Skip to main content
  1. Home
  2. Gaming
  3. News

Ghost Recon Breakpoint developer counters comparisons to The Division

Add as a preferred source on Google
Ghost Recon Breakpoint The Division Ubisoft gameplay pvp campaign damage bullet sponge drones
Image used with permission by copyright holder

Ubisoft currently has two major shooter franchises under the Tom Clancy name: The Division and Ghost Recon. The Division is a new property that recently released a popular sequel, and Ghost Recon has evolved into a massive open-world affair. With familiar additions to the upcoming Ghost Recon Breakpoint, the differences between the two are becoming even more slim. When asked about the striking similarities, Eric Couzian, creative director of Breakpoint, told us in an interview why he thinks they’ll never be the same.

“[Ghost Recon Breakpoint] is a tactical game. So, when we say its a tactical game, that means one bullet kills. It’s a big, big game-changer,” he said.

Recommended Videos

“We really want players to feel like you are Spec Ops,” he later added.

While he’s right in a general sense, Ghost Recon Breakpoint does add an element that counters that obvious difference from The Division — Drones. While human bullet sponges do not exist in Breakpoint, the new drone enemies present players with an additional obstacle that takes a lot more time to take down. 

During our preview, we found that you definitely feel like a Spec Ops operative when you’re taking on human enemies, either in a run-and-gun style or stealthily, dropping them quickly with well-placed shots. Drones, however, typically feature layers of armor.

As seen in Breakpoint gameplay trailers, drones feature layers of armor and function more like tougher obstacles that you should avoid as much as possible. The full variety of drones featured in Breakpoint haven’t been revealed yet, but these conflicts are more similar to The Division‘s firefights than they are to the swifter and more realistic shootouts with human enemies.

Unless there are some planned modes that utilize drones, the Ghost War PvP will maintain this sense of realism, which is mentioned in our hands-on with the mode.

So, what’s the reasoning behind the additions to Ghost Recon Breakpoint that make it more similar to The Division? The developers have promoted endgame content that includes 4-player raids, a stark departure from Ghost Recon’s typical formula.

“When we released Wildlands, we were not aware that the game would have such a long life after [launch],” Couzian said. “So we learned a lot from Wildlands and, for Breakpoint, we wanted [that] to be part of the strategy. When I say strategy, I mean to plan everything for post-launch. Even the story was written with that in mind.”

Charles Singletary Jr.
I'm a Birmingham, AL raised author, journalist, and gaming enthusiast currently residing in San Antonio, TX. My work has…
Well… at least God of War Laufey is getting a physical disc
Santa Monica Studio quietly confirmed the upcoming adventure won't be download-only.
God of War Laufey screenshot

Last week, Sony lit the gaming community on fire by announcing that all new PlayStation games released from January 2028 onwards would be digital-only, effectively bringing an end to physical discs for future releases. At the same time, the company also confirmed it would shut down the PlayStation 3 and PS Vita digital stores by July 2027, reinforcing concerns that digital storefronts and the games tied to them don't last forever. Unsurprisingly, the announcements triggered widespread backlash from collectors and long-time PlayStation fans. In the middle of all that, Santa Monica Studio offered a surprisingly comforting update: God of War Laufey will be available on disc. It's only one sentence, but it says a lot.

More than just a physical release

Read more
Samsung has a new breed of OBLYX OLED panels and they should appear on your gaming laptops soon
Samsung's new OBLYX brand is all about OLED gaming laptops
Samsung Display’s Gaming-optimized OLED Products Showcased at COMPUTEX 2026

Samsung Display has introduced OBLYX, its first dedicated OLED brand for gaming laptops, as the company looks to strengthen its position in one of the fastest-growing segments of the PC market. The announcement was made at Bilibili World 2026 (BW2026) in Shanghai, marking Samsung Display's first appearance at China's largest gaming and anime convention.

Rather than unveiling a new display technology, Samsung is creating a recognizable identity for its gaming-focused OLED panels, much like established branding for processors or graphics cards. The move also hints at the company's ambitions in China, where demand for OLED-equipped gaming laptops is accelerating rapidly, according to a Digital Today report.

Read more
Razer made a Cinnamoroll headset, and it is aggressively adorable
Razer launches a Cinnamoroll Edition Kraken Kitty V2 BT headset
Razer Kraken Kitty V2 BT Cinnamonroll themed gaming headphones

Razer’s Sanrio collaboration has already produced a full desk setup, and the final drop is now here. The company has launched the Razer Kraken Kitty V2 BT Cinnamoroll Edition, a wireless headset themed around one of Sanrio’s most recognizable characters.

Cinnamoroll is a white puppy from Sanrio, the Japanese company behind Hello Kitty and several other globally recognized character brands. He is known for his long floppy ears, blue eyes, curly tail, and soft cloud-like look. As per the Sanrio lore, he was born high above the clouds and can fly by flapping his big ears. Razer has leaned heavily into that identity for this headset, replacing the usual kitty look with Cinnamoroll’s floppy ears and a sky-blue color scheme.

Read more