Skip to main content
  1. Home
  2. Gaming
  3. Legacy Archives

‘El Shaddai’ set to return as director secures IP rights

Add as a preferred source on Google
El Shaddai
Image used with permission by copyright holder

El Shaddai: Ascension of the Metatron is a strange and beautiful game that may get a second crack at life now that director Sawaki Takeyasu owns the intellectual property rights to his creation, according to 4Gamer (and subsequently translated by Kotaku). Takeyasu struck a deal with rights-holder Ignition Entertainment that brings the rights over to Crim, the studio that the El Shaddai creator founded in 2007.

An official statement from Crim suggests that there’s some active planning going on for the series’ next steps. “This acquisition entails prequel, sequel and all other derivative rights of the existing game,” the announcement reads. “Crim will work with the Entertainment industry to develop a potential El Shaddai business moving forward.”

Seems straightforward enough. 

Recommended Videos

El Shaddai: Ascension of the Metatron came out quietly in August 2011 and soon gathered a pool of positive press, though it never became a mainstream hit with U.S. audiences. The third-person beat ’em up-style seems simple at first, but quickly becomes more complex as additional weapons and enemy resistances are introduced. The game is also visually arresting, with a wide assortment of surreal and otherworldly environments.

On top of all that, El Shaddai also takes inspiration for its story from the Book of Enoch, a part of the Old Testament. Players step into the role of Enoch as he sets out on an errand from God to track down seven fallen angels and avert and, in doing so, avert an apocalyptic flood. Lucifer – referred to in the game as Lucifel – plays an important role as well, serving as a guide (and a save point) who passes along important messages from God via his ever-present cellphone.

Needless to say, there’s plenty of reason to look forward to exploring the memorable world of El Shaddai once again.

Adam Rosenberg
Former Gaming/Movies Editor
Previously, Adam worked in the games press as a freelance writer and critic for a range of outlets, including Digital Trends…
Gaming against AI could make you more confident with real teammates
Turns out getting beaten by bots wasn't the worst thing after all
Representative image of mobile gaming

Artificial intelligence is often blamed for making people less social. Whether it's AI replacing conversations, reducing teamwork, or making gaming feel less human, the narrative has largely remained the same. But a new study suggests the opposite could also be true. In fact, AI might be quietly encouraging people to spend more time with their friends.

Researchers studying PUBG: Battlegrounds have found that introducing AI-controlled opponents into multiplayer matches didn't isolate players. Instead, it made them more confident, kept them playing longer, and even encouraged them to squad up with friends more often. The findings, which will appear in the journal Information Systems Research, offer an interesting perspective on how AI can improve user experiences rather than simply automating them.

Read more
As Sony closes the door on PS3 games, RPCS3 has preserved thousands on PC
The open-source emulator now considers 2,681 PS3 titles fully playable before Sony stops selling games through the console
A stack of PS3 games.

Sony is preparing to close the PlayStation Store on PS3, ending new purchases globally by July 2027. Less than two weeks after that announcement, the team behind RPCS3 revealed a very different milestone.

The open-source PS3 emulator now lists 75% of the console’s tracked library as playable on PC. That covers 2,681 of 3,559 games, and the rating means they can be completed with acceptable performance and no game-breaking glitches.

Read more
This PS5-exclusive Game of the Year is now running on PC… sort of
Sony isn't planning PC ports for its PlayStation exclusives, but that isn't stopping the emulation community.
Astro Bot dresses like the hero from Ape Escape.

Nobody wants to wait for Grand Theft Auto VI on PC. With Rockstar still promising only PlayStation 5 and Xbox Series X/S versions for November 19, a sudden burst of PS5-emulation progress has naturally attracted plenty of attention. 

Two open-source projects, KytyPS5 and SharpEmu, can now boot genuine commercial PS5 software on computers. Both remain extremely experimental, so anyone picturing GTA VI running on a gaming laptop this November should lower their expectations considerably. 

Read more