Skip to main content

GoldenEye 007: Reloaded hands-on preview

goldeneye 007:reloaded
Image used with permission by copyright holder

Eurocom did a fantastic job last year of taking the great framework from the Nintendo 64 classic GoldenEye 007 and giving it a more modern gaming feel on the Wii. The new GoldenEye 007 was dramatically different in some ways, with new level layouts and a spruced up, 21st century-set narrative, and fans of the original felt the homage dripping through in every corner of the game to which they responded enthusiastically.

But.

GoldenEye 007 was good “for a Wii game,” which is the video game world equivalent of a Major League Baseball player having an asterisk sit next to one of his record-breaking achievements. It’s legit… but there’s that stain, the feeling that it could mean something more if only things had been different somehow. Baseball players can’t erase that asterisk but Activision is giving Eurocom another crack with GoldenEye 007: Reloaded, an HD-ified version of the Wii game running on a completely new engine and boasting features like a new mode and a more robust multiplayer offering.

Earlier this week, before the hands-on session in New York City began in earnest, Activision took some time to show off how the PlayStation Move/Sharp Shooter controls work with Reloaded. In short, they work. It’s early days in the motion controller’s implementation, so the aiming accuracy still needs some tightening, but the basics appear to be there though, which should please those fans who prefer to cradle a gun-like weapon as they play.

The playable portion of the demo set us loose in the snowy landscape of northern Russia, where Bond is sent to protect the world from the Next Horrible Thing, in this case an EMP weapon that could spell doomsday. The “inspired by” aspect of the game is evident throughout the level. In the original, Bond’s trip to Severnaya was marked by a wide-open level dotted with both objectives and enemies. There’s a much more linear route to follow in Reloaded, though the game is not without its more open bits.

None of this is news if you played the Wii game, of course. What you want to know about is how this game feels with a proper console gamepad–a PlayStation 3 controller in this particular case. Familiar is the word I would choose. Although there’s no going prone here, the gameplay falls fairly close to Activision’s Call of Duty series in terms of both the chunky feel of the guns and the cinematic presentation of everything from key plot development to melee takedowns.

Let’s start with Bond’s arsenal. Your weapons fire and recoil like they are actual objects in a real world environment. Enemies stagger convincingly (and satisfyingly) as your bullets strike them, and it doesn’t take much to bring down any one assailant. The weapon models are also very finely detailed, with a seemingly random assortment of attachments decorating the ones you pick up from fallen enemies: Things like ACOG scopes and reflex sights, the sort of gear that should be familiar to anyone who enjoys the top modern combat-set shooters.

Moving on, let’s consider the presentation. The original game did some fun things with the virtual camera that Reloaded mimics, such as tracking in, around, behind and, ultimately, into the eyes of James Bond at the start of a mission. Then there are other times when–and this is a positive comparison–you could swear you’re watching a scene from Call of Duty.

The hands-on level on display starts with a stealthy creep –you can go in guns blazing too, but I chose to keep silent–along a snowy mountain path that is being monitored by enemy patrols. While many of those patrols must be dealt with using bullets and/or well-timed stealth melee kills, some pop up in hard to reach locations or in too large a group for you to manage quietly. It’s pretty clear when these scenarios arise, and while gunning them down and setting off alarms is certainly an option, you can also sneak around in these sort of dynamically scripted moments.

Sometimes, of course, the game switches over to a straight-up cutscene. These unfold through Bond’s eyes, at least during the demo. At one point the MI6 agent reaches an elevated vantage point from which he spots a large observatory-like facility. The thing in question –our sought-after EMP weapon–charges up, seemingly channeling lightning out of the sky, and lets loose with a blast. Suddenly, a crashing jet soars mere feet past your face as it spirals down to the ground. A helicopter drops out of the sky like a rock soon after, knocking Bond off of his feet. All of this just played out from a first-person perspective and you wouldn’t be a bad person for immediately comparing the experience to the Infinity Ward series.

Helping matters is the new engine, which takes the solid foundation built by the Wii game and renders it in glorious HD. Looking at Reloaded, it immediately becomes clear that this is no simple re-skin. Everything from lighting effects to character models seem to pop. The visual flair, coupled with the chunky physical presence the game’s arsenal exudes, demonstrate that there’s a considerably more complex feat of processing happening under the hood than last year’s game had.

While Activision isn’t saying much about the 16-player multiplayer mode until September–though everything that was in the Wii game will return, plus more offerings in the weapons, characters and features categories–I did get a look at the Reloaded-exclusive MI6 Ops missions. There’s a temptation to compare it to CoD‘s Spec Ops, and it’s a valid comparison in some ways, but this game’s mode is a single player-only affair, more focused on getting people to push for high leaderboard placement than shoot AI dudes with friends.

There are four basic types of missions in this bonus mode: elimination (kill everyone), defense (kill everyone trying to destroy a console), stealth (kill everyone quietly) and assault (kill everyone while taking an objective). The mission types are all specific to different maps (pulled from the multiplayer mode), though players can monkey around with a large number of sliders and settings to influence things like enemy count, grenade throwing frequency, player/enemy health, enemy aggressiveness and the like. These options offer a throwback to the N64 game’s unlockable cheats; there are evening options for turning on infinite ammo or giving yourself a gold P99, Bond’s favored pistol.

I got to see a defense match in action, set on the game’s Memorial map. Anyone who remembers the N64’s Bond’s nighttime firefight in a Russian cemetery will immediately recognize its influence here. Waves of enemies spawn in on defense maps, with Bond having to protect a nearby console from their attacks. It feels like this mode would have shined quite a bit brighter with the addition of a co-op element, but let’s hold off on any judgments until we see what the multiplayer mode will be bringing to the table. As it stands, GoldenEye 007: Reloaded looks to be coming together nicely for its planned Xbox 360 and PlayStation 3 release later this year.

Editors' Recommendations

Adam Rosenberg
Former Digital Trends Contributor
Previously, Adam worked in the games press as a freelance writer and critic for a range of outlets, including Digital Trends…
These are the 10 best gaming PCs I’d recommend to anyone
Graphics card in the CLX Hathor PC.

We review dozens of gaming PCs each year. In 2024, there are a ton of great options, but we've narrowed them down to a list of the 10 best gaming desktops that deserve your hard-earned money.

In 2024, we still recommend the Alienware Aurora R16 because of its fantastic design, solid performance, and decent value. However, there are several other options depending on your needs and budget. If you want a deeper look into how we evaluate gaming PCs, make sure to read about how we review desktops.

Read more
Samsung’s crazy 57-inch curved 4K monitor is $700 off today
The Samsung Odyssey Neo G9 57-inch mini-LED gaming monitor placed on a desk.

Your investment in gaming PC deals will  go to waste if you don't upgrade your screen, and if you're willing to splurge for the best possible gaming experience, you'll want to go for the 57-inch Samsung Odyssey Neo G9 curved gaming monitor. It's pretty expensive at its original price of $2,500, so you're going to want to take advantage of any discounts that are available. Fortunately, Samsung has slashed its price by $700 so it's down to $1,800 -- it's still not cheap, but once you're playing your favorite games on this monitor, you'll quickly understand why it's worth every single penny.

Why you should buy the 57-inch Samsung Odyssey Neo G9 curved gaming monitor
The Samsung Odyssey Neo G9 curved gaming monitor features a 57-inch screen with dual 4K Ultra HD resolution and a 1000R curvature, so it will fully immerse you in the worlds of the video games that you play with its lifelike details and vivid colors. It also supports HDR 1000 for better visual accuracy, and it uses Quantum Matrix technology for controlled brightness and improved contrast.

Read more
Nintendo Switch 2: release date rumors, features we want, and more
Prime Day Nintendo Switch Deals

Rumors of a Nintendo Switch 2 (or Switch Pro) have been circulating for years. Whispers of the next-gen Nintendo console first started when The Legend of Zelda: Tears of the Kingdom was initially teased in 2019, gained steam when the Switch OLED launched in 2021, and are increasing now that the standard Switch has been out for six years.

There's no doubt that the Nintendo Switch is a fantastic console -- it has a unique and impressive game library (with more upcoming games slated for this year), the number of features included with Nintendo Switch Online is constantly improving, and it's still our favorite portable console -- but it isn't without its flaws. There's enough room for improvement to warrant an entirely new console in the near future. Nintendo recently announced that we wouldn't see a Switch upgrade in the next fiscal year, meaning the absolute earliest we get a look at a new Nintendo console would be in late 2024.

Read more