Electronic Arts today announced the third installment of its Command & Conquer real-time strategy series is being developed for a 2007 release on Windows PCs. Tentatively titled Command & Conquer 3 Tiberium Wars, the new installment plans to take the series back to its beginnings in the Tiberium universe, spotlighting fluid gameplay and an engaging story.
“Command & Conquer 3 Tiberium Wars combines fast-paced gameplay with new ways to tell a story in an RTS game,” said Mike Verdu, Executive Producer at EA Los Angeles. “We’re building a next generation Command & Conquer game that is true to the spirit of this classic franchise, but is updated with state-of-the-art visuals, added strategic depth, and gameplay innovations that will move the genre forward.”
The basic premise: in 2047, a self-replicating alien substance called Tiberium has infected the Earth. A group of nations called the GDI is trying to contain Tiberium’s spread, but The Brotherhood of NOD, lead by the megalomaniacal Kane, is determined to use Tiberium to take over the world.
“We have been waiting to reveal this game for quite some time and are thrilled to bring the series back to where it all began,” said Louis Castle, who co-created the Command & Conquer series and is now VP of Creative Development at EA Los Angeles. “The Tiberium universe is a personal favorite of mine, and this saga’s new direction will prove to be a worthy addition to one of the most celebrated RTS franchises.”
Command & Conquer 3 Tiberium Wars will feature VoIP real-time interaction between online players, customized armies, clan support, and a new spectator mode which enables users to play RTS games “like a sport.”
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