Intihar revealed the answer in an interview with Eurogamer: yes, you can. 
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Marvel's Spider-Man 2 will be released exclusively for PlayStation 5 sometime this fall.

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