Skip to main content
  1. Home
  2. Computing
  3. Gaming
  4. Legacy Archives

SoftKinetic beats Microsoft to the punch, releases Kinect SDK first

Add as a preferred source on Google

softkineticAfter a slew of crafty users took Kinect into their own hands shortly following the device’s launch, Microsoft finally relented and decided it would open up the SDK for its users. Before you go kissing the ground MS execs walk on and hailing them as supporting customer creativity, know that the allowance comes only after initially threatening legal action against hackers and then a quick save-face routine in which the company began praising the ingenuity of the developers.

But apparently, these developers didn’t want to wait for the Microsoft stamp of approval before letting everyone who wants to get their hands dirty with the 3D interface. Belgian-based firm SoftKinetic released its own SDK today, which offers development kits for all depth-sensing recording devices – included Kinect.

Recommended Videos

“We want to expand the community of developers to be able to access to our professional tools and technology. We believe that opening up our cross-platform, multi-camera software to a broader community will enhance productivity and creativity, and we cannot wait to see the incredibly innovations that emerge as a result,” the company’s chief strategy officer Eric Krzeslo says, according to Beta News.

According to SoftKinetic’s site, its license and tools will give users total and free access to “the world’s premier [sic] gesture recognition middleware and industry de facto standard, compatible with all 3D camera technologies on the market.” It does appear, however, that there are some requirements for using the kit. SoftKinectic will be accepting registered companies with a staff of at least three, as well as inventors and creative types working on a finite project or experiment, and of course those of the academic variety. In short, it sort of sounds like SoftKinectic is looking for serious and committed brainiacs to benefit from their hard work. But it’s sure to find them: A fair amount of the early Kinect hacks were from artistic types who were exploring how to incorporate the technology into their art. Then again, some were to make the most realistic appearance of a lightsaber to date. In our eyes, both are deserving of Kinect’s SDK.

Molly McHugh
Former Social Media/Web Editor
Before coming to Digital Trends, Molly worked as a freelance writer, occasional photographer, and general technical lackey…
The new MacBook Pro has a stabilized camera and it’s a practical perk hiding in plain sight
Apple's touchscreen MacBook Pro promises steadier video calls when fingers hit the display, with a redesigned hinge helping reduce screen wobble
MacBook Pro Stabilization

The new MacBook Pro has a camera upgrade worth a closer look amid the touchscreen and OLED excitement. Apple says its advanced video stabilization keeps the camera feed steady when you touch the display, so tapping through a document during a call shouldn't send a tremor through everyone else's screen.

A touchscreen invites people to prod the lid while its camera is pointed at their face. Accounting for what the person watching sees is a sensible detail to build around that change.

Read more
I found a smart reason to buy Apple’s touchscreen MacBook, and it’s Xcode
Apple's $2,899 MacBook Pro might be a developer's dream
Apple-MacBook-Pro-with-PROLED-XDR-Display-lifestyle

Apple has just introduced a new touchscreen MacBook Pro, and the moment I saw the press material, I was intrigued owing to one crucial upgrade – support for touch input on its OLED screen. Apple's response to people asking for a touchscreen-enabled MacBook used to be that macOS was never built to support a touch interface. There is plenty of hot chatter going on about the"need for a touchscreen on a MacBook" in the first place, and given Apple's historical dismissal of a touch-sensitive display on Macs, it's somewhat justified.

I've used plenty of touchscreen Windows laptops over the years, but I didn't expect to pay nearly $3,000 for Apple's own take on such a notebook. But as someone who just got into the world of app development, I can see a genuinely compelling reason for the upgrade. Or maybe, it's just me trying to convince myself that there's a genuinely practical benefit to spending nearly three thousand dollars on a new laptop, ditching one that is already working fine for me.

Read more
Apple’s maxed-out M5 Ultra Mac Studio is here, and it costs as much as a Chevy Bolt EV
Apple’s most powerful Mac ever is finally here, and your wallet might want to sit down for this one.
2025 Mac Studio

When Apple launched the M5 Max and M5 Ultra Mac Studio in August, it quietly mentioned that one configuration would arrive later. Apple listed 512GB of RAM as an option, but you couldn’t actually buy it. That changes today, as Apple has opened pre-orders for the fully loaded M5 Ultra Mac Studio, which might just be the most powerful Mac ever made.

How much does the maxed-out Mac Studio cost?

Read more