Skip to main content
  1. Home
  2. Computing
  3. News

Nvidia’s AI-driven game characters are getting toxic

Add as a preferred source on Google
Nvidia CEO delivering a keynote at Computex.
Nvidia

Nvidia ACE, the tool that’s meant to transform games with generative AI, is evolving, and Nvidia has just revealed an interesting update to it. It turns out that developers won’t just be able to utilize ACE to create fully-interactive characters, complete with dialogue and facial expressions, but they’ll also be able to use Nvidia’s new NeMo SteerLM technology to adapt these characters’ personalities.

Nvidia initially announced its ACE tool earlier this year, keeping the details pretty scarce. ACE is something like ChatGPT for games, meant to make it easier for game developers to create characters with fully-developed backstories, adding more depth to the way they interact with players.

Recommended Videos

Using this tech, players can use voice inputs to interact with in-game non-player characters (NPCs). Riva speech-to-text then translates their voice into a text input and feeds it to the AI. It’s fed into a large language model (LLM), which generates a response, and Nvidia uses a few more AI tools to convert the response back to speech and animate the character.

Between player interaction and NPC response, there’s a pretty elaborate path, and Nvidia has just added an extra layer of complexity by including the new NeMo SteerLM.

Nvidia presents NeMo SteerLM as a few toggles that should make it simpler for a character’s behavior to be adjusted. The three options we’ve seen so far are “Creativity,” “Humor,” and “Toxicity.” While most gamers — or at least those who play online — are used to toxic behaviors by now, it’s interesting to see it as an option for what is essentially an AI chatbot with extra steps.

Nvidia logo.
Nvidia

Before the addition of NeMo SteerLM, the AI would prepare a custom response to answer the player’s query. It would then go back through Riva for text-to-speech, and lastly, Nvidia Omniverse for facial expressions to match the speech. Now, however, before the AI generates a response, NeMo SteerLM will intervene with some attributes to determine how helpful, funny, or quirky the NPC is going to be in its interactions.

Amping up these three traits could bring hilarious results, but equally, it’s easy to imagine the AI going completely off the rails, much like that time when Bing Chat told us that it wanted to be human.

To combat possible AI insanity, Nvidia has launched the NeMo Guardrails tool for developers to be able to block such crazy behaviors as well as prevent players from trying to achieve unwanted outcomes. Now, the path between the player and the AI has expanded to include yet another tool. I’m looking forward to seeing this feature implemented in games. Something tells me that despite every best effort on Nvidia’s part, the early days of ACE in games will not be as harmonious as one might hope.

Monica J. White
Monica is a computing writer at Digital Trends, focusing on PC hardware. Since joining the team in 2021, Monica has written…
The FCC wants to ban some drones it already approved. Yeah, this is getting complicated.
FCC considers expanding drone restrictions to previously approved DJI models
dji drone

The US Federal Communications Commission is considering a move that could make things pretty awkward for drone buyers. The agency wants to expand its existing restrictions to cover certain drones with features such as LiDAR sensing, thermal imaging, and aerosol-dispersing systems. The weird part? Some of these drones were already approved for sale in the US.

In a report by DJI's own blog, this new development puts several DJI models in the spotlight, including the Air 3S, Avata 360, and Mini 5 Pro. Under the proposal, these drones could potentially be pulled from the US market, even though the FCC had previously cleared them. And no, if you already own one, the government isn't coming to take it away.

Read more
Hoy combines AirDrop, Loom, and voice messages in the Mac menu bar
The pre-release app lets Mac users send files, voice notes, and screen recordings without bouncing between separate tools
Person, Text, Electronics

Hoy wants sending something from your Mac to feel as casual as dropping a file onto someone’s desk. Instead of opening another app, you drag it onto that person’s face sitting in the menu bar.

https://twitter.com/heyiamdk/status/2082151995687748064

Read more
Tech giants are gaga over AI, but employees say the AI race is making their jobs harder
Employees at some of AI’s biggest companies say the AI push is bringing longer hours and heavier workloads
Claude on a MacBook Pro.

Tech companies have spent years promising that AI will help people accomplish more in less time. Inside several companies leading that race, some employees are describing an awkward consequence. More productive tools haven’t necessarily produced shorter working days.

Workers at OpenAI, Anthropic, Meta, and Google told the BBC about punishing schedules and AI projects consuming nights and weekends. The twist is that their employers increasingly have evidence that AI really can help people get more done.

Read more