Skip to main content

This microLED advancement is exactly what AR and VR needs

Recent advances in microLED technology could significantly improve AR glasses and VR headsets in the future, according to some new research from MIT.

The report claims that vertical stacking could allow for microscopic pixels that provide full color in just 4 microns.

AR Glasses appear over an enlarged view of a stacked microLED display.
Image used with permission by copyright holder

Head-mounted displays have, so far, relied on the same type of screens found in smartphones, tablets, and laptops. But these stacked microLEDs could challenges the way VR headsets are built in the future — and greatly expand their visuals.

Recommended Videos

Stacked microLEDs can increase resolution compared to the current method of placing red, green, and blue sub-pixels side by side to create each full-color pixel.

Please enable Javascript to view this content

The resulting microLED display could theoretically have a resolution of 5,000 pixels per inch (PPI). That’s about 10 times the pixel density of your smartphone. While this resolution would serve no purpose on a screen held at arm’s length, it should greatly improve the quality of displays that are about an inch from your eye. VR displays can suffer from the screen door effect where the pixel grid pattern is apparent.

MicroLED displays also enjoy higher efficiency and improved contrast compared to LCD panels that require backlighting. Even mini-LED backlighting can’t compare since the light source is about one hundred times larger. That’s why you can sometimes see blooming around high-contrast areas in a mini-LED display.

Alan Truly smiles in this closeup, while wearing the Varjo Aero VR headset.
Photo by Tracey Truly

The only competing technology that might be able to match the contrast and density is full-color microLED; however, OLED degrades much more rapidly over time.

MIT researchers are making good progress on vertically stacked microLED displays, having demonstrated a working stacked pixel. They’ve also designed a manufacturing process that reduces waste despite the challenges of working at such a small scale. The next hurdle is to develop a system that can individually control a vast array of these full-color microLEDs.

The transition from the lab to manufacturing is almost impossible to predict, but this is undoubtedly good news for the future of AR glasses and VR headsets.

Alan Truly
Alan Truly is a Writer at Digital Trends, covering computers, laptops, hardware, software, and accessories that stand out as…
Spatial computing went public this year, but the true test is ahead
Apple Vision Pro's spatial computing could make it easier to work from home.

2023 was the year the world at large was introduced to the term spatial computing. Even though Apple didn't invent the term, its use of it while announcing the Vision Pro instead of "mixed-reality" or "augmented reality" was notable.

In short, a spatial computer is a new type of device with a wearable display, the ability to sense the surrounding area, and a user interface based on the wearer's hands, eyes, and voice instead of a traditional screen. But Apple is hardly alone in its pursuit. 2023 saw some huge releases from major players in the game, pushing this technology to places it's never been before, but it will only get bigger in 2024.
Spatial computing in 2023
As we approach the end of 2023, let's review several devices that almost qualify as spatial computers but fall short of replacing your laptop or revolutionizing computing. AR and VR headsets that include hand-tracking and some form of computer vision are intriguing but ultimately aren't practical enough for most people. AR glasses and smart glasses are much more inviting due to their relatively small and light form but lack complete spatial computing features.
AR headsets
A rendering of virtual graphics seen in a Microsoft HoloLens. Microsoft / Microsoft

Read more
I tried an insane one-handed keyboard, and I actually liked it
The TapStrap 2 is a great solution for my Microsoft Surface Book in tablet mode.

I love to experiment with new ways to interact with computers, so when I came across a remarkable keyboard simulator that straps on one hand, I had to give it a try. I was skeptical that it would be useful but found out I actually liked it.

It works reliably in AR and VR without a need to see the keyboard and can be used with nearly any device.

Read more
Apple’s secret AR glasses may have this genius feature for glasses users
Apple iGlasses

Apple’s Vision Pro headset has got the entire tech world talking, but it’s still unclear exactly how it will work with the prescription lenses used by glasses wearers around the world. Get it right and it could be a beautifully seamless experience -- get it wrong and Apple risks alienating potentially millions of users. It’s a crucial obstacle to overcome.

Apple has said it will let you add special prescription lenses to the Vision Pro, but pricing is uncertain, and they could cost as much as $600 a pop according to journalist Mark Gurman. Now, though, a fresh patent for Apple’s upcoming augmented reality (AR) glasses shows that there could be a much better -- and cheaper -- way to do it.

Read more