Skip to main content
  1. Home
  2. Gaming
  3. Legacy Archives

Bungie Studios Leaves Miicrosoft

Add as a preferred source on Google
Bungie Studios Leaves Miicrosoft
Image used with permission by copyright holder

The rumors turned out to be true: Microsoft and Bungie Studios have announced a new agreement which will allow Bungie to break away from Microsoft as an independent company. Under the terms of the deal, Microsoft will keep a minority equity stake in Bungie, and the companies will extend the publishing agreement for the lucrative, Bungie-developed Halo franchise, as well as future properties developed by Bungie.

Microsoft just released the third (and supposedly final) installment in the Halo franchise for the Xbox 360; the game is already a financial success for Microsoft, pulling in over $300 million in sales during its first week and serving to drive Xbox 360 sales and Xbox Live memberships.

Recommended Videos

“We are supporting Bungie’s desire to return to its independent roots, we will continue to invest in our Halo entertainment property with Bungie and other partners, such as Peter Jackson, on a new interactive series set in the Halo universe,” said Microsoft Game Studios VP Shane Kim, in a statement. “We look forward to great success with Bungie as our long-term relationship continues to evolve through Halo-related titles and new IP created by Bungie.”

Microsoft bought Bungie back in 2000; the studio was previously well-known for its games Myth,Oni, and Marathon. At the time, Bungie stopped developing for anything but the Xbox (and, eventually, the Xbox 360) and Take Two took over Myth and Oni in exchange for Microsoft buying out the company’s minority stake in Bungie.

“This exciting evolution of our relationship with Microsoft will enable us to expand both creatively and organizationally in our mission to create world-class games,” said Bungie head Harold Ryan “We will continue to develop with our primary focus on Microsoft platforms; we greatly value our mutually prosperous relationship with our publisher, Microsoft Game Studios; and we look forward to continuing that affiliation through Halo and beyond.”

Geoff Duncan
Former Contributor
Geoff Duncan writes, programs, edits, plays music, and delights in making software misbehave. He's probably the only member…
GTA 6 pre-loads begin on November 10, and it’ll eat 212 GB of your console’s storage
On launch day, Rockstar Games will also release an official cover art poster and map, available as a free download or as a double-sided physical print for $0.99 from the official Rockstar Store.
Grand Theft Auto GTA VI 6 gameplay screenshot drinks Ambrosia

Rockstar Games has just announced that preloads for Grand Theft Auto 6, aka GTA 6, will kick off at midnight on November 10 for the PlayStation 5, Xbox Series X, and Xbox Series S. If you’re buying the game from a retailer, code-in-box versions will be available starting November 12, ahead of the game's release on November 19.

"Digital pre-loading on PlayStation 5 will begin on Tuesday, November 10 at midnight local time in your respective time zone. On XBOX Series X|S, pre-loading begins globally on Tuesday, November 10 at 12 a.m. GMT," the studio said in a press statement.

Read more
Anthropic cracks down on video game cloning with new Claude restrictions
Claude can still help develop original games, but copying existing titles is now off the table.
Claude website open on laptop

AI has been making its way into video game development for a while now, but the recent developments have started raising some serious concerns. Popular games are being reverse-engineered with AI assistance, recreated for web browsers, and made playable on platforms they were never released for. Between all that, indie developers have started pulling down their demos over fears of getting copied. Anthropic has now stepped in with new restrictions for Claude Code.

The change was first spotted on X and subsequently confirmed by Anthropic's Addy Osmani. The new instructions prevent Claude from recreating specific existing games, even if they are renamed or presented as original projects. Users can still make original games, work on games within a genre, and use their own designs and assets.

Read more
Ubisoft shares major Assassin’s Creed updates, including disappointing news about remakes
New Game+, a final Black Flag treat, and a 20th birthday on the horizon.
Assassin's Creed, Gaming, Remake

If you have been looking for an excuse to jump back into Assassin’s Creed, Ubisoft just gave you a couple of good ones. Its Fall 2026 update is packed with news, from fresh content to a big birthday celebration next year.

What’s new in Assassin’s Creed Valhalla?

Read more