Skip to main content

Jetsetter: FIFA players vie for Scottish soccer team manager’s job

Image used with permission by copyright holder

One would think that thanks to the Internet, memes, trends, and brands would be global experiences all the time. We assume that because “Gangam Style” got huge in Korea, then huge in the United States, that it’s also huge in Estonia. The World Wide Web may extend its tendrils into every inch of the world, but culture is still regional. Video games demonstrate it nicely. Sailor Moon hasn’t been big in Japan or the US since the 1990s, but Italy’s so enamored with the evil fighting schoolgirls that it released a Sailor Moon DS game just last year. That’s why there’s Jetsetter.

Welcome back to Jetsetter, Digital Trends’ weekly column looking at the international world of video games. People in the US like their Madden NFL and Call of Duty. You already know that. But do you know about the German development house still making Neo-Geo games? We’ve got your back.

* 75% of applications for Scottish soccer team manager job are from FIFA players.

It’s kind of like The Last Starfighter, but with hooliganism and football instead of aliens! The Dumbarton Sons, a Scottish soccer team, recently fired its manager Alan Adamson. Sons chief exectuive Gilbert Lawrie told The Daily Mail that many people have already applied for the job, but the majority of them only have management experience in EA’s hugely popular FIFA games. “I can tell you I’ve had dozens and dozens of applications and it takes a while to sift through the CVs of people who have won the Champions League on FIFA 12. Probably 75 percent of the applications so far are from people who taken a team from a low ebb to great heights on a computer screen, which is a great achievement for them but perhaps not what we are looking for at this time.” Back to Xbox Live with the lot of you!

* Video game museum opens in Italy.

When in Rome, do as the Romans do and celebrate video game history by visiting Vigamus, Italy’s newest gaming museum. The museum opened for business just one week ago on Oct. 20. “We have problems here recognizing the cultural and artistic value of games,” Vigamus director Marco Accordi Rackards told Edge, “In Italy we don’t have a very solid industry, as developers; we have a strong market, but that doesn’t help very much because people think of video games just as toys—something you buy, sell, promote, not a cultural industry where you create. We want to push the cultural value of video games, to educate those familiar with games and those who aren’t.”

 

* Managing Director of Disney India’s interactive division resigns.

Disney’s been bulking up its video game development in India, acquiring Indiagames and its shareholder UTV back in March. While Disney brought many of the developers and executives at those companies into the newly formed Disney UTV Digital, an exodus of employees are is starting within the company. Medianama reported this week that Disney UTV managing director Samir Bangara, one of the chief architects of Indiagames, has resigned. More are expected to follow his lead. For anyone in the west unfamiliar, Indiagames is that nation’s equivalent of Ubisoft subsidiary Gameloft, pumping out a number of popular iPhone and iPad titles like its series Cricket Fever.

Editors' Recommendations

Anthony John Agnello
Former Digital Trends Contributor
Anthony John Agnello is a writer living in New York. He works as the Community Manager of Joystiq.com and his writing has…
How to mine Silver in Hades 2
Art for Nemesis in hades 2.

Silver is one of the most important resources you can find in Hades 2. Unlike most others that drop after clearing a room, this precious metal must be mined from deposits around the map, leading to the question of how you can gather it. You may come across a glowing stone with the "Collect?" prompt, only to be told you cannot gather it without a special tool. That tool is none other than the Crescent Pick, but unlocking it is a bit obscure. It won't take you many runs to get what you need, so just follow our lead so you can start collecting Silver to make new weapons with.
How to mine Silver

Silver deposits will pop up around the environment as you navigate the randomly generated rooms, so you will need to keep an eye out for these glowing silver rocks. To gather that sweet material, you first need to unlock and acquire the Crescent Pick, which takes two steps.

Read more
All Rockstar video games: full list of developed and published games
Michael from Grand Theft Auto V.

It might seem like a boastful name, but Rockstar Games really are rockstars in the gaming world. The developer is responsible for arguably the most important and lucrative gaming franchise of all time with the Grand Theft Auto series. While the open-world crime series is what the studio is best known for, it has dipped its toes into a wide range of genres and styles as a publisher since its first game in 1997. While the studio's output has certainly slowed, with an over eight-year gap between Red Dead Redemption 2 and GTA 6, there's a backlog of over 40 games in its portfolio. That's a lot of history to digest, but it's important to understand the entire scope before we decide which games are the best.
All Rockstar games released

Originally called DMA Design, Rockstar has been developing and publishing games since 1997 and shows no sign of stopping any time soon. Not counting any remasters or rereleases, here is every game Rockstar has developed and published. We split this list based on whether a studio with Rockstar in the name developed or co-developed the game in question.
All Rockstar-developed games

Read more
I want more approachable Soulslikes. These new games show that it’s possible
Stellar Blade STALKER fight.

One of my favorite copypastas on the internet comes from someone complaining about a player using mods to make a FromSoftware game easier. "You cheated not only the game, but yourself," it reads. "You didn't grow. You didn't improve. You took a shortcut and gained nothing. You experienced a hollow victory. Nothing was risked and nothing was gained. It's sad that you don't know the difference."

The infamous post was made in response to a PC Gamer article about mods that made Sekiro: Shadows Die Twice more approachable for the writer. It's funny to see someone get that angry over another's personal experience with a game they own, but it also addresses a question that's loomed over the gaming community ever since Dark Souls took the world by storm: Should FromSoftware's games and the Soulslikes inspired by them have options to make them more accessible?

Read more