Skip to main content
  1. Home
  2. Gaming
  3. Entertainment
  4. Legacy Archives

The Assassin’s Creed film brings on two of Hollywood’s most sought after writers

Add as a preferred source on Google

Adam Cooper and Bill Collage, two of the writers responsible for the upcoming Ridley Scott epic Exodus: Gods and Kings, have been tapped to rewrite the script for the upcoming Assassin’s Creed film, according to Deadline. The duo will take over for Michael Leslie, whose previous credits include a handful of short films, as well as the play Prince of Denmark, a prequel to Hamlet. It’s unclear if the pair will work from Leslie’s script, or start fresh.

The film is currently set for release on August 7, 2015, and the movie’s executive producer Fannie Pailloux stated back in January that filming was scheduled to begin this August. If that remains the case, the production will need to step things up quickly. As of now, no director has been hired and the only confirmed cast member is Michael Fassbender, who will also produce. The production was in talks with director Daniel Espinosa at the start of the year, but beyond the news that the two parties were talking, no official announcements have been made.

Recommended Videos

The hire of Cooper and Collage is an encouraging sign though, and the team are highly sought after at the moment.

The writers are coming off work on Scott’s Biblical epic, and recently completed a draft of The General, a George Washington biopic for Darren Aronofsky. They are also working with Aronofsky on another film, The Maccabee. In addition, the duo is currently adapting the Pulitzer Prize winning novel Devil in the Grove, writing the limited event series Pinkerton for FX, and scripting a new Jerry Bruckheimer earthquake movie, Shake.

No word on how this hire might affect the production schedule, but with filming supposedly set to begin in just a few months, if there are any delays forthcoming we should hear about them soon.

Ryan Fleming
Former Gaming/Movies Editor
Ryan Fleming is the Gaming and Cinema Editor for Digital Trends. He joined the DT staff in 2009 after spending time covering…
God of War Laufey finally has a release date, and there’s some good news for Kratos fans too
Santa Monica Studio confirmed the game will launch February 16, 2027, and revealed a new mainline Kratos title is already in development.
God of War: Laufey

Sony gave fans their first look at God of War Laufey during June's PlayStation State of Play, but the company did not share a release date at the time. Speculation about the launch window followed almost immediately, with industry insider NateTheHate pointing to a release in the first half of 2027. Santa Monica Studio has finally ended the guessing game, confirming that the title will launch on February 16, 2027.

Physical copies are locked in

Read more
Lenovo’s $99 280Hz gaming monitor is built for the ramen-budget crowd
Lenovo is selling a 280Hz monitor for less than GTA 6 Ultimate Edition
Lenovo gaming monitor render

Fresh off launching a metallic Hall-effect keyboard and a 59g gaming mouse for flashy esports setups, Lenovo has turned its attention to gamers working with much tighter budgets. The Legion 24-1r looks made for broke college students who spent way too much on their first gaming rig and now have instant noodles doing most of the heavy lifting at dinner. It costs just 669 yuan, equivalent to around $99, yet offers a 23.8-inch IPS panel running at up to 280Hz.

Lenovo is also offering the 27-inch Legion 27-1r with the same core specifications for 789 yuan, or roughly $116. For the ramen-budget crowd chasing competitive frame rates, both look like seriously tempting deals. (via NotebookCheck)

Read more
I played Halo: Campaign Evolved, and its cinematics show what a Halo series could’ve been
Halo’s remake looks ready for Hollywood. So where is the show it deserves?
Adult, Male, Man

There is a moment early in Halo: Campaign Evolved where I stopped thinking about the remake as a game for a second. I was watching one of its newly rebuilt cutscenes. Master Chief, Captain Keyes, Cortana, the Pillar of Autumn, and the enormous scale of everything around them suddenly appeared a lot more cinematic than ever before.

I played the original Halo: Combat Evolved in the early 2000s, and in my head, this was exactly how it looked and felt. The first Halo title introduced intergalactic war to me long before Star Wars, and the cinematic tastefully adds enough minor touches that enhance Bungie's original work from decades ago.

Read more