Skip to main content

This week in gaming: The Last of Us and Rogue Legacy make triumphant returns

It may be yet another quiet week for brand-new video games, but a pair of re-releases — both for Sony machines — take point on all the excitement. We’ve also got a handful of promising PC and mobile games to look forward to. What will you be playing this week?

The Last of Us Remastered

PS4 (July 29)
Naughty Dog’s post-apocalyptic adventure from 2013 won all manner of Game of the Year awards. More than 200, in fact, according to the cover of The Last of Us Remastered. This re-hashed version of the game has been spruced up and spit-shined to look its best in a PlayStation 4 re-release. There’s nothing new in the game itself, but the disc includes all story-based and multiplayer DLC released so far, plus bonus bits like an optional audio commentary on all of the game’s cutscenes.

The Last of Us Remastered
Image used with permission by copyright holder

There’s also a handful of functional improvements that capitalize on the PS4’s redesigned DualShock 4 controller. Aiming and shooting is relegated to the L2/R2 buttons now, thanks to the PS4 control’s grippy triggers. The game also takes advantage of the DualShock 4’s built-in speaker in a couple of ways. They’re small improvements, and there’s nothing here that addresses some of the functional shortcomings of the 2013 game, but the visual upgrade is huge and the outstanding story is one that should be experienced by all.

Recommended Videos

Rogue Legacy

PS3/PS4/PS Vita (July 29)
Cellar Door Games’ wonderful side-scroller Rogue Legacy first surfaced for PC in June 2013. It was confirmed for release on PlayStation platforms — all of them — not long after, but now it’s finally here. Rogue Legacy is an action-RPG at heart; each life sees you exploring the different wings of a randomly generated castle, collecting treasure. Die and you return to a town just outside the castle, where you can spend some of your treasure on improving your stats before the next go-round.

Rogue Legacy 1
Image used with permission by copyright holder

That RPG-style profile progression isn’t the only concession to what is traditionally the one-and-done setup for most roguelikes. The “Legacy” in the title refers to the bloodline of explorers that venture into the castle, life after life. Each time you die, you respawn as a descendant of the previous explorer. There’s some choice involved here, as each new character has some sort of genetic trait that defines him or her (and impacts gameplay, more often than not). So a color-blind adventurer only sees the world in black & white and an ADHD character moves faster than normal. It’s a fresh twist on a familiar genre.

Firefall

PC (July 29)
Firefall is a massively multiplayer first/third-person shooter that’s been in development at Red 5 Studios for more than five years. There have been beta tests, news blasts, even an eSports competition with a $1 million purse. The open beta kicked off in July 2013 and now, slightly more than a year later, the full game is here.

Firefall is a class-based shooter that features high-speed action inspired by the Tribes games. The game breaks down into two basic stages of play, with players first focused on leveling up their Battleframe power armor to the max in PvE zones, and then stepping out into an open world PvP space for competitive fun. There are also instanced missions available at this stage of the game that serve to develop the story further. Firefall will be free-to-play on Steam when it arrives, so give it a try.

80 Days

iOS (July 31)
This one may well be under your radar if you’re not plugged into the mobile games scenes, but fans of inventive, story-driven games like Device 6 should take note. Inkle’s 80 Days is based on Jules Verne’s Around the World in 80 Days story. It’s a choice-driven text adventure, enhanced by hand-drawn art, that tasks players with choosing their own adventure as they journey around the world.

There’s an element of randomness in the way the game plays out, as you never know what’s going to happen when you visit one of the game’s more than 150 cities. There’s also a unique take on multiplayer, with a live feed that keeps you updated on other players’ adventures as they carve their own 80-day journey around the globe.

Lovely Planet

Linux/Mac/PC (July 31)
In truth, we don’t know a whole lot about developer QUICKTEQUILA’s Lovely Planet beyond the trailers and words that are out there already. It’s a first-person shooter — a “first-person shooter gun ballet,” as the game’s Steam listing says — set in a series of colorful, simply drawn environments that are reminiscent of the exploration game Proteus.

Lovely Planet 3
Image used with permission by copyright holder

Don’t be fooled by the cutesy graphics; this is an action game at heart. You can jump to great heights and your semi-automatic weapon has an infinite supply of ammo. The “gun ballet” descriptor seems apt, given that these features establish a framework that encourages lots of energetic, high-speed movement.

Adam Rosenberg
Former Digital Trends Contributor
Previously, Adam worked in the games press as a freelance writer and critic for a range of outlets, including Digital Trends…
Succession meets Return of the Obra Dinn in this thrilling mystery game
A black and white photo of five siblings posing together.

One thing about me is that I am a sucker for a good mystery. That’s why I’ve been delighted by the so-called "Metroidbrainia" genre rising to prominence. That label includes games like Return of the Obra Dinn and Rise of the Golden Idol that champion more involved information gathering and deduction on the part of the player. Yet as great as the puzzles these titles offer are, the narratives surrounding them are rarely as satisfying. Genealogical mystery The Roottrees are Dead, however, fixes that problem.

Centered on the secrets of the titular family, The Roottrees are Dead is both a compelling puzzle box and a surprisingly deep story. What begins as a simple challenge to identify every member on the family tree quickly turns into a subtle statement on how this one family, the descendants of a Logan Roy-eque business mogul, are beholden to one dead man’s obsession with legacy.
Down the rabbit hole
To anyone who has played other Metroidbrainias, the core gameplay loop of The Roottrees are Dead will feel familiar. Information is gathered and then applied to blank fields for each member of the Roottree family. Specifically you need to correctly identify the name, face, and occupation of each direct blood relative of the family’s patriarch, Elias. The twist is in the method of information gathering. The Roottrees are Dead is primarily played through a simulated computer desktop equipped with a search engine.

Read more
Returnal developer’s next game is Saros, and it’s out in 2026
Housemarque's newest IP, Saros.

Saros - Cinematic Announce Trailer | PS5 Games

In PlayStation's February 2025 State of Play, Housemarque has announced Saros, a new single-player game that builds on Returnal's third-person action, and it's set to launch in 2026 for PlayStation 5.

Read more
This free plugin will make games on your Steam Deck look even better
Ghost of Tsushima running on the Steam Deck.

A modder named SnooOranges3876 has released a plugin for Steam Deck titles that lets players adjust graphics on the fly, improving appearance and performance, and the best part is that it's both free and easy to use. Called LetMeReShade, this plugin allows players to adjust illumination, contrast, colors, and much more on the fly. It can be particularly beneficial to older titles, too.

The plugin is available through GitHub. It circumvents the often-complicated install processes for ReShade mods and instead lets players quickly apply those mods to games. In the example video, SnooOranges3876 is seen changing shaders in Cyberpunk 2077 and Heavy Rain, with several other titles like Alan Wake and Monster Sanctuary as potential options.

Read more