Skip to main content

Obsidian promises no microtransactions in upcoming role-playing game

obsidian says no microtransactions pillars of eternity ii  deadfire
Image used with permission by copyright holder
Despite recently entering into a publishing agreement with Take-Two Interactive, Obsidian has taken to its official forums to announce that its upcoming RPG will not be featuring any microtransactions or loot boxes. In response to speculation on whether or not the controversial business models would be included, the company offered a simple “no” before going into more detail surrounding the nature of its deal with Take-Two’s indie publishing arm, Private Division.

“We also wanted to say a word about our partnership with Private Division, our publisher on this title,” Obsidian wrote. “Far from ‘pushing’ us to put anything — microtransactions or otherwise — into our game, Private Division has been incredibly supportive of our vision, our creative freedom, and the process by which we work to make RPGs. They have been fantastic partners, and we are extremely excited to work with them through release, to put what we know is going to be an amazing game into as many hands as possible.”

The concerns surrounding Obsidian’s upcoming game were actually triggered by the fact that Take-Two had previously stated that all its future games would feature “recurrent consumer spending opportunities.” It appears that Obsidian’s game, and perhaps all games published under the Private Division label, will be exempt from this policy, however.

Obsidian’s announcement comes at a time when game publishers are facing increasing scrutiny over microtransactions and loot boxes. EA’s Star Wars: Battlefront II faced such a strong backlash over the decision to lock game-changing powerups behind loot boxes, that the publisher was forced to temporarily remove microtransactions from the game.

In addition to EA’s backpedaling, Square Enix recently announced that none of its console games would feature microtransactions, due to the nature of consumer expectations. It is unclear whether or not the same will apply to its PC games.

Even lawmakers are getting involved, with various regulatory bodies examining whether or not loot boxes should be considered a form of gambling.

In terms of more details on Obsidian’s upcoming RPG, the company promised that more information would have to wait, as it is “going to hold off until the time is right.”

Editors' Recommendations

Eric Brackett
Former Digital Trends Contributor
Avowed: release date window, trailers, gameplay, and more
An environment shot of the Dawnshore Eastern Overlands in Avowed.

Obsidian has been a studio that punches above its weight with amazing RPGs like Pillars of Eternity and South Park: The Stick of Truth, as well as classic games like Fallout: New Vegas and Star War:s Knight of the Old Republic 2. While we're waiting on the sequel to the sci-fi adventure The Outer Worlds 2, the team is taking on its biggest challenge yet. Avowed is a first-person RPG that has a lot of visual similarities to Skyrim, but is set within the original world created for Pillars of Eternity. We've been tracking this game since it was revealed in 2020 and it's now in the final stretch before release. This could be the next great RPG experience you've been looking for, so check out everything you need to know about Avowed.
Release date window
During the January Xbox Developer Direct, we learned that Avowed is currently scheduled to release in fall 2024. No specific date was given, but we anticipate a firm date will be revealed by this summer.
Platforms

With Obsidian being owned by Xbox and a first-party studio, Avowed is an Xbox and PC exclusive. There is some possibility that it could come to other platforms like PlayStation in the future now that Xbox has started experimenting with bringing its exclusives to other platforms, but for now, it is best to assume this title will stay on Xbox and PC.
Trailers
Avowed - Official Gameplay Trailer

Read more
All upcoming video game movies: release dates, development details, and rumors
The cast of Borderlands.

Video game adaptations are on a hot streak. Films like The Super Mario Bros. Movie and Sonic the Hedgehog 2 were massive box office hits, while series like The Last Of Us and Halo have made for stellar TV shows.

While there have been some great video game movies, some have failed to capture the true spirit of a game on film. Luckily, more effort and resources are being poured into new adaptations given the success of the projects mentioned above — we're starting to see more and more video game films in the works and the overall quality appears to have hit a massive spike in recent years. With so many great video game franchises, every gamer believes their favorite game should be the next one to get a film.

Read more
You need to play this underrated zombie shooter before it leaves Xbox Game Pass
A massive Ridden in Back 4 Blood.

All of us have gaming opinions that go against the grain or zeitgeist around certain titles. Oftentimes, it’s because your personal opinion on a title is negative -- I was like that with Sonic Frontiers -- but it can go in a more positive direction. For me, a game I’m a very positive outlier on is Back 4 Blood, a Left 4 Dead successor developed by Turtle Rock Studios and published by WB Games.

Although Back 4 Blood got decent reviews from critics, the public's general response toward the title is more mixed on platforms like Steam. Fewer people are playing it than Left 4 Dead 2 on PC at this point. I've always loved this game, as I enjoy the variance and replay value it introduces, as also think the different playable characters and level design make this one of the most enjoyable co-op shooters of the past several years.

Read more