Skip to main content

Embrace XCOM: Enemy Unknown’s Second Wave with its difficulty-raising DLC

Image used with permission by copyright holder

XCOM: Enemy Unknown is one of the happier stories to come out of 2012. The Firaxis-developed strategy game not only resurrected a long-dead video game franchise from obscurity in a grand fashion, it was also one of the absolute best games to come out last year. It has also been a significant financial success for publisher 2K Games, particularly as a digital download. Unsurprisingly Firaxis has supported the game with downloadable add-on content since its October release. This week’s release, The Second Wave, doesn’t add new story content which may be disappointing to some but it is representative of how the game will expand in the future.

The Second Wave is actually wholly free. It consists of twelve different options that can be toggled to greatly alter the way the game is played. This include options that make the already difficult game even more challenging, like the Red Fog option which slowly degrades wounded soldiers statistics in the field or Diminishing Returns which raises the cost of building vital satellites. There’s even a Marathon option that makes the game even longer.

“We look at XCOM as a sort of platform for this stuff,” game designer Jake Solomon told PC Gamer on Tuesday, “We all, as a team, completely agree that XCOM is a great platform for more things, basically. More items and aliens and maps. We totally get that. It’s just that those things take time.”

The first paid DLC for XCOM, Slingshot, was released at the beginning of December and was broadly criticized for how its new story missions were incorporated into the game. Firaxis plans to continue developing new content into 2013, but it’s unclear whether it will focus on new campaign content in the vein of Slingshot or The Second Wave.

“Certainly people have enjoyed Slingshot, but the criticisms that it’s linear and that it’s unlike the rest of the experience are fine. I don’t even disagree with that,” said Solomon, “Our goal is to support people in the way that they want to play XCOM.”

Firaxis’ openness with its fans and the rate at which it’s releasing new content is promising for fans of the series. It implies that 2K Games sees value in continued investment in the XCOM franchise. 

Editors' Recommendations

Anthony John Agnello
Former Digital Trends Contributor
Anthony John Agnello is a writer living in New York. He works as the Community Manager of Joystiq.com and his writing has…
How to start the Nuka-World DLC in Fallout 4
People standing outside Nuka World.

The first major DLC expansion for Fallout 4 lets players go to the abandoned amusement park called Nuka-World. While there's plenty of fun and excitement to be had here, don't expect it to come from the roller coasters or carnival games since this park is the battleground between rival raider gangs. This new zone adds a ton of new quests and side activities to the base experience, but it isn't as simple to get to as a real theme park. Don't worry if your Pip-Boy isn't helping you get to Nuka-World -- we'll show you how to start this DLC.

Read more
How to start the Automatron DLC in Fallout 4
A man and a robot walking in the wastelands in Fallout 4.

Each piece of Fallout 4 DLC adds something substantial to the base experience. In the case of the Automatron expansion, an entire new questline pitting you against a robot army led by a figure known as the Mechanist. Starting it isn't as difficult as starting other DLCs like the Nuka-World expansion, but it-s still a bit cryptic. Buying the DLC doesn't automatically make it apparent how to actually start this new adventure, but we'll give you specific directions to find it in the wasteland.

Read more
One of 2023’s best indie games is getting a movie starring LaKeith Stanfield
James descends on an elevator in El Paso, Elsewhere.

El Paso, Elsewhere, one of Digital Trends' favorite indie games of 2023, now has a film adaptation in the works.

Variety reports that LaKeith Stanfield -- an actor known for his work in films like Judas and the Black Messiah, Knives Out, and Haunted Mansion, as well as TV shows like Atlanta -- is going to star in and produce the film. The adaptation is in the works at Di Bonaventure Pictures, the production company behind the Transformers, G.I. Joe, and The Meg film franchises. Little else is known about the film at this time, although we'd presume it will be a fairly direct adaptation of this intense story-driven game.

Read more