Skip to main content
  1. Home
  2. Gaming
  3. News

Analyst believes Nintendo can succeed in Palworld lawsuit

Add as a preferred source on Google
A pal aiming a gun in Palworld.
Pocketpair

Nintendo shocked the video game industry this week when it announced a lawsuit against Palworld developer Pocketpair for infringing on “multiple patent rights.” While Nintendo hasn’t revealed with patents it believes Pocketpair infringed upon — and Pocketpair has no idea either — one analyst thinks that Nintendo will probably win out in the end.

In an interview with 404 Media, Serkan Toto, the CEO of Japan game industry consulting company Kantan Games, said that the video game conglomerate has a history of suing other companies on patent grounds. While some cases may have been settled out of court, the point is that Nintendo succeeds in some form, whether by getting licensing fees or getting a game, app, or product taken down.

Recommended Videos

“I think they’re trying to damage them financially as much as they can,” Toto said, adding that he doesn’t believe “Nintendo will even think about filing a lawsuit like this without being as sure as they can that they’re going to win this.”

Before Palworld even entered early access in January 2024, many noted the similarities between it and Pokémon, calling it “Pokémon with guns” in conversation. When the open-world survival game came out, players found Pal (the game’s term for creatures) designs that looked, in some cases, nearly identical to certain Pokémon. However, beyond the idea of catching creatures in the wild, Palworld is more about survival, crafting, and putting your Pals to work building and maintaining your base than it is a Pokémon clone. Still, the question lingered if Nintendo would take legal action.

What patents are involved in the lawsuit hasn’t been confirmed, but many believe it involves one for catching a character in a field with a ball.

Toto believes that Nintendo saw how much money Palworld was possibly making because of its enormous success, and wanted to do something about it. However, it couldn’t get the developer with the creature designs.

“You can bet your life that Nintendo hates this company, and they couldn’t find an angle with the character designs. This is why they are not mentioned in their press release. So they come with these technical peculiarities,” Toto said.

Nintendo is likely suing to get the licensing fees from Pocketpair, and not to shut it down completely, but it could still potentially screw the smaller company over. Toto explains that it might be similar to when Nintendo sued Colopl, a mobile game developer, for copyright infringement based on some technical patents, like a confirmation screen to resume the game after sleep mode. The two parties settled out of court, with Colopl agreeing to pay a 3.3 million yen settlement, according to Siliconera, and paying licensing fees going forward.

“I don’t think that Nintendo will even think about filing a lawsuit like this without being as sure as they can that they’re going to win this,” Toto said.

Nintendo also has a reputation for handing out lawsuits, although over the past few years, it’s mostly been known for suing those who profit off emulation hardware and software. Earlier this year, Switch emulator creator Yuzu settled out of court to the tune of $2.4 million, and ended support “effective immediately.” Nintendo has also issued cease-and-desists to multiple fangames — at one point getting around 379 games removed from Game Jolt in 2021.

Carli Velocci
Carli is a technology, culture, and games editor and journalist. They were the Gaming Lead and Copy Chief at Windows Central…
Sony may have been digging the grave of physical PlayStation games for years.
Sony’s Austria disc plant shift suggests physical PlayStation games were already on the way out
The Playstation 5 system standing upright.

Sony recently announced that physical game discs for new PlayStation releases will end in January 2028, and the timing immediately raised questions.

The decision came shortly after Rockstar reportedly generated more than $3 billion in revenue from preorders of GTA 6, including digital editions and code-in-a-box physical copies. That led some critics and fans to wonder whether GTA 6’s massive digital success had pushed Sony into making such a major call.

Read more
Sony is helping bury physical games, and preservation is being left to clean up the mess
A reported 2028 cutoff for PS5 discs gives the industry a deadline it still doesn’t seem ready to handle.
A PS5 sitting on its side with two Dualsense controllers next to it on the right.

Sony’s reported plan to stop producing PS5 discs in 2028 would push PlayStation deeper into a digital-first future, where access depends on licenses, storefront policy, and platform support lasting longer than companies usually promise.

That’s tidy for Sony and ugly for game preservation. Physical media was never a perfect archive, but removing it before a serious replacement exists turns the survival of old games into someone else’s emergency. It also raises questions about long-term ownership, resale rights, and whether players can truly rely on purchases to remain accessible decades later.

Read more
PS Plus adds Modern Warfare III in July, plus two games worth your time
The unremarkable Call of Duty campaign comes bundled with remastered multiplayer maps, joined by For the King II and CrossCode.
PlayStation Plus July 2026 games featured

PlayStation Plus subscribers are getting a new lineup to dig into starting July 7, and this one leads with the biggest name Sony has put in the Monthly Games slot in a while. Call of Duty: Modern Warfare III headlines this month's lineup, joined by the co-op fantasy RPG For the King II and the retro-style action RPG CrossCode. All three games will be available on PS5 and PS4 and remain available through August 3.

A blockbuster with a rocky reputation

Read more