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Oculus publishes Touch CAD files to help developers create custom peripherals

Why it matters to you

Oculus' Touch Accessory Guidelines could help shape the way we interact with virtual reality experiences going forward.

Oculus has released the first version of its Touch Accessory Guidelines, a set of materials intended to make it easier for hardware designers and manufacturers to work in unison with the Oculus Touch peripheral. The guidelines include 3D CAD files for the controller itself, its battery compartment, and the Rock Band VR connector.

The Rock Band VR connector is slated to be included with the Oculus Touch, and allows players to use their existing Rock Band controllers with their Oculus Rift headset. Oculus has chosen to include documentation for the connector, because developers could potentially use it to connect other peripherals to the Touch controller, according to a report from Road to VR.

Rock Band VR has long been a prominent expected release for the Oculus Rift, and this might explain why. If Oculus can work with a company like Harmonix that knows plenty about peripherals, then the Touch controller can be the start of a larger ecosystem, rather than just a one-off accessory.

More: Rock Band VR setlist includes tracks by Aerosmith, Oasis, The Black Keys

One virtual reality experience can differ greatly from the next, and it has proven difficult for manufacturers to find one input method that works across the breadth of VR software. Giving developers the means to design their own peripherals would seem to be a clever solution to the problem.

This isn’t the first step in Oculus’ initiative to make it easier for developers to create hardware to complement the Touch controller. The company has previously released several versions of its Rift Accessories Guidelines, which serve a similar purpose.

However, the company has been criticized for falling behind the Rift’s primary rival, the HTC Vive, in this respect. In January 2017, HTC launched a campaign to distribute 1,000 Vive Tracker units to developers in an attempt to foster experimentation with the new hardware.