Hot Wheels Unleashed review: Banking hard on nostalgia

hot wheels unleashed review featured
Hot Wheels Unleashed
MSRP $49.99
“Hot Wheels Unleashed starts off blazing fast but ends up as a shallow kart racer.”
Pros
  • Stunning visuals
  • Great track design
  • Innovative track-builder
Cons
  • Simple racing mechanics
  • Lootboxes to unlock new cars
  • Pointless game modes
  • No variety in gameplay

The kart-racing genre is one packed with standout titles, all bringing their own twists. Mario Kart is the unquestionable king, but tons of other franchises — Sonic and Crash Bandicoot, just to name a few — have their own somewhat unique kart games. Hot Wheels Unleashed then charges into the fray of this competition, screaming “Look how realistic our cars are!” before promptly being blown away like a piece of paper at a racetrack.

That’s because Hot Wheels Unleashed, while a fun kart racer when you first start playing, quickly shows its shallowness. Behind its extremely impressive visuals, Hot Wheels Unleashed is about as barebones as it gets, offering up an extremely simplified kart racing experience that had so much potential to be more, and a bevy of ultimately boring content.

A blistering start

The experience starts strong, going from zero to sixty out the gate. On its initial boot-up, Hot Wheels Unleashed hands you three “blind boxes,” a tastelessly named loot box. Players immediately get three cars that they can use in races, and that first glimpse at their stunningly rendered plastic and aluminum are all that’s needed to get someone hooked.

Image used with permission by copyright holder

Before being fun or inventive, Hot Wheels Unleashed is a beautiful game to look at. Everything, from the cars themselves to the tracks players race across, is stunningly detailed. You can even look under the cars and find Mattel’s name (copyrighted, of course) and “Made In Malaysia” printed on the plastic. The game’s vinyl tracks look spectacular, and the sunlight shining off of them and the cars is eye-popping. Of course, those are the visuals that can be expected on a PS5 or PC. If you’re playing the game on a last-gen console, the visual shock-and-awe may not be as punchy.

Regardless, I was sucked into the atmosphere of Hot Wheels Unleashed for the first two hours that I played it. It’s simply a fun game to look at, and its racing mechanics are similarly impressive, although that feeling wears off quickly.

Hot Wheels Unleashed - Gameplay Trailer | PS5, PS4

Racing in Hot Wheels Unleashed is dreadfully simple. There aren’t any power-ups on tracks, with the game’s only quirk being how it treats boosting. By drifting or just driving along, your car builds up boost, which you can then use to break away from a pack of cars or catch up to whoever’s in the lead.

However, not all boosts are made equal. Cars in Hot Wheels Unleashed are extremely varied, each with their own stats for speed, acceleration, braking, handling, and of course, boost. Some cars have individual charges of boost to use while others have a meter that can be spent at any time. Naturally, this system means that you’re directed towards whatever car you have that boasts impressive stats. You can also upgrade any car using gears, one of the game’s two currencies, but it’s incredibly expensive to boost a vehicle from common-tier to legendary.

Before being fun or inventive, Hot Wheels Unleashed is a beautiful game to look at.

All that being said, there’s an unspoken genius in Hot Wheels Unleashed‘s track design. Some races are wonderfully unique and open, with one sticking in my head that forced me to perform a 180-degree corkscrew to land my car after driving on an upside-down magnetic track. Another segment from a different race had me drive off the track for a single turn, with guidance on where to go coming from a handful of traffic cones. Except, the game lets you drive outside of those cones, so I would pull a tight drift and bypass the usual turn completely in favor of my much faster shortcut.

Image used with permission by copyright holder

It’s a shame then, that Hot Wheels Unleashed never uses either of these concepts to their fullest. If you try to skip over a track by driving with a certain bit of imagination, you’re sent back to the last checkpoint. Gravity and tricks hardly ever come into play, save for a few standout tracks. If used more, these ideas could have set Hot Wheels Unleashed apart in a huge way. Instead of embracing this wackiness though, the game tries to be a straightforward racer, eventually becoming a total bore.

Slow to the finish

The more I played Hot Wheels Unleashed, the more issues with the game I ended up seeing. Aside from a clear inclination to push players towards specific cars instead of whichever one they wanted, the game’s main single-player mode quickly got old. Called Hot Wheels City Rumble, the mode has players go from race to race, which, in a game like Mario Kart, wouldn’t usually get tiring.

However, Hot Wheels Unleashed‘s races hardly have anything to set them apart. Yes, tracks are pretty varied, with only a handful being repeated during my time playing, but eventually, races start blending into one big mess of vinyl and neon. Thankfully, there’s a pretty solid reason to keep at these races. Winning a race rewards players with gears, cosmetics, and coins that can be used to buy more blind boxes.

Driving a hot dog car is one of Hot Wheels Unleashed’s best novelties Image used with permission by copyright holder

Those cosmetics aren’t for your cars though; they’re for one of the game’s most superfluous pieces of content. Each player has a basement that can be customized to their heart’s desire, and it’s pretty much a man-cave for a Hot Wheels-obsessed millionaire. Players can customize this area to their liking with unlocked couches, chairs, computers, walls, floors, and more. The appeal, I suppose, is that this area can then be raced around in. However, it’s hard to see the trophies in cases or paintings hanging on walls when your camera is a solid two inches off the ground.

Instead of embracing this wackiness though, the game tries to be a straightforward racer, eventually becoming a total bore.

Hot Wheels Unleashed‘s one innovative trait is its track builder. From the get-go, players can use every single unique piece of track in the game to the fullest extent. It allows players to capitalize on the ideas that were abandoned by the game’s developers, which I can only hope ends up happening.

Our take

Outside of its stunning visuals, Hot Wheels Unleashed is a toothless kart racer, relying too heavily on nostalgia goggles and the Hot Wheels brand to carry it instead of the solid ideas that end up hardly being implemented. What players get with Hot Wheels Unleashed is the same experience I had with many of my Hot Wheels as a child; I was entertained for a few hours, then grew bored and tossed it in a box.

That’s not to say that I didn’t have fun with the game. Those few hours were full of spectacle, because it’s simply impossible to not get caught up in the game’s sights and sounds. Eventually, though, it’s going to take more than racing a hot dog car down a strip of vinyl track to keep me interested.

Is there a better alternative?

Mario Kart 8 Deluxe is the king of kart racers and likely will be until Nintendo decides to make another Mario Kart title.

How long will it last?

Beating all of Hot Wheels Unleashed‘s City Rumble mode will likely take players around 15-20 hours. Trying to collect every car in the game could ratchet that to upwards of 30 by my estimate.

Should you buy it?

No. Hot Wheels Unleashed is all glitz with no substance, becoming disinteresting far too quickly to justify its price tag.

Editors' Recommendations

Former Digital Trends Contributor
Otto Kratky is a freelance writer with many homes. You can find his work at Digital Trends, GameSpot, and Gamepur. If he's…
Hades 2 shows the Steam Deck’s biggest advantage over the Nintendo Switch

It's always an exciting week when the sequel to one of the greatest games of all time surprise releases on a Monday. That's what happened on May 6 when Hades 2 surprise launched into early access. Players are already diving into the surprisingly robust roguelike, testing their might in its new biomes. I've been enjoying it myself from the comfort of my couch -- and not on my Nintendo Switch, where I played the first Hades. Instead, I'm curled up with my Steam Deck.

The PC-only launch means that Hades 2 is a Steam Deck "exclusive" for the time being (or at least exclusive to portable PCs like it and the Asus ROG Ally). It'll likely come to Nintendo's system -- or its predecessor -- once it hits 1.0, but developer Supergiant doesn't expect its game to leave early access until at least the end of 2024. Until then, you'll need a device like the Steam Deck to play it on the go. That's a reminder that Valve has beaten the Switch at its own game, and Nintendo will have to get creative again with its next system to regain its throne.
Early access on the go
Based on my time with it so far, Hades 2 is a phenomenal match for the Steam Deck. It's already Verified for the platform, and for good reason. It looks fantastic (especially on an OLED screen) and runs smoothly. I've already taken it on the go and found that it's not a huge drain on the Steam Deck's battery. At this point, I don't imagine I'll need to play it any other way.

Read more
Before you play Homeworld 3, try this VR game as a primer

Homeworld 3 launches next week, but there's a game Homeworld fans who own a Meta Quest 2 or 3 should check out right now. Homeworld: Vast Reaches, which came to Meta's VR headsets on May 2, is a prequel set between the events of the first two Homeworld games. This VR game offers up the core Homeworld experience in a novel niche of the video game medium.

It's not as deep or complex as Homeworld 3 looks, but it doesn't need to be. Vast Reaches immerses players in the franchise's universe once again and reacquaints them with the basics of its real-time strategy combat ahead of a highly anticipated new entry on PC. As such, checking out Vast Reaches should make this last week of waiting for Homeworld 3 a little less painful.
Homeworld, but in VR
Homeworld: Vast Reaches was developed by FarBridge, who has previously worked on VR games like Walkabout Mini Golf, Dragon Fight VR, and Jar Wars. Made with Gearbox Entertainment's support and blessing, it boils Homeworld down to its core elements and rebuilds it in VR. Players control a new Fleet Command connected to Karan S'jet's Mothership, which is the conceit behind how players view battles.

Read more
Wordle Today: Wordle answer and hints for May 7

We have the solution to Wordle on May 7, as well as some helpful hints to help you figure out the answer yourself, right here. We've placed the answer at the bottom of the page, so we don't ruin the surprise before you've had a chance to work through the clues. So let's dive in, starting with a reminder of yesterday's answer.
Yesterday's Wordle answer
Let's start by first reminding ourselves of yesterday's Wordle answer for those new to the game or who don't play it daily, which was "DECAL." So we can say that the Wordle answer today definitely isn't that. Now, with that in mind, perhaps take another stab at it using one of these Wordle starting words and circle back if you have no luck.
Hints for today's Wordle
Still can't figure it out? We have today's Wordle answer right here, below. But first, one more thing: Let's take a look at three hints that could help you find the solution, without giving it away, so there's no need to feel guilty about keeping your streak alive -- you put in some work, after all! Or just keep scrolling for the answer.

Today’s Wordle starts with the letter M.
Today’s Wordle uses the letter S.
Today's Wordle describes something that has a stale, moldy, or damp smell or taste.

Read more