Skip to main content
  1. Home
  2. Gaming
  3. Legacy Archives

Everything we know about Sierra’s resurrection, from the man casting the spell

Add as a preferred source on Google
The Gamescom Opening Night Live stage.
This story is part of our complete Gamescom 2026 coverage

It’s early days for the freshly revived Sierra brand. We know that Geometry Wars: Dimensions is coming sometime before the end of 2014, and we know that The Odd Gentlemen are hard at work on a new chapter in the King’s Quest series for 2015 (bestill my heart), but that’s about the extent of it.

The new face of Sierra amounts to a sub-label for Activision that will focus on indie publishing. You’ll see familiar favorites from the Sierra archives, but you’ll also see that old 90s Sierra push to work with fresh developers on fresh projects.

Recommended Videos

What little we know for the moment comes from Bob Loya, Senior Director of External Development at Activision. He was the sole voice of the publisher featured in the press release announcing Sierra’s return, and he’s leading the charge on the development side of things. It’s busy days for the newly resurrected brand, but we were able to get Loya to answer a handful of questions about what’s ahead for this new Sierra. We hope to have more to share with you in the coming weeks, but this is a promising first taste of the label’s old-meets-new vision.

Related: Telltale Games hands the rights to King’s Quest back to Activision

Note that the following comes from an emailed Q&A transcript. Only some of the questions have been edited, for length. We don’t typically go for email Q&As here at Digital Trends, but Loya is busy at Gamescom right now and we thought you’d want more details on Sierra’s second coming sooner rather than later.

Sierra returns
Image used with permission by copyright holder

Digital Trends: Why Geometry Wars? I know Galaxies was published under the Sierra label, but given the rich history of the pre-Vivendi studio, it’s just surprising to me that GW would be the first game out of the gate.

Bob Loya: Geometry Wars is a great franchise, and the upcoming Geometry Wars: Dimensions is shaping up to be the best game yet. When looking at the Sierra label, we want to have a very diverse portfolio made up of fun, high quality digital content. This will certainly include some of the original Sierra IP, like next year’s King’s Quest game from The Odd Gentlemen, as well as established brands like Geometry Wars and original IP from our indie partners. Sierra games can come from anywhere. This is not dissimilar to what Sierra used to do …. leverage their own IP’s and publish great products from partner studios.

Is anyone from the original Sierra team involved on any level? I see the statement from Ken Williams, but I don’t get the sense he’s working with Activision on this.

At the moment, nobody from the original Sierra team is directly involved. That said, about 18 months ago we licensed Gabriel Knight to Jane Jenson for her to publish an HD remake of Sins of the Fathers for the 20th anniversary, which we are really excited about. We do have ongoing talks with Jane and some of the other original Sierra members about future opportunities. Additionally, Ken Williams is aware and supportive of our plans for Sierra and King’s Quest, but to your point, he is also not involved.

I’d like to know a little bit more about the new Sierra’s structure. It’s strictly a publishing entity now, I take it? A sub-brand for Activision that’s going to focus on working with indies? It looks like, from the press release, that the work is going to be a mix of helping indies get their own projects off the ground and giving indies the opportunity to work with the known Sierra IP. I’d love to know a little more about the strategy here, in terms of which Sierra IPs you’re looking at and how you’re working with indies to put these stories in their hands.

Sierra is its own separate label focused on indie development, and primarily digital distribution. The strategy is centered around working with talented independent developers on great IP and leveraging our strengths and expertise as a publisher to help these indie devs deliver great games to indie gamers/fans everywhere. As mentioned above, the IP can come from anywhere. What’s important is that Sierra is once again creating fun, best-in-class content.

Adam Rosenberg
Former Gaming/Movies Editor
Previously, Adam worked in the games press as a freelance writer and critic for a range of outlets, including Digital Trends…
Claude helped bring a PS2 emulator to the browser, and it can run GTA San Andreas
TabStationToo adapts PCSX2 for browser play, with the developers reporting near-full-speed performance in some games
TabStationToo on laptop

Two friends have used Claude to help bring the open-source PS2 emulator PCSX2 to a browser. Their project, TabStationToo, has been tested with games including GTA San Andreas and Final Fantasy XII.

The developers say Claude did most of the programming while they directed the work and tested the results. It’s still experimental, but games run locally without installing a desktop emulator.

Read more
Phantom Blade Zero joins GeForce NOW, and your old PC can join the party
No gaming PC? Nvidia has a way to play Phantom Blade Zero anyway
Phantom Blade Zero Featured Image

Phantom Blade Zero is finally here, bringing its slick martial arts combat and striking kungfupunk world to PC. If you're worried that your PC can't run it, Nvidia has a cloud solution. The game is joining GeForce NOW at launch, allowing players to experience S-GAME's ambitious action RPG without investing in expensive new hardware.

The announcement is part of Nvidia's latest GFN Thursday update, which brings nine games to its cloud gaming service this week, alongside modding support for two popular RPGs and new subscription options for players in India.

Read more
Sony’s new PS5 Prism Collection gives a beautiful retro makeover to your console and controller
The new collection lets you peek inside your PS5 and DualSense controller with a glossy transparent design.
sony-prism-collection-ps5

Remember when transparent gadgets were the coolest things you could own? Sony is bringing that late '90s aesthetic back with its new PS5 Prism Collection. The gorgeous lineup gives your DualSense controller and PS5 console a glossy, see-through makeover in three eye-catching colors.

https://twitter.com/PlayStation/status/2115459064981512662?s=19

Read more