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Battlefield V joins Xbox Game Pass cloud gaming lineup

The Xbox Game Pass library is growing once again, with a treasure trove of games being added to the service in just seven days. While 10 games altogether are coming next week, the clear heavy hitter is Microsoft Flight Simulator. Until it’s available, players can look forward to two new games being added to the service immediately: Battlefield V on cloud and Cris Tales on cloud, console, and PC.

A picture is worth a thousand words (and several upcoming games) https://t.co/JknPMLe9Cq pic.twitter.com/D16z80BrrF

— Xbox Game Pass (@XboxGamePass) July 20, 2021

Other titles are being added to the subscription service’s library in the coming days. Atomicrops (cloud, console, PC), Raji: An Ancient Epic (cloud, console, PC), and Last Stop (cloud, console, PC) are all coming to Xbox Game Pass on July 22.

On July 26, players can jump into Crimson Skies: High Road to Revenge (cloud, console), and an original Xbox classic, Blinx: The Time Sweeper (cloud, console).

The real meat of this month’s Xbox Game Pass offerings comes later on in the month. On July 27, subscribers playing on their Xbox Series X or S can chart a flight across the world in Microsoft Flight Simulator. Just a few days later, on July 29, players get access to Omno (cloud, console, PC), Project Wingman (PC), The Ascent (PC), and the dodgeball fighting game Lethal League Blaze (cloud, console, PC).

Of course, with so many titles being added to the Xbox Game Pass library, some will have to go. Leaving the service on July 31 are It Lurks BelowThe Touryst, and UnderMine. If you’re not ready to lose any of these games just yet, they can be purchased for up to 20% off if you’re a Game Pass subscriber.

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Otto Kratky
Former Digital Trends Contributor
Otto Kratky is a freelance writer with many homes. You can find his work at Digital Trends, GameSpot, and Gamepur. If he's…
Xbox’s 2023 games feel like the Series X launch lineup we never got
EMBARGO 10/4 12:01 AM PT: A camera angle up close to a Forza Motorsport race.

Even though we’re almost three years into the life span of the Xbox Series X and Xbox Series S, it feels like this console generation is just starting for Microsoft.
It’s no secret that Xbox was slow to start up and then maintain consistency this console generation. For example, 2020 saw the company putting out a weak console launch lineup made up of ports and remasters. While 2021 had a flurry of great games, it was followed by a comparatively barren 2022. And 2023 hasn't been perfect either (due, in large part, to the flop that is Redfall), but outside of that, this year delivered the excellent Hi-Fi Rush, the grandly scaled Starfield, solid ports of two Age of Empires games and Quake II, a new Minecraft title, and a technical showpiece in Forza Motorsport.
Looking at that varied lineup, these games showcase both the potential of the Series X and the power of Xbox as a brand. Prospects for Xbox’s lineup are up heading into 2024 too, so it feels like we’re at the proper start of the Xbox Series X and S console generation ... even if it came a few years too late.
A new beginning 
Looking at the 2020 launch lineup for Xbox Series X/S, it wasn’t exactly emblematic of what the console could do. While there were some nice 4K and 60 frames per second (fps) upgrades for Xbox One games, the only new draws were a console port of Gears Tactics, the multiplayer-supporting Tetris Effect: Connected, a temporary next-gen exclusive version of Yakuza: Like a Dragon, and some smaller indies like The Falconeer and Bright Memory 1.0.

Most of those games were on or came to more platforms afterward and, in general, didn’t provide that strong of an argument for why players should stick around this console generation. But looking at many of the games Xbox has released this year, it finally feels like we have a bundle of good Xbox exclusives that show what the platform was always capable of.
In my review of Forza Motorsport, I note that the game feels like a launch title because it’s an impressive technical showpiece. It runs at 4K and 60 fps in performance mode, which is something not many games this generation have done. The closest comparable games are Astro’s Playroom and Marvel’s Spider-Man Remastered on PlayStation 5, which effectively demonstrated the power of Sony's console early on.
Forza Motorsport was also built as a platform that developer Turn 10 Studios can expand over time. It plans to periodically slot in new single and multiplayer content, including new cars and tracks. A game like that makes a lot of sense early on in a console’s life span in this live-service era. It’s what Microsoft tried to do with Halo Infinite, even if that didn’t pan out as expected due to a one-year delay, and with Killer Instinct on Xbox One.

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Cuphead is getting a free Xbox and Windows exclusive anniversary update
Cuphead battling boss in Cuphead DLC.

Cuphead is getting a new free update to celebrate its six-year anniversary. The Xbox Anniversary Update, which is exclusive for those who own the game on Xbox consoles and Windows, includes behind-the-scenes featurettes, the full game soundtrack, and more. It launches on September 29.

Released in 2017, Cuphead was a smash hit for developer StudioMDHR thanks to the game’s unique art style. Since then the developer has supported the game with new content including last year’s Delicious Last Course DLC. While the Anniversary update doesn’t bring any new gameplay to the package, it comes loaded with extras.

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Play Xbox Game Pass’ weirdest game before it leaves on September 30
weird west leaving game pass september 2023 art

Earlier this year, Arkane Studios disappointed on Xbox Game Pass with Redfall, a game that dropped much of the studio’s immersive sim expertise for an underbaked multiplayer adventure. But what if I told you that the person who founded Arkane and helped create series like Dishonored had left the studio prior to Redfall and made an excellent immersive sim that is also available on Xbox Game Pass?
Well, that actually happened, and the game in question is Weird West.
In March 2022, former Arkane Studios founder Raphaël Colantonio released Weird West under the newly formed WolfEye Studios. While it swaps out a third-person perspective for an isometric one, Weird West is a joyfully odd supernatural Western game that manages to tap into the immersive sim design philosophy that made many of the games Colantonio worked on excellent.
Unfortunately, Weird West is leaving Xbox Game Pass on September 30, so we recommend you give it a shot before it’s gone.
Embracing the weird
Surprisingly, there aren’t a lot of games set in the Wild West, and even fewer that lean into creepy, supernatural elements like Weird West does. The game’s world is full of supernatural cults, magic, and creatures like pigmen, zombies, and werewolves. Its story is told across five distinct campaigns, starting with one about a retired bounty hunter whose child is killed and husband kidnapped, setting her off on an adventure to get them back.
The individual stories of all five of Weird West’s playable characters are emotionally captivating and quite distinct from each other. That’s very noticeable as soon as you jump over to the second story, which follows a human turned into a Pigman. Still, it’s a living and reactive world, so decisions made and characters killed in an earlier character’s journey do have an impact on subsequent characters’ adventures; you can even find and recruit characters that you previously played as.

It’s here where Weird West’s immersive sim roots start to shine, as a lot of emergent narrative moments with impact feel crafted by the player. This carries over into gameplay, which is done from an isometric perspective. Like Arkane’s best games, there are always multiple solutions to any objective, and going in with guns blazing isn’t always the best option. Instead, players are encouraged to stealth around, sweet-talk characters, and even use some magical abilities if the playable character can learn them as they progress through a character’s journey.
With these more dynamic elements, the isometric perspective, and the narrative focus, Weird West can feel like as much of a CRPG as an immersive sim at times. As such, it might be an enjoyable follow-up to Baldur’s Gate 3 for players finally coming off that lengthy RPG. At the very least, if you enjoy games that emphasize player freedom and also find novel ways to make it influence the game’s broader narrative, then you’ll enjoy Weird West.
The game had some technical issues and rough edges when it was first released, so it has flown under the radar. Most of those have all been smoothed over by now, though. Post-launch updates have fixed most of the major bugs and improved the character progression, aiming, and companion and stealth systems by adding more depth and UI clarity to them. Weird West is in the best state it has ever been in, but still feels as distinct and strange as ever.

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