Skip to main content

Randy Pitchford is no longer the president of Gearbox Software

Randy Pitchford isn’t Gearbox Software’s President anymore. In the company’s recent quarterly meeting, he announced that former Chief Technical Officer Steve Jones will take over as the new President. Jones now leads all production and development related to Gearbox Software.

Pitchford isn’t leaving Gearbox, though. In fact, he’s still CEO of the overarching company. In his announcement tweet, Pitchford explained that he’s still serving as President of Gearbox Studios, which handles film and television (like the Borderlands movie) related to Gearbox properties. Gearbox will still have access to his “experience and institutional knowledge” of the company’s brand and franchises. 

His new role combines his business acumen and creative abilities in one. If you can even call it a new role, that is. In his own words, “If you are working with me on any creative level, nothing will change.”

The announcement tweet includes the internal staff email about Jones’ promotion along with a diagram of the leadership pyramid. Pitchford still sits at the top as the CEO and President of Gearbox Entertainment Company. Jones is listed as the President of Gearbox Software, which is a branch underneath the parent company. Steve Gibson, who was promoted to CEO of Gearbox Publishing in 2019, is at a similar level. 

So nobody is really replacing Pitchford. He’s just not in charge of Gearbox Software anymore. That’s all Jones. 

Jones has over 22 years of experience working for Gearbox Software on projects like Half-Life: Opposing Force, Halo for PC, and Brothers in Arms. He also served as a technical director for the first two Borderlands games. As President of Gearbox Software, he will oversee the production and development of Gearbox Software’s major titles. For example, Tiny Tina’s Wonderlands is likely on that list. 

“The simplest thing I could say is that he’s better than me,” Pitchford said of his fellow CEO.

Editors' Recommendations

Jess Reyes
Jessica Reyes is a freelance writer who specializes in anime-centric and trending topics. Her work can be found in Looper…
The lawsuit over Aliens: Colonial Marines is no longer class action, and no longer includes Gearbox
gearbox escapes aliens colonial marines lawsuit

Sometimes the dissonance between a game's pre-release hype and the final product is so great that fans can get quite upset. And sometimes they get so upset that they decide to take legal action. That's what happened in the case of Aliens: Colonial Marines, when in 2013 two disappointed gamers sued developer Gearbox Software and publisher Sega for falsely advertising the game with deceptive trade show demonstrations.

In a new development on the case, the plaintiffs agreed to drop Gearbox from the suit, focusing instead on just Sega, according to court documents obtained by Polygon. A judge has also ruled that the suit can no longer be class action, and instead only pertains to the original two claimants who filed the suit through Edelson LLC in the Northern District of California in April, 2013.

Read more
Battleborn, the upcoming hero-shooter from Gearbox, will see big reveals at E3

Those who followed our previous coverage of Battleborn, the newest game from Borderlands developer Gearbox, might have noticed that not much new information on the game has come to light since last year. It seems that will change at this year's E3.

"Next month, Battleborn will be at E3 in a big way and we will have more news to share about the title prior to the show," Take-Two president Karl Slatoff said in the company's recent earnings call.

Read more
Mortal Kombat 1 gameplay shows off absolutely disgusting finishers
Key art for Mortal Kombat 1 shows its logo and Liu Kang.

Mortal Kombat 1 gameplay was finally shown in detail at Summer Games Fest following its initial reveal in May, and it's already looking like the most cinematic entry to date. Classic characters like Sub Zero and Scorpion are back in their full glory, and the finishing moves have never been quite as visceral or engrossing -- with "gross" being the keyword to focus on if you're particularly sensitive to watching characters sawed apart limb from limb.

Mortal Kombat series co-creator Ed Boon took to the stage shortly after the gameplay presentation to describe some of the new gameplay elements in a quick interview with Summer Games Fest host Geoff Keighley, noting that this entry represents a series reboot that is designed to introduce a new spin on classic Mortal Kombat lore.

Read more