Skip to main content
  1. Home
  2. Gaming
  3. Legacy Archives

Apple reverses censorship of pixelated nudity in iPad game Papers, Please

Add as a preferred source on Google

The newly-released iPad port of Papers, Please, Lucas Pope’s dystopian bureaucracy simulator, has had its pixelated nudity restored after Apple rolled back its initial kibosh, according to a tweet from Pope.

Just talked to Apple. The initial rejection for porn was a misunderstanding on their part. They suggested I resubmit with the nudity option.

— Lucas Pope (@dukope) December 12, 2014

The 2013 game casts you as a border control agent for the fictional country of Arstotzka. As the game goes on, the rules governing whom you can and cannot allow into the country grow increasingly complicated, as do the means at your disposal for determining who is eligible. One of the tools added later in the game is a full body scanner, much like those controversially instituted by the TSA in American airports in recent years. The scan is used to check for smuggled contraband.

Recommended Videos

In the original game, a menu option toggles whether the people are revealed in their underwear or fully nude. When the game was submitted by Pope for iPad, Apple originally rejected the feature as a violation of the company’s pornography policy, forcing Pope to remove the option.

Through subsequent conversations Pope was able to convince the censors otherwise. The feature has since been reinstated via an update, and can now be turned on from the options menu. The game’s rating has also been accordingly bumped up to 17+.

Papers, Please is available now for iPad only through the iOS App Store for $8.

Will Fulton
Former Staff Writer, Gaming
Will Fulton is a New York-based writer and theater-maker. In 2011 he co-founded mythic theater company AntiMatter Collective…
Topics
God of War Laufey finally has a release date, and there’s some good news for Kratos fans too
Santa Monica Studio confirmed the game will launch February 16, 2027, and revealed a new mainline Kratos title is already in development.
God of War: Laufey

Sony gave fans their first look at God of War Laufey during June's PlayStation State of Play, but the company did not share a release date at the time. Speculation about the launch window followed almost immediately, with industry insider NateTheHate pointing to a release in the first half of 2027. Santa Monica Studio has finally ended the guessing game, confirming that the title will launch on February 16, 2027.

Physical copies are locked in

Read more
Lenovo’s $99 280Hz gaming monitor is built for the ramen-budget crowd
Lenovo is selling a 280Hz monitor for less than GTA 6 Ultimate Edition
Lenovo gaming monitor render

Fresh off launching a metallic Hall-effect keyboard and a 59g gaming mouse for flashy esports setups, Lenovo has turned its attention to gamers working with much tighter budgets. The Legion 24-1r looks made for broke college students who spent way too much on their first gaming rig and now have instant noodles doing most of the heavy lifting at dinner. It costs just 669 yuan, equivalent to around $99, yet offers a 23.8-inch IPS panel running at up to 280Hz.

Lenovo is also offering the 27-inch Legion 27-1r with the same core specifications for 789 yuan, or roughly $116. For the ramen-budget crowd chasing competitive frame rates, both look like seriously tempting deals. (via NotebookCheck)

Read more
I played Halo: Campaign Evolved, and its cinematics show what a Halo series could’ve been
Halo’s remake looks ready for Hollywood. So where is the show it deserves?
Adult, Male, Man

There is a moment early in Halo: Campaign Evolved where I stopped thinking about the remake as a game for a second. I was watching one of its newly rebuilt cutscenes. Master Chief, Captain Keyes, Cortana, the Pillar of Autumn, and the enormous scale of everything around them suddenly appeared a lot more cinematic than ever before.

I played the original Halo: Combat Evolved in the early 2000s, and in my head, this was exactly how it looked and felt. The first Halo title introduced intergalactic war to me long before Star Wars, and the cinematic tastefully adds enough minor touches that enhance Bungie's original work from decades ago.

Read more