Skip to main content
  1. Home
  2. Gaming
  3. News

Google could bring new controller and social features for Project Stream

Add as a preferred source on Google
Project Stream Official Gameplay Capture

Google recently ran technical tests for its Project Stream game streaming service, which lets users play games like Assassin’s Creed Odyssey in their Chrome browser. The company appears to be interested in changing the type of hardware you use to play your games, as well, as a patent application for controller-side notifications has been filed.

Recommended Videos

The patent application, which was filed back in October but just published January 31, is for “notifications on a game controller,” and details how information can be presented on a game controller regarding high scores or social invitations. It also mentions “an indication of a notification about a game that is not currently launched on the host device,” presumably so users can quickly switch to a different game from their controller when a friend invites them. Once the user then presses the “action button” it will signal for the host device to launch the game.

Though the application is a continuation of a separate application filed back in 2014, it raises questions regarding the presence and extent of social features in Project Stream. Thus far, all we know about the platform is that it is capable of running games you would potentially not be able to run on your own machine, and the lone supported game Assassin’s Creed Odyssey doesn’t feature multiplayer. Should Project Stream have its own network like PlayStation Network or Xbox Live, you would presumably be able to invite your friends to join your games.

Switch Pro Controller
Image used with permission by copyright holder

The controller shown in the patent application drawings is likely just a placeholder image rather than any sort of final design, but if Google is planning a special Project Stream controller, it could do a lot worse. The drawing is something of a cross between the DualShock 4 and the Switch Pro Controller, with symmetrical control sticks and short handles on either side. The directional pad, shoulder buttons, and triggers all look to be standard, as well.

Google will face an increasingly crowded field in game streaming, with Microsoft’s Project xCloud among its biggest competitors. It also appears that Amazon and Verizon could be getting in on the action, and PlayStation Now already lets subscribers stream games from the PlayStation consoles without buying them directly.

Gabe Gurwin
Gabe Gurwin has been playing games since 1997, beginning with the N64 and the Super Nintendo. He began his journalism career…
Epic is throwing $50,000 for vibe-code games. What could possibly go wrong?
Epic is rewarding vibe-coded games with real money
Epic MegaJam 2026

Epic Games has just announced the 2026 Epic AI MegaJam, which is looking to see how much game development can be squeezed into a very short window. This is running from November 12 through November 15.

Participants can work alone or in teams of up to five people, build in Unreal Engine or Unreal Editor for Fortnite, and bring along “as many AI agents as you want.” Epic explicitly encourages coding agents, AI-generated assets, audio tools, writing tools, and other AI systems. The official event page literally says "Vibe your way to $50k.”

Read more
Monster Hunter Outlanders arrives on Android and iOS next week with four-player co-op
The free-to-play spin-off launches October 29 with open-world exploration, mobile-focused combat, and a building system.
Monster Hunter Outlanders poster

It’s turning into a pretty good time to be a Monster Hunter fan who plays on a phone. Capcom has confirmed that Monster Hunter Outlanders will launch on Android and iOS on October 29, giving the series a new mobile-first game just as Monster Hunter Rise is also preparing to make the jump to smartphones through Netflix.

Outlanders is being developed by Tencent subsidiary TiMi Studio Group under license and supervision from Capcom. Unlike Rise, which appears to be the full console and PC game adapted for mobile, Outlanders is a free-to-play survival hunting game made specifically for phones.

Read more
Phantom Blade Zero makes me think Sony might have a point about going all digital
Physical games still matter, but when the disc isn't a complete copy of the game, the argument for keeping it becomes harder to make.
Phantom Blade Zero Featured Image

I'm a big supporter of physical games. There's something satisfying about owning a disc, lending it to a friend, or grabbing a bargain without waiting for a digital storefront to approve the price. But Phantom Blade Zero has me questioning one of the biggest arguments in the physical-versus-digital debate. The game's digital version launches on October 29, 2026, while its physical PS5 editions, including Standard, Deluxe, and Ultimate versions, won't arrive until 2027.

And there's another wrinkle: the digital version reportedly needs up to 134GB of storage, raising questions about how much of the game can actually fit on a standard Blu-ray disc. A standard PS5 Ultra HD Blu-ray disc maxes out at 100GB, so Phantom Blade Zero may need to ship across multiple discs or require players to download additional data to finish installing it. Either way, the idea of popping in a disc and having the complete game ready to play gets a little murkier.

Read more