Skip to main content
  1. Home
  2. Gaming
  3. Legacy Archives

‘Devil’s Third’ team making progress, release due in 2014

Add as a preferred source on Google

Dead or Alive creator Tomonobu Itagaki is still working with his team at Valhalla Game Studios on Devil’s Third, as was revealed in an end-of-year interview with 4Gamer (via Siliconera). He pegs the game as 80 percent complete, meaning it’ll be good to go for release on PlayStation 3 and Xbox 360 at some point in 2014.

Devil’s Third is a third-person action game that offers a mix of both ranged and melee combat, somewhat in the style of the Ninja Gaiden games from Team Ninja. That’s no surprise, given how instrumental Itagaki’s vision was in shaping the 2004 series reboot as the game’s director. He moved on from Team Ninja in 2008 to form Valhalla with some of his former colleagues at the then-independent publisher Tecmo (now Tecmo Koei), and announced Devil’s Third – the studio’s debut effort – in 2010.

Recommended Videos

Everything looked promising at first, with THQ on board to publish the in-development game, but numerous setbacks pushed Devil’s Third further and further back. First there was a need to switch game engines – the heart powering the systems in every video game – after the middleware developer that created the first engine went out of business. Then there was THQ’s slow decline into bankruptcy and dissolution. Although the now-defunct publisher actually returned IP rights to Valhalla before it started to really fall apart, that move was the product of worries over the game’s sales power.

Itagaki and his team still believe in it, and they’re very close now to showing us why. Based on Itagaki’s comments, we should be seeing a good amount of Devil’s Third before its eventual 2014 release.

Adam Rosenberg
Former Gaming/Movies Editor
Previously, Adam worked in the games press as a freelance writer and critic for a range of outlets, including Digital Trends…
Roblox’s AI Build tool wants to make game development as easy as texting
Just describe your idea, and Roblox's AI will help turn it into a playable game.
Roblox

Roblox is turning 20 soon, and it's marking the occasion with a new way to make games without writing a single line of code. The platform's whole pitch has always been that anyone can be a creator, not just professional studios. Now, with millions of daily users, Roblox is finally bringing that power straight to your tablets and phones.

What exactly is Build?

Read more
This gaming mouse has a Noctua fan inside, and it finally has a launch date
Pulsar’s Noctua-cooled gaming mouse finally launches on July 21
Pulsar Feinmann F01 Noctua Edition mouse in hand

More than a year after its Computex 2025 debut, the Pulsar Feinmann F01 Noctua Edition gaming mouse is finally ready to launch. Sales begin through Pulsar’s online store on July 21 at 4 p.m. KST, although pricing has not yet been announced.

We also saw the mouse at Computex 2026, where it appeared much closer to a finished retail product. Its defining feature remains the tiny Noctua fan built into the shell, designed to push air toward your palm during long gaming sessions.

Read more
Gaming against AI could make you more confident with real teammates
Turns out getting beaten by bots wasn't the worst thing after all
Representative image of mobile gaming

Artificial intelligence is often blamed for making people less social. Whether it's AI replacing conversations, reducing teamwork, or making gaming feel less human, the narrative has largely remained the same. But a new study suggests the opposite could also be true. In fact, AI might be quietly encouraging people to spend more time with their friends.

Researchers studying PUBG: Battlegrounds have found that introducing AI-controlled opponents into multiplayer matches didn't isolate players. Instead, it made them more confident, kept them playing longer, and even encouraged them to squad up with friends more often. The findings, which will appear in the journal Information Systems Research, offer an interesting perspective on how AI can improve user experiences rather than simply automating them.

Read more