Skip to main content

Watch Meta demonstrate full-body VR tracking with just a Quest headset

Meta Reality Labs is making big strides in avatar rendering with the latest advances combining machine learning (ML) with sensor data from Quest VR headsets to show your full body, including arms, legs, torso, and head. The result is a very realistic and accurate representation of the poses and movements of a person wearing a Quest 2 headset.

QuestSim: Human Motion Tracking from Sparse Sensors with Simulated Avatars

This is quite amazing since only the positions and orientations of the Quest VR headset and its two controllers were used to estimate leg motion and position. There are no tracking bands placed on the legs and no external cameras used for this remarkable system. Meta Research Scientist Alexander Winkler shared several videos on Twitter along with links to the scientific paper on arXiv and a YouTube video with more detail.

Recommended Videos

In a scientific sense, this is known as motion tracking from sparse sensors and ML is particularly adept at extracting meaningful information from very little, if there are enough dependencies between what is known and unknown. Since we swing our arms for balance when walking and running, arm movement is a good indicator of what the legs are usually doing. Combined with head tilt and direction, the ML system can predict most human motion very accurately.

Body tracking in VR using a Quest headset.
Image used with permission by copyright holder

More traditional approaches to tracking limbs rely on extra hardware, such as reflective markers placed on your legs and torso that are identified by external cameras, or bands with wireless beacons worn at various locations on your legs to transmit position and motion data.

Please enable Javascript to view this content

While these methods work, those are typically sold as accessory items that cost more and aren’t well supported in most apps and games. If Meta can achieve such good results with a Quest 2 headset, developers will be more likely to build body tracking in their games and apps.

Despite these significant advances, Meta Reality Labs admits that more work needs to be done. If you move fast enough, the ML model fails to correctly identify your pose. Unusual stances are difficult for the computer to estimate and if the virtual environment has obstacles that don’t exist in reality, the movement won’t match. The overall effect seems to be very good, however, and it would be a nice upgrade to be able to see a full body instead of floating torsos when chatting with friends in VR.

Hopefully, this technology will be ready for launch soon. With Meta’s Quest Pro headset announcement expected in just a few weeks, the timing for full-body avatars seems perfect. The Meta Quest Pro can track eye movement and facial expressions, providing an improved sense of presence to your friends, family, and coworkers might be greatly enhanced in the near future.

Alan Truly
Alan Truly is a Writer at Digital Trends, covering computers, laptops, hardware, software, and accessories that stand out as…
The future of the Meta Quest headsets just leaked out
Mark Zuckerberg wearing a prototype VR headset.

The popular Quest 3 headset came out just last year, but according to a new leak, the Quest 4 and second-generation Quest Pro are also on Meta's roadmap.

The recently leaked roadmap comes from a report posted by The Information, which details the timeline Meta is aiming to hit with the Quest 4 and Quest Pro 2. Unnamed sources inside Meta claim there will be two variants of the Quest 4, presumably a standard and premium model, codenamed Pismo Low and Pismo High. Since we have solid data on the rumored Quest 3S, the lower-cost model could end up being the Quest 4S. Regardless, both variants of the Quest 4 are expected to launch in 2026.

Read more
The Quest 3 has never been cheaper
A person plays Demeo on the Meta Quest 3.

For anyone on the fence about getting into VR gaming, Meta just gave a shove to move you to the yes side. You can now get a Meta Quest 3 with a library of VR games for just $25 per month.

When a deal sounds too good to be true, I check for the hidden charges and obligations. In this case, there are no tricks, unless you don’t like the sound of a Meta Quest+ game subscription. Let’s dig into the details.

Read more
The Meta Quest just got an awesome new VR accessory
A person uses a Logitech MX Ink to scuplt in 3D with a Meta Quest 3

Logitech has announced its first piece of hardware in the VR space, a stylus that lets you draw and paint in 3D on the Meta Quest 3. The MX Ink Stylus is a familiar-looking sketching tool that works hand in hand with the Quest controller to drastically expand the capabilities of the popular Quest 3 VR headset.

The MX Ink also works with the Quest Pro and Quest 2 and supports several painting and sculpting Quest apps, including Gravity Sketch, PaintingVR, OpenBrush, ShapesXR, GestureVR, Arkio, and Engage XR. If you connect your Quest to a VR-ready PC, you can use the MX Ink Stylus with Adobe’s Substance Modeler and Elucis by Realize Medical.

Read more