Skip to main content
  1. Home
  2. Emerging Tech
  3. Virtual Reality
  4. News

Finch Shift universal VR controller helps you come to grips with virtual worlds

Add as a preferred source on Google

Virtual reality has moved way beyond the early “passive tourist” phase, when it was simply enough to present users with beautiful 360-degree environments they could explore by moving their heads. Today, what everyone is clamoring for — from VR companies to users — is a way of letting people interact with the virtual world using handheld controllers.

This is an increasingly populated area, but one company that’s presenting some promising accessories is Russian startup Finch. With its new Finch Shift tech, the company has created a pair of joysticks that work in association with armband sensors on the upper arm to help track and visualize hand and finger movement in VR — without cameras or cables.

Recommended Videos

To do this, the controller employs sensors capable of determining real-time position of the user’s hands with sub-centimeter accuracy and a 360-degree tracking range.

“Unlike Daydream-type controllers with few buttons and a directional pointer, [our solution] allows you to do a full range of interactions in VR, and runs on any smartphone with a gyroscope,” creator Alexey Kartashov told Digital Trends.

In terms of compatibility, Shift promises to work with everything from smartphone VR systems like Google Cardboard to Samsung Gear VR, and offers compatability with HTC Vive, Oculus and OSVR headsets. Coupled with some “PC-to-mobile” streaming software, it also wants to make it possible to run existing Steam VR, Oсulus, and HTC Vive apps and games on smartphone virtual reality headsets.

Image used with permission by copyright holder

All of this will be done at a significantly cheaper price point than many competitors.

“The key advantage that Shift gives users is immediate access to the huge variety of VR apps already developed for Oculus and HTC Vive,” Kartashov continued. “For less than $200 for a set of Shift controllers and any VR glasses, you could get access to the best VR experience currently available only for HTC or Oculus owners, who paid $400-800 for the headsets, plus $1,500 for an expensive PC to run the headsets.

Finch will be showing off its wares at January’s CES event, after which the plan is to launch a $179 Developer’s Kit including the controllers, SDK/API, three demo games ,and the proprietary streaming software.

A Kickstarter in the second half of 2017 will then aim to bring a version to market for regular folks. By the end of 2017, Kartashov said the ambition is to have “at least 50 mobile VR multiplayer apps” compatible with the platform.

Luke Dormehl
I'm a UK-based tech writer covering Cool Tech at Digital Trends. I've also written for Fast Company, Wired, the Guardian…
Virgin Galactic is charging $750,000 for three minutes of weightlessness, and nearly 700 people are already in the queue
Three minutes of floating, one very expensive ticket.
Virgin Galactic featured image

I’ll be honest with you. Three minutes of weightlessness for the price of a very nice house sounds absurd to me. Even so, hundreds of people have already lined up to experience it.

Most recently, Virgin Galactic unveiled Apeiron, the first spaceplane in its new Delta class. The company flew it from its Arizona factory to Spaceport America in New Mexico, where it will begin flight testing.

Read more
Google is making Gemini and Search work better with the apps you love
Gemini's guest list is growing, and your favorite apps are invited.
Gemini AI on a phone.

Google has been finding more ways to make Gemini a part of your daily routine, from putting together playlists to ordering groceries through your favorite apps. Now it's expanding those capabilities to more services, with Google Search joining in, too.

The company has announced a new Connected Apps Platform that makes it easier for developers to bring their services to both Gemini and Search. Alongside this, Google is adding new partners to its growing lineup, bringing more of the apps people already use into its AI ecosystem.

Read more
AI bots are now trying to sabotage public health policies, like banning disposable vapes
Thousands of AI bots voted in a public health poll to block sales restriction on disposable vapes. It's like Big Tobacco is back from the dead.
Woman smoking a vape.

In the broad context of AI and its perceived harms, health and medical risks often pop up in the conversation. The warnings even come from frontier AI labs, such as ChatGPT-maker OpenAI and Anthropic, both of which have warned about misusing AI to cook up bioweapons. Security experts have already spotted a few such incidents in the wild, especially with the usage of AI models without any solid guardrails. 

Well, it appears that the risks run deeper. As per an analysis appearing in the British Medical Journal (BMJ), AI bots are now being deployed to influence public policies governing health risks to citizens. In this instance, an attempt was made using AI bots to thwart regulations that aim to restrict the sale of disposable vapes, all while disguising the manipulation efforts as a response from real humans. 

Read more