Skip to main content
  1. Home
  2. Gaming
  3. News

Take-Two says next-generation game price hikes won’t be universal

Add as a preferred source on Google
 

Take-Two Interactive Software hasn’t shied away from plans to sell next-generation video games for $70. But the company’s chief executive cautioned that not every Xbox Series X or PlayStation 5 title will qualify for the premium pricing.

Recommended Videos

Speaking to investors on an earnings call on Monday, Take-Two chief Strauss Zelnick said the company will consider a $10 price hike on next-generation console games on a “title-by-title basis.” Zelnick didn’t say what might ultimately dictate which games will cost $70, but in an earlier interview with GamesIndustry.biz on Monday, he offered some clues at Take-Two’s calculus.

“The pricing has to reflect the quality of the experience,” Zelnick said. He added that the industry has kept a $60 game price point for a “really long time,” despite development costs increasing.

“It costs a great deal more to make those titles,” Zelnick said of the latest games.

There’s been an ongoing debate in the gaming industry over how much next-generation games could — and should — cost. Take-Two has already said that its upcoming NBA 2K21 will cost $70, up from the standard $60 price point its games sell for now, but Ubisoft has said that it doesn’t currently plan to increase its next-generation pricing. Microsoft hasn’t announced prices but has said that it will make all of its Xbox Game Studios titles, including Halo Infinite, available through its Xbox Game Pass subscription service.

Xbox chief Phil Spencer has acknowledged that next-generation development costs will rise, and developers may initially price their games higher but told The Washington Post last month that the market may ultimately dictate final prices.

“As an industry, we can price things whatever we want to price them, and the customer will decide what the right price is for them,” Spencer said. “I’m not negative on people setting a new price point for games because I know everybody’s going to drive their own decisions based on their own business needs. But gamers have more choice today than they ever have. In the end, I know the customer is in control of the price that they pay, and I trust that system.”

Sony’s PlayStation boss Shawn Layden was a bit more supportive of a possible price hike in an interview with GamesIndustry.biz last month.

“It’s been $59.99 since I started in this business, but the cost of games has gone up 10 times,” Layden said of game prices. “If you don’t have elasticity on the price point, but you have huge volatility on the cost line, the model becomes more difficult.”

For now, speculation abounds because prices are still unknown for the vast majority of upcoming games. But publishers won’t stay silent for long — both the Xbox Series X and PlayStation 5 are slated to launch this holiday season.

Don Reisinger
Former Digital Trends Contributor
Don Reisinger is a freelance technology, video game, and entertainment journalist. He has been writing about the world of…
Well… at least God of War Laufey is getting a physical disc
Santa Monica Studio quietly confirmed the upcoming adventure won't be download-only.
God of War Laufey screenshot

Last week, Sony lit the gaming community on fire by announcing that all new PlayStation games released from January 2028 onwards would be digital-only, effectively bringing an end to physical discs for future releases. At the same time, the company also confirmed it would shut down the PlayStation 3 and PS Vita digital stores by July 2027, reinforcing concerns that digital storefronts and the games tied to them don't last forever. Unsurprisingly, the announcements triggered widespread backlash from collectors and long-time PlayStation fans. In the middle of all that, Santa Monica Studio offered a surprisingly comforting update: God of War Laufey will be available on disc. It's only one sentence, but it says a lot.

More than just a physical release

Read more
Samsung has a new breed of OBLYX OLED panels and they should appear on your gaming laptops soon
Samsung's new OBLYX brand is all about OLED gaming laptops
Samsung Display’s Gaming-optimized OLED Products Showcased at COMPUTEX 2026

Samsung Display has introduced OBLYX, its first dedicated OLED brand for gaming laptops, as the company looks to strengthen its position in one of the fastest-growing segments of the PC market. The announcement was made at Bilibili World 2026 (BW2026) in Shanghai, marking Samsung Display's first appearance at China's largest gaming and anime convention.

Rather than unveiling a new display technology, Samsung is creating a recognizable identity for its gaming-focused OLED panels, much like established branding for processors or graphics cards. The move also hints at the company's ambitions in China, where demand for OLED-equipped gaming laptops is accelerating rapidly, according to a Digital Today report.

Read more
Razer made a Cinnamoroll headset, and it is aggressively adorable
Razer launches a Cinnamoroll Edition Kraken Kitty V2 BT headset
Razer Kraken Kitty V2 BT Cinnamonroll themed gaming headphones

Razer’s Sanrio collaboration has already produced a full desk setup, and the final drop is now here. The company has launched the Razer Kraken Kitty V2 BT Cinnamoroll Edition, a wireless headset themed around one of Sanrio’s most recognizable characters.

Cinnamoroll is a white puppy from Sanrio, the Japanese company behind Hello Kitty and several other globally recognized character brands. He is known for his long floppy ears, blue eyes, curly tail, and soft cloud-like look. As per the Sanrio lore, he was born high above the clouds and can fly by flapping his big ears. Razer has leaned heavily into that identity for this headset, replacing the usual kitty look with Cinnamoroll’s floppy ears and a sky-blue color scheme.

Read more