Skip to main content
  1. Home
  2. Gaming
  3. News

This Serious Sam secret evaded players for almost 15 years

Add as a preferred source on Google

After remaining a mystery to players in the decade following its initial release, a deeply buried secret within Serious Sam‘s “Sacred Yards” level was recently revealed after a Croteam fan-turned-employee sought out company CEO Roman Ribaric for closure.

Sacred Yards, a secret level normally filled to the brim with dangerous creatures, can be completed quickly and without encountering a single enemy, if players follow the precise steps outlined in the walkthrough video above.

Recommended Videos

Ribaric, who worked as the design lead for the original Serious Sam, explained that the secret originated when an in-progress level needed touching up toward the end of development.

“Davor Hunski and Davor Tomicic, who were level designers at that time, handed me that level, so I can figure out what is to be done, where to go and to create gameplay,” Ribaric told Kotaku. “They did warn me that with its simplistic layout, they were not 100% confident it was good enough to have it in the final game. I did a quick look and, yes, layout was pretty basic, a T-shaped level with no specific areas or landmarks. But I told them I don’t like throwing things out and I would see what I can do to – at least have it as a secret level.”

By performing specific movements, shooting environmental objects, and picking up items in a precise sequence, players can open up the exit to Sacred Yards almost immediately, skipping the level’s minutes-long firefights with the dozens of enemy creatures that normally spawn.

The secret was initially found via a glitch that involved rocket-jumping into an invisible teleporter. By backtracking at a certain point, however, players can reveal a bounce pad that propels them into the teleporter, as Serious Sam‘s designers originally intended.

By following these newly discovered steps, players can also access the secret in the upgraded Serious Sam HD: The First Encounter. The glitched workaround found in Serious Sam‘s original 2001 release was not possible to recreate in Serious Sam HD, leading fans to believe that the level skip was an accident, rather than an intended secret.

Danny Cowan
Former Contributor
Danny’s passion for video games was ignited upon his first encounter with Nintendo’s Duck Hunt, and years later, he still…
Criterion says Burnout isn’t forgotten… but that’s exactly what worries me
Battlefield's success makes EA's decision easy to understand, but it also leaves a huge hole in arcade racing.
Burnout Paradise Remastered Featured

As part of its recent interview with IGN, Criterion reflected on its 30-year journey, from Burnout and Need for Speed to helping revive Battlefield. The studio made it clear that Burnout remains an important part of its identity, but it also acknowledged that its future now lies firmly with Battlefield. Fittingly, Criterion's new 30th anniversary logo proudly carries the tagline: "Criterion: A Battlefield Studio."

On paper, that makes perfect sense. Battlefield 6 has already become one of EA's biggest success stories in years. It revived a franchise many had written off, delivered the biggest launch in Battlefield history, and reminded everyone why the series was once Call of Duty's fiercest rival. As a Battlefield fan, I genuinely couldn't be happier. As a Burnout fan, though? That realization stings a little.

Read more
My favorite multiplayer survival sandbox is finally getting the mobile port it deserves
Don’t Starve Together comes to iOS and Android on July 21
Person, Face, Head

Don’t Starve Together is finally coming to iOS and Android on July 21, and this one has me genuinely excited. I have spent a lot of time with the PC version, and it remains one of my favorite multiplayer survival sandbox games because of how quickly a normal session can turn into complete chaos.

Klei Entertainment’s gloomy, strange, and unforgiving survival game is being ported to mobile by Playdigious. Preorders and preregistrations are live now, and the game is available at a 10 percent launch discount, bringing the price down to $8.99 from the usual $9.99.

Read more
Xbox reportedly cancels Avowed sequel to make room for a new Fallout game from the New Vegas director
Bloomberg says Obsidian is shifting to Fallout as part of Xbox's wider gaming reset.
Fallout New Vegas Featured

Xbox's recent restructuring may have claimed another project, but Fallout fans could be getting something far more exciting in return. According to Bloomberg, Microsoft-owned Obsidian Entertainment has cancelled its planned Avowed sequel and is instead shifting its focus to a brand-new Fallout game. The project will reportedly be led by Josh Sawyer, the director behind the critically acclaimed Fallout: New Vegas, making it one of the most exciting Fallout developments in years.

A familiar name returns to Fallout

Read more