Skip to main content

Gearbox Software fights a losing battle against the bugs in Aliens: Colonial Marines

Aliens-Colonial-Marines
Image used with permission by copyright holder

Part of the problem with Aliens: Colonial Marines is that, in addition to having some serious, fundamental flaws at a conceptual level, the product that actually released for PC, PlayStation 3, and Xbox 360 is simply broken on a technical level. It is, pardon the pun, riddled with bugs. Spotty artificial intelligence, broken path finding, and terrible net code are just a few of the problems that players have taken to the Internet to complain about in the two weeks since Gearbox Software and Sega foisted their horrifying sequel on an unsuspecting public. It is a losing battle, and arguably a lost cause, but at least Gearbox and Sega are trying to fix the game.

Gearbox released a new Xbox 360 patch for Aliens: Colonial Marines that aims to repair some of the issues that plague the game. In the story mode, the biggest fix is repairing some of the non-player characters path finding abilities, keeping them from wandering off towards the wrong goal or spawning in the wrong places during certain story sections.

Other fixes to both the multiplayer and single-player games show just how broken Colonial Marines was when it shipped in February. One fix was built to repair “issues where multiplayer/co-op clients could see interactive objects displayed in different states.” This problem isn’t marked as “rare” in the patch notes either, meaning that two people playing the game online would regularly each see different parts of the environment.

PC and PlayStation 3 Aliens players will have to wait for this patch. Gearbox didn’t give an estimated release date for either platform.

Editors' Recommendations

Topics
Anthony John Agnello
Former Digital Trends Contributor
Anthony John Agnello is a writer living in New York. He works as the Community Manager of Joystiq.com and his writing has…
Hey PlayStation, I’ll take more games like Astro Bot, please
A robot flies on a controller in Astro Bot.

Sony kicked off a marathon of gaming reveals this week with an exciting State of Play stream. The 30-minute broadcast shed some light on what's coming to the PlayStation 5 in the back half of 2024 and beyond. We saw an extended look at Concord, got a release date for Bloober Team's Silent Hill 2 remake, and learned more about Supermassive's Until Dawn remake. But the most exciting announcement of the show wasn't a live-service shooter or a game pushing photorealistic visuals. It was a cute little robot who stole the show.

Astro Bot got the final slot during the State of Play stream -- and for good reason. Sony revealed a delightful trailer for its upcoming platformer that had social media buzzing. Even this morning, you'll find "GOTY" (game of the year) trending on X (formerly Twitter) and posts preemptively crowning Astro Bot as 2024's best game.

Read more
I’m already loving Star Wars: Hunters’ cast of misfit weirdos
Grozz and more heroes run forward in Star Wars: Hunters.

Every year is a big year for Star Wars these days considering its power across every form of media, but that’s especially true in 2024. In addition to Disney+ shows like The Acolyte and Star Wars: Skeleton Crew, the sci-fi franchise is getting some high-profile games this year. The headliner is Ubisoft’s Star Wars Outlaws, but there’s another canon game coming before then. Star Wars: Hunters launches on June 4, bringing the series into free-to-play mobile and Nintendo Switch territory.

Though Star Wars has had plenty of multiplayer shooters before, Hunters is doing something a little different. It’s a 4v4 hero shooter that draws some clear inspiration from Overwatch. It’s not a fan service dream filled with familiar characters either. Instead, it introduces a wholly original cast of heroes that draw on the series’ deep well of alien races and factions. It may be the most inventive Star Wars game in years. But will that be enough to win over mobile and free-to-play skeptics?

Read more
Crash Bandicoot 4 dev partners with Xbox for next game — after leaving Xbox
Crash Bandicoot emerging from a tunnel, with a smirk on his face.

Toys for Bob, the now-independent game developer best known for its work on Call of Duty and Crash Bandicoot games, announced that it struck a deal with Xbox, its former parent company, to publish its next game.

The studio revealed the move on X (formerly Twitter) Friday, adding that while the game is still in the early stages of development, the team is "working hard on an experience we're so sooo inspired about."

Read more