Skip to main content

Intel rumored to use RealSense in AR headset, may collaborate with Microsoft

intel apollo lake cpus pentium celeron launched intelhq
Shutterstock
With every major tech company imaginable having joined the digital reality bandwagon, it should come as no surprise that Santa Clara chip maker Intel is now on board as well. More specifically, according to the Wall Street Journal, the corporation is working on augmented reality hardware in yet another valiant effort to make use of its RealSense 3D imaging technology.

If implemented usefully, RealSense could potentially sell consumers on Intel’s headset as opposed to similar endeavors from companies like Microsoft, Google, Apple, and Facebook.

While augmented reality isn’t quite the same as mixed reality, the terms are often used interchangeably due to their striking similarities. According to Re/code, while AR focuses on delivering utility without the need for the use of multiple devices, MR is focused on combining both augmented and virtual realities into a succinct … well, mixed reality. Typically requiring a headset, mixed reality renders holographic 3D objects in the real world with the intent of human interaction.

Chances are, if these reports are true, Intel’s headset would likely be closer to mixed reality than the augmented sort. Nevertheless, expanding into the relatively untapped AR market could help Intel achieve success apart from the rapidly declining computer CPU market. Furthermore, rumors suggest that Intel is planning on partnering with an array of different manufacturers rather than making one proprietary headset on the basis of its design. It’s not clear, however, which OEMs the company would have in mind.

Achin Bhowmik, vice president and general manager of Intel’s perceptual computing group, neglected to respond to the Wall Street Journal’s report.

What he did manage to say, though, is that Intel has a long, rich history of designing prototypes for its products, such as laptop PCs, to pitch to its clients. “We have to build the entire experience ourselves before we can convince the ecosystem,” Bhowmik explained.

Interestingly enough, as WSJ points out, augmented reality could open up a number of new doors for the company. Not only would an AR or MR headset demand the use of its own microprocessing chips, but it would call for the development of specialized image-processing chips as well as 3D camera peripherals.

Of the purported wealth of companies the Silicon Valley giant is working with on this yet-to-be-announced project, five of them are Intel-owned while several others have received investments and partnership opportunities from Intel. These include Recon Instruments, which Intel acquired last June, and LA startup Daqri.

Wall Street Forensics chief analyst Matt Margolis suggests that Intel spent somewhere between $300 million and $500 million in augmented reality investments and acquisitions.

With the integration of RealSense tech, Intel’s AR headset could mean the introduction of features like gesture controls and facial recognition to the digital reality space. In recent examples of its utility, including drones and robots, RealSense has enabled users — both organic and artificial — to move around freely without bumping into their surroundings.

At the same time, Microsoft’s HoloLens headset exhibits more of a mixed reality-type system, pushing out holographic 3D images, enabling users to play games like Minecraft but in the real world. Though Microsoft itself is reportedly collaborating with Microsoft on its AR initiative, a spokesperson at the Redmond company declined to comment.

With the GDC 2016 swiftly approaching, we may see what Intel is concealing under its sleeves within the coming weeks. In a press invite sent to us earlier in the week, Intel said it will “show off new hardware” and “discuss its virtual reality strategy” at this year’s Game Developers Conference.

Editors' Recommendations

Gabe Carey
Former Digital Trends Contributor
A freelancer for Digital Trends, Gabe Carey has been covering the intersection of video games and technology since he was 16…
You won’t be taking Microsoft’s HoloLens 3 into the metaverse
Microsoft HoloLens 2

As rival Apple is rumored to be eyeing an entrance into the metaverse, Microsoft, an early proponent of mixed and augmented reality applications, is criticized for its blurry vision behind the company's own HoloLens strategy. While HoloLens notched big early wins, including scoring a U.S. Department of Defense contract, subsequent delays, project cancellations, and high-profile executive departures may have resulted in the death of the HoloLens 3. Still, despite a scathing profile by Business Insider, it appears that Microsoft remains, at least publicly, committed to its HoloLens endeavors for now. The company has gone on record to refute the publication's reporting that HoloLens 3 has been killed.

There are a number of factors that may be causing Microsoft to pivot from its early bet on HoloLens, but the Microsoft profile cited internal divisions and the lack of a unified strategy among the top reasons for concern. As a result of the chaos, it appears that the largest collateral damage to Microsoft's infighting is the cancellation of its next-generation HoloLens 3 hardware.

Read more
Apple’s new AR headset may use Face ID technology to track hand gestures
Apple VR Headset Concept by Antonio De Rosa

Apple has an augmented reality (AR) headset in the works, and a well-known analyst now predicts that it will use Face ID to track hand movements.

The upcoming headset is said to be equipped with more 3D sensing modules than iPhones and, according to the report, may one day replace iPhones altogether.

Read more
Microsoft and Samsung could team up on new AR headset
microsoft hololens 2

Samsung and Microsoft might be teaming up on a new augmented reality headset, with a possible release coming in 2024, according to a new rumor.

Digital Trends can not verify the original report behind the rumor, but according to The Elec, Microsoft and Samsung have reportedly started working on this project that's scheduled to last two years. Samsung apparently started its task force for the project in March and Microsoft in the summer. Multiple divisions of Samsung's business are also involved in the product, including Samsung Display, Electro-Mechanics, and SDI.

Read more