Skip to main content
  1. Home
  2. Gaming
  3. News

Legends of Runeterra to challenge Hearthstone by removing random booster packs

Add as a preferred source on Google

Riot Games, the developer of League of Legends, is entering the collectible card game space with Legends of Runeterra, which uses characters and lore from the massively popular MOBA.

Legends of Runeterra shares certain similarities with titles such as Blizzard’s Hearthstone and Valve’s Artifact, in that players use mana each turn to summon allies and cast spells. The available mana per turn is limited, but it increases over time. In Riot Games’ CCG, the goal is to reduce the opponents’ 20 health points to zero.

Recommended Videos

The biggest difference in the gameplay of Legends of Runeterra is that in each round, players take on the role of either attacker or defender. Each time a player makes an action, the other player is given a chance to respond. In comparison, Hearthstone players are mostly unopposed in whatever they do during their turn, barring the few Secrets that are available for certain classes.

Meanwhile, in combat, attackers choose the allies to send into battle, and defenders chooses the allies to meet each enemy. The outcome of each fight is determined by the bevy of keywords in the game, as well as the abilities that each card carries.

There are many other deep mechanics to the title’s gameplay, including spells with different speeds and Champion cards that are based on League of Legends characters. However, in an interview with Eurogamer, former Magic the Gathering professional player and currently the balancing lead on Legends of Runeterra, Steve Rubin, revealed the mechanic that will make the game stand out the most against Hearthstone and Artifact.

“I think the biggest thing is definitely accessibility,” Rubin said, as Legends of Runeterra eliminates the random booster packs that primarily function as loot boxes in the CCG genre. Instead, the game will feature an Evolve system that gives players a definite set of cards based on how much they play over a week.

Rubin said that Riot Games tried to eliminate booster packs entirely, but testers kept looking to open them, even if they are in digital form. This created the Evolve system, which will allow players to open booster packs but without having to pay for randomness.

Legends of Runeterra, set to launch next year after a series of private betas, is part of Riot Games’ announcements for its 10th anniversary, which also included first-person shooter Project A and League of Legends: Wild Rift, which will bring the MOBA to mobile and consoles.

Aaron Mamiit
Aaron received an NES and a copy of Super Mario Bros. for Christmas when he was four years old, and he has been fascinated…
AMD reveals budget-friendly RX 9050 GPU. More than anything, it’s a sign of terrible times for gaming
RX 9050 also comes in a 4GB variant for system integrators
AMD RX 9050 GPU render

AMD has launched the Radeon RX 9050, an entry-level RDNA 4 graphics card built for 1080p gaming. The retail version comes with 8GB of GDDR6 memory and reportedly starts at $279, although its release is limited to Asia-Pacific, Japan, and Latin America.

The card has 16 compute units, 1,024 stream processors, and a 92W board power. AMD claims 96 fps in Cyberpunk 2077 and 131 fps in Forza Horizon 6 at 1080p medium. However, the launch also includes a less appealing 4GB version for prebuilt gaming PCs.

Read more
Your GTA 6 ‘physical copy’ could expire before you even play it
Rockstar has confirmed that Japanese PS5 download codes won't remain valid forever.
Poster for GTA 6 game.

The debate around GTA 6's "physical" edition just got another twist. Rockstar has confirmed on its official website that PS5 download codes included with physical copies of Grand Theft Auto VI sold in Japan will expire 170 days after the game's November 19, 2026 launch date. That means players who don't redeem the code before roughly May 8, 2027 could be left with nothing more than an empty game box, even though they purchased a physical copy. The company says the policy is required due to regional regulations in Japan.

Why only Japan?

Read more
God of War Laufey finally has a release date, and there’s some good news for Kratos fans too
Santa Monica Studio confirmed the game will launch February 16, 2027, and revealed a new mainline Kratos title is already in development.
God of War: Laufey

Sony gave fans their first look at God of War Laufey during June's PlayStation State of Play, but the company did not share a release date at the time. Speculation about the launch window followed almost immediately, with industry insider NateTheHate pointing to a release in the first half of 2027. Santa Monica Studio has finally ended the guessing game, confirming that the title will launch on February 16, 2027.

Physical copies are locked in

Read more