Skip to main content

Metal Gear creator confirms cross-platform cloud support for all future releases

metal gear solid rising
Image used with permission by copyright holder

Sony had a hell of an E3 this year. Coming off of the public relations disaster that stemmed from the month-long outage of PlayStation Network, Qriocity and Sony Online Entertainment following a network security breach, the game publisher and console maker came out swinging with a brand new portable gaming device, the PS Vita. The power of the hardware is enough that accessing content available for both the PS3 and Vita in a cloud is possible, and it’s an advantage that Metal Gear creator Hideo Kojima intends to leverage for all Kojima Productions releases moving forward.

Kojima revealed “Transfarring” at E3, a service which allows players to play PS3 games on the Vita. He spoke more about it in the latest Kojima Productions podcast, confirming that all future releases from his studio would be supported. He didn’t come out with a list, but Kojima is currently working on HD remakes of the earlier Metal Gear Solid and Zone of the Enders games as well as Metal Gear Solid Rising and a new, unnamed title running on the newly revealed Fox Engine.

Kojima said (via That VideoGame Blog), “We have a plan moving forward, where all of our major titles will have this transfarring functionality. So you’ll buy the next big game from Kojima Productions on PS3, and there’ll also be an NGP version [PSVita] and take it on the go.”

Many responded to the first reveal of the Vita with doubt. After all, mobile devices like smartphones and tablets provide a wealth of gaming opportunities, and they’re only going to offer more complex experiences over time. The Vita, as much as it is a “portable PS3,” is too narrow in its focus, some believe. Sony’s cloud storage, and the ability for both the PS3 and Vita to access content there — and, as functionally similar platforms, make use of the same content — counters that belief. Unlike the PlayStation Portable, which mostly stood apart from Sony consoles (other than Remote Play, of course), the Vita seems designed to complement the console experience.

In the example shown at Sony’s E3 press conference, an upcoming game called Ruin can be played and have player saves loaded on both platforms. Imagine doing this with any number of top-tier PlayStation 3 releases, leaving your house with the latest Metal Gear sitting in your bag and waiting to be played on the go.

Editors' Recommendations

Adam Rosenberg
Former Digital Trends Contributor
Previously, Adam worked in the games press as a freelance writer and critic for a range of outlets, including Digital Trends…
Helldivers 2 just showed the highs and lows of live service in one chaotic weekend
A soldier in silhouette in Helldivers 2.

Helldivers 2 was on top of the world. Released in February to surprise acclaim, PlayStation and Arrowhead's co-op shooter quickly became the kind of success story that any gaming company would want to emulate. In a world of live service risks, this one was paying off thanks to a dedicated community whose commitment to democracy showed no signs of slowing down.

Then it all came crashing down in an instant.

Read more
The wait is over: Hades 2 is out now in early access on Steam
Hades 2 key art from its first trailer.

Hades 2 -- the highly anticipated sequel to a roguelike that Digital Trends considers to be one of the best games of all time -- is out now.

Developer Supergiant Games surprise released the game at 10 a.m. PT on Monday following a positively received Technical Test in April. It costs $30, a price that Supergiant Games says it "may raise" in the future depending on the scope of content added between now and Hades 2's full launch. As for how long that will take, the Steam page says that thegame will "be in Early Access development at least through the end of 2024." Supergiant Games isn't committing to a specific 1.0 launch date at this time.

Read more
Do you need a PSN account to play Helldivers 2?
A scene from Helldiver 2's opening cutscene.

Helldivers 2 has been a huge hit this yea,r with a consistent player base since its launch in February and a peak of over 450,000 players. Fighting for Super Earth, players have been waging war against monstrous insects and deadly robots and laying down their lives for democracy. But the game's reputation took a hit recently when it was announced that PC players would have to register for a PlayStation Network account to continue playing the game — a move that would have left players in parts of the world with no PSN support high and dry.

In  response, there was a major outcry (and review bombing of the game on Steam) in response, which led Sony and Arrowhead Game Studios to swiftly alter their policies to appease the player base. The entire ordeal has been a bit of a whirlwind, so it's OK if you're a little lost. Here's what you need to know.
Do you need a PSN account to play Helldivers 2?
No, you don't need a PSN account to play Helldivers 2 right now.

Read more