Skip to main content

Logitech’s Wireless PlayStation Guitar Controller is Back in Black

Logitech

Peripheral and accessories maker Logitech has announced its Logitech Wireless Guitar Controller for PlayStation 2 and PlayStation 3 systems…and like the earlier Premier Edition controller, it’s compatible with all Guitar Hero and Guitar Hero World Tour games. The controller is designed to land at the high end of the fake-guitar universe, featuring a rosewood fretboard, a Floyd-Rose-esque whammy bar for players’ dive-bombing pleasure, and a noise-dampening design for the strum bar and buttons.

“Logitech’s new guitar controller delivers the same unparalleled Guitar Hero experience offered by our previous Premiere Edition to an even broader group of gamers and at a great value,” said Logitech’s product marketing director for gaming Ruben Mookerjee, in a statement. “Everything about the Logitech Wireless Guitar Controller is premium.”

The controller features a one-piece contoured wood body inspired by the Fender Stratocaster (with “minor construction updates” from the Premiere Edition) and includes a touch-sensitive slider in the guitar neck. The controller operates on a 2.4 GHz frequency can can be used up to 30 feet away from a PlayStation 2 or PlayStation 3 console.

Logitech expects the controller will be available in the U.S. this month for a suggested price of $199.99, with a launch in Europe following in June. However, we would be remiss if we didn’t mention that for $199 and a little bit of effort, would-be guitar heroes can set hands on a perfectly serviceable real-life electric guitar…and those don’t require expensive consoles or video games to enjoy.

Editors' Recommendations

Geoff Duncan
Former Digital Trends Contributor
Geoff Duncan writes, programs, edits, plays music, and delights in making software misbehave. He's probably the only member…
The Last of Us Part I should launch on PlayStation Plus Premium
Ellie looking concerned.

The Last of Us Part I is one of the most notable PlayStation 5 games to launch this fall. It’s also one of the year’s most controversial titles.
Despite the acclaim associated with The Last of Us series, there is heated debate surrounding the remake’s $70 price tag, which is more than the original release and The Last of Us Remastered cost at release -- even though it's lacking the multiplayer mode that came with both. This situation turned what should be a certified slam dunk for Sony into a divisive release, and Sony could fix it with one key change: making The Last of Us Part I a day-one title on PlayStation Plus Extra or Premium.
This isn’t because The Last of Us Part I isn’t worth $70. In fact, its improved visuals and the vast amount of new accessibility features clearly warrant the price tag in the eyes of some. That said, even defenders of the heightened price can recognize the controversy arising from charging more than ever for a remake of a twice-released game. The Last of Us Part I is in a rough situation, and being a PS Plus game would ease some of those concerns.
Why being on PS Plus would work
As The Last of Us is one of Sony's most popular modern franchises and has a TV show on the way, it's understandable why Sony and developer Naughty Dog eagerly want a modernized version of The Last of Us Part I on store shelves at full price. Still, those who've already bought the game twice and aren't impressed by the visual and accessibility overhaul don't seem as compelled to pick up the game for the third time. Sony would remove this significant roadblock plaguing The Last of Us Part I by putting the game on a subscription service.
The Last of Us Part I Rebuilt for PS5 - Features and Gameplay Trailer | PS5 Games
There are plenty of examples showing why this would be a wise idea. The Age of Empire series' Definitive Edition games showed how well remakes work on subscription services. Several years after their original release, many players are still actively engaged with the first three Age of Empire games. While interested players can still purchase the remakes individually, putting those games on Game Pass for PC on day one ensured that the community didn't have to pay full price for a game they were already playing daily. Instead, they could just get the remake through their subscription and continue.
The Last of Us Part I is in a similar situation, even with the multiplayer content removed. This demonstrates why a subscription service release could lessen some of the negative stigmas around the game. The successful Stray, which was included in PS Plus at launch, shows that day one PlayStation Plus games can still generate plenty of positive buzz. The game's subscription service availability ensured that the conversation stayed on the game's cute cats, not the fact that it was a $30 game that only lasted about five hours.
Sony has recognized the power PS Plus can have on embattled games before. Destruction All-Stars was originally a $70 PS5 launch title, but ultimately launched as a PlayStation Plus game that was free to subscribers. Although The Last of Us Part I seems like it’ll be a better game than Destruction All-Stars, a day one game makes even more sense on PlayStation Plus Premium and Extra now than it did on PS Plus in February 2021.

Despite all of those factors, Jim Ryan made it clear that he does not want AAA PlayStation Studios games on PlayStation Plus Premium or Extra on day one during an interview with Games Industry.
“We feel like we are in a good virtuous cycle with the studios where the investment delivers success, which enables yet more investment, which delivers yet more success,” Ryan said. “We like that cycle and we think our gamers like that cycle … We feel if we were to do that with the games that we make at PlayStation Studios, that virtuous cycle will be broken. The level of investment that we need to make in our studios would not be possible, and we think the knock-on effect on the quality of the games that we make would not be something that gamers want."
His argument makes sense from a business standpoint, but data from Microsoft shows that people play more games (and games they might not have played initially) when they are available on a subscription service. Even if it seems unfair to judge, many people weigh the amount of new, entertaining content a game offers to its price tag. Sony's can't truly say whether The Last of Us Part I is worth $70, but it can shift the discussion in its favor with an act of goodwill.
The Last of Us Part I will be released for PS5 on September 2, 2022.

Read more
PlayStation reenters the handheld gaming scene with special edition Backbone
The Backbone One - PlayStation Edition has a phone in it.

PlayStation is returning to the handheld gaming scene ... sort of. Today, PlayStation and Backbone announced their partnership and launched the Backbone One - PlayStation Edition. This device serves as a mobile gaming controller that players can use with the PS Remote Play app on their iOS phones. 
While it features all the same functionality as a standard Backbone One mobile controller, the PlayStation Edition more closely resembles a DualSense with its white and gray color scheme and transparent d-pad and face buttons. Backbone confirmed to Digital Trends that the Backbone One - PlayStation Edition doesn't include the DualSense's haptic feedback or adaptive trigger features, with Founder and CEO Maneet Khaira explaining that those features didn't ergonomically make sense in a mobile controller:

"Ergonomics and weight is always top of mind because we know that our players want a certain level of immersion in game when playing in the handheld form factor. That’s why we did extensive ergonomic evaluations and have consulted with multiple experts in usability and human factors when we thought through this design. Love the DualSense, it's one of our favorite controllers ever made. This product is distinct in that it's used primarily on mobile devices which have smaller form factors, and is therefore subject to its own unique constraints. As a result, it does not feature the haptic feedback and adaptive triggers in the DualSense. The size, ergonomics and weight of this product when combined with a phone allow players to enjoy playing the games they already love on their phone through PlayStation Remote Play with maximum comfort. Our goal wasn't to mirror the features of the DualSense, it was to create the gaming essential for PlayStation on mobile while feeling at home within the PS5 lineup."

Read more
You can now add animations and voiceover to your PlayStation clips. Here’s how
you can now add animations and voiceover to your playstation clips share factory studio bits

Sony has added Bits to the Share Factory Studio, the free photo and video editing app for PS5, in a fresh update. The cool new feature went live on Wednesday, allowing gamers to give their PlayStation gameplay clips and screenshots using a wide variety of effects and filters straight from the Bits Editor.

You can add voiceovers with either your regular voice or add filters to change your voice in the voice recording and add animated stickers with sound and text personalization options. You can also add classic sitcom endings to your Bit to let the world know your name, curate a well wishes card with the Get Well Soon filter, and create freeform drawings with the doodle feature on the DualSense controller.

Read more