Skip to main content

New driver release enables Nvidia G-Sync for some laptops

nvidia announces gsync for laptops g sync card
Image used with permission by copyright holder
Nvidia’s G-Sync technology has made waves for drastically improving tearing and clipping issues on high-end machines, but its downfall is requiring a hardware component to make monitors compatible – until now. Nvidia has announced that it’s bringing the power of G-Sync to laptops, and it will just require a driver update on compatible machines to bring them into the fold.

Tearing has long been a problem with high-end machines. When the monitor and the graphics card refresh at different rates, causing two different frames to appear on the screen at once, usually one on top with a line in the middle and the other below.

G-Sync lets the monitor and video card talk so they can agree when to render and display a frame in synchronization, which entirely eliminates tearing. Normally, a hardware G-Sync chip has 768MB of DDR3 memory to store each frame info, so it can compare it to the next frame, which brings with it a number of useful side-effects. In laptops, though, Nvidia has found a way to do without.

Get your weekly teardown of the tech behind PC gaming
Check your inbox!

There are still some bugs to work out. G-Sync isn’t designed for low-end systems. If your computer can’t keep the framerate high, you may experience some lag as the system tries to keep the monitor in sync with the graphics card. We’ve witnessed screen flickering issues with past G-Sync monitors, though the problem was mostly restricted to loading screens.

Editors' Recommendations

Brad Bourque
Former Digital Trends Contributor
Brad Bourque is a native Portlander, devout nerd, and craft beer enthusiast. He studied creative writing at Willamette…
My most anticipated game of 2024 is getting the full Nvidia treatment
A character gearing up for battle in Black Myth: Wukong.

As if I wasn't already looking forward to Black Myth: Wukong enough, Nvidia just announced that the game is getting the full RTX treatment when it launches on August 20. We see new games with ray tracing and Nvidia's Deep Learning Super Sampling (DLSS) all the time, but Black Myth: Wukong is joining a very small list of titles that currently leverage the full suite of features Nvidia has available.

The game comes with, as Nvidia describes it, "full ray tracing." That undersells the tech a bit. As we've seen with games like Alan Wake 2, "full ray tracing" means path tracing. This is a more demanding version of ray tracing where everything uses the costly lighting technique. It's taxing, but in the new games that we've seen with path tracing, such as Cyberpunk 2077 and Portal with RTX, it looks stunning.

Read more
This new GPU feature is ‘a whole new paradigm’ for PC gaming
RX 7900 XTX slotted into a test bench.

Microsoft has released its Agility SDK 1.613.0, which features some critical components that will be shown to developers at the Game Developers Conference (GDC) in San Francisco next week. The most interesting component is Work Graphs, which Microsoft describes as "a whole new paradigm" for graphics cards.

Work Graphs enable GPU-driven work. Normally when you're playing a PC game, there's a relationship between your GPU and CPU. Your CPU gets work ready and sends it to your GPU, and then your GPU executes that work. Work Graphs is an approach that allows your GPU to schedule and execute its own tasks, which has some massive implications for performance.

Read more
Nvidia just made GeForce Now so much better
Playing games with GeForce Now on a laptop.

Nvidia has just added adaptive refresh rates to GeForce Now, its cloud gaming service. The new tech, dubbed Cloud G-Sync, works on PCs with Nvidia GPUs first and foremost , but also on Macs. These include Macs with Apple Silicon, as well as older models with Intel CPUs and AMD GPUs. On the Windows PC side more broadly, Intel and AMD GPUs will not be supported right now. Nvidia has also made one more change to GeForce Now that makes it a lot easier to try out -- it introduced day passes.

Cloud G-Sync's variable refresh rate (VRR) feature will sync your monitor's refresh rate to match the frame rates you're hitting while gaming with GeForce Now. Nvidia's new cloud solution also uses Reflex to lower latency regardless of frame rates. Enabling VRR in GeForce Now should provide a major boost by reducing screen tearing and stuttering, improving the overall gaming experience on PCs and laptops that normally can't keep up with some titles. To pull this off, Nvidia uses its proprietary RTX 4080 SuperPODs.

Read more