Skip to main content

We just got our best look yet at the chilling Cronos: A New Dawn

The Traveler in a space suit in Cronos: New Dawn.
Bloober Team

Bloober Team just gave us a look at its next IP at the Future Games Show today, and it looks unsettling in the best ways. Cronos: The New Dawn is a game that throws the player — known as a Traveler — into the ruins of a 1980s post-apocalyptic Poland, but that’s just the beginning. Bloober Team says its latest survival horror involves jumping through time as much as it does surviving in the ruins of a destroyed world.

First unveiled in October 2024, Cronos: The New Dawn is as much about unraveling the mystery of exactly what happened to bring the world to an end as it is about fighting off horrendous, misshapen monsters. The premise has been a point of discussion since it was first revealed, and now the latest Dev Diary takes viewers deeper into this world.

Cronos: The New Dawn | Deep Dive Into The World - Bloober Team Dev Diaries

Travelers are tasked with going back in time to save people from the apocalypse (the cause of which Blooper Team remains tight-lipped about.) Rather than being soldiers sent to stop it from happening, Travelers are more like divers — and the character design reflects that, with its old-school diving suit look.

Recommended Videos

The trailer shows monsters that look humanoid in appearance, and developers Wojciech Piejko and Jacek Zieba hint that might be exactly what they are — humans who didn’t make it out unscathed. There are loads of different weapons, and as the team jokingly confirms, plenty of ladders for players to climb.

Cronos: A New Dawn
Bloober Team

Piejko and Zieba say the new title pays homage to body horror classics and tries to capture the uncertainty and terror of “The Thing.” From the short gameplay snippets seen in the trailer, it certainly feels like they’ve hit the mark.

Cronos: The New Dawn will release in 2025 on PC, PlayStation 5, and Xbox Series X|S. Bloober Team is responsible for other notable horror titles like The Medium, Observer, and the Silent Hill 2 remake. If you’re a fan of horror or of the studio’s previous titles, this is one you’ll want to keep an eye on.

Patrick Hearn
Patrick has written about tech for more than 15 years and isn't slowing down anytime soon. With previous clients ranging from…
Tony Hawk’s Pro Skater 3 + 4 gets a visual upgrade but stays wonderfully familiar
THPS 3 + 4

The year was 2001, and I was flat on my back in the middle of the street after bailing hard from a failed ollie.

Once I dusted myself off, I decided to try again, but in a safer, more digital aspect. Two decades ago, Tony Hawk's Pro Skater 3 devoured my free time, and now the remake is back and doing the exact same thing. An excellent remake, Tony Hawk's Pro Skater 3 + 4 brings two classic titles to a modern audience but adds little to the original experience in a way that leaves the game feeling curiously anachronistic.

Read more
The best PlayStation launch games, ranked
best ps1 games sony ps1

The most important time in a console's life is its launch. This is when a new piece of hardware needs to prove that it is worth investing in, which always comes down to games. Launch titles are rarely the best games on the system, although some of Nintendo's launch games buck that trend, but at least need to show off what the system can do. PlayStation always had a secondary selling point with its consoles, such as doubling as a CD player or DVD player, so it is interesting to speculate how successful those early consoles would've been judged solely on their games. We now have launch titles from the PS1 all the way up to the PS5 (and soon to be PS6) to look back on with fresh eyes to see just how good those first games were.

Air Combat - PlayStation 1

Read more
The Switch 2 is the perfect example of why console launches don’t feel special anymore
The Switch 2 being unboxed.

I will never forget the unbearable excitement I felt on that early morning on my 7th birthday. It was 1998, and Pokémon was the biggest thing in the world, especially for an elementary school kid like me. Except that I didn't have a single card or game to my name. In fact, I didn't even have a Game Boy. That, plus Pokémon, was the only thing I asked for that birthday, and I knew I would get it.

I can still remember lying awake half the night, unable to sleep while my imagination ran wild with unrealistic machinations of what the game would be like. I woke up just as early to the sounds of my parents and sister setting up decorations downstairs and bided my time before I could go down. It was a school day, but they could sense my excitement well in advance and agreed to let me open one thing before school.

Read more