Skip to main content
  1. Home
  2. Gaming
  3. Legacy Archives

Gaming and Gamers: All Grown Up

Add as a preferred source on Google
Gaming and Gamers: All Grown Up
Image used with permission by copyright holder

The stereotype of a gamer as a pimply, antisocial kid playing on a PC in his parents’ basement is well established. But as the industry has matured, so have the players, and that ancient image has never been less accurate. This week’s episode of Players Only examines the shifting demographics and politics of the industry.

“It’s weird that the group on EA Online spend more hours per week than World of Warcraft players, and they’re women 35 to 50,” says Mike Capps, president of Epic Games. “My mom’s not playing, but everybody else is.”

Recommended Videos

What explains the shift? According to Steve Meretzky, VP of game design at Playdom, the rise of the PC in everyday life has made geekiness more prevalent. “Back in the day when two percent of people were computer users, is pretty different from a world where 90 percent of people are computers,” he says. “It’s not so much that geeks are more in favor, so much as they’re less out of favor.”

The Politics of Gaming also covers how the industry is changing to accommodate the influx of new recruits, and how gamers have organized to protect their right to play.

Digital Trends’ video series Players Only debuted last year, earning critical acclaim by offering a behind-the-scenes glimpse at the video games industry, through the eyes of the people running it. The new season runs August 17 through September 28, with new episodes debuting ever Monday. Episode four is available immediately.

Nick Mokey
As Digital Trends’ Editor in Chief, Nick Mokey oversees an editorial team covering every gadget under the sun, along with…
Criterion says Burnout isn’t forgotten… but that’s exactly what worries me
Battlefield's success makes EA's decision easy to understand, but it also leaves a huge hole in arcade racing.
Burnout Paradise Remastered Featured

As part of its recent interview with IGN, Criterion reflected on its 30-year journey, from Burnout and Need for Speed to helping revive Battlefield. The studio made it clear that Burnout remains an important part of its identity, but it also acknowledged that its future now lies firmly with Battlefield. Fittingly, Criterion's new 30th anniversary logo proudly carries the tagline: "Criterion: A Battlefield Studio."

On paper, that makes perfect sense. Battlefield 6 has already become one of EA's biggest success stories in years. It revived a franchise many had written off, delivered the biggest launch in Battlefield history, and reminded everyone why the series was once Call of Duty's fiercest rival. As a Battlefield fan, I genuinely couldn't be happier. As a Burnout fan, though? That realization stings a little.

Read more
My favorite multiplayer survival sandbox is finally getting the mobile port it deserves
Don’t Starve Together comes to iOS and Android on July 21
Person, Face, Head

Don’t Starve Together is finally coming to iOS and Android on July 21, and this one has me genuinely excited. I have spent a lot of time with the PC version, and it remains one of my favorite multiplayer survival sandbox games because of how quickly a normal session can turn into complete chaos.

Klei Entertainment’s gloomy, strange, and unforgiving survival game is being ported to mobile by Playdigious. Preorders and preregistrations are live now, and the game is available at a 10 percent launch discount, bringing the price down to $8.99 from the usual $9.99.

Read more
Xbox reportedly cancels Avowed sequel to make room for a new Fallout game from the New Vegas director
Bloomberg says Obsidian is shifting to Fallout as part of Xbox's wider gaming reset.
Fallout New Vegas Featured

Xbox's recent restructuring may have claimed another project, but Fallout fans could be getting something far more exciting in return. According to Bloomberg, Microsoft-owned Obsidian Entertainment has cancelled its planned Avowed sequel and is instead shifting its focus to a brand-new Fallout game. The project will reportedly be led by Josh Sawyer, the director behind the critically acclaimed Fallout: New Vegas, making it one of the most exciting Fallout developments in years.

A familiar name returns to Fallout

Read more