Skip to main content

38 Studios founder Curt Schilling says Kingdoms of Amalur studio closure could cost him $50 million

Image used with permission by copyright holder

The ongoing drama of 38 Studios’ dissolution continued on Tuesday as studio founder Curt Schilling spoke to the press about his company’s woes. The former Boston Red Socks pitcher claims that the closure of the Kingdoms of Amalur studio could cost him as much as $50 million of his personal fortune.

After weeks of silence as news of 38 Studios’ financial troubles began to pile up, Schilling spoke with The Providence Journal on Tuesday. Schilling pointed the finger at Governor Lincoln Chaffee of Rhode Island for irrevocably damaging 38 Studios with his “devastating” public remarks about the company’s health, a move he claims ran off private investors that could have rescued the company.

Recommended Videos

38 Studios laid off its entire staff on Thursday, removing every employee from both its primary office in Rhode Island and at its subsidiary Big Huge Games in Maryland. Polygon reported on Friday that unemployment was just the beginning of bad news for the former studio members. A number of unnamed employees that were relocated to Rhode Island with the studio in 2010 were told that 38 Studios had sold their homes in Massachusetts on their behalf. Banks inquiring after unpaid mortgages contacted these employees last week. An unnamed 38 Studios official later said that the company is working on the issue.

It’s just one more financial quagmire for the company that spent 6 years after its founding working on a massively multiplayer online role-playing game called “Project Copernicus” that never fully materialized. Its one release, Kingdoms of Amalur: Reckoning, was actually a wholly separate game developed by Big Huge Games and The Elder Scrolls IV: Oblivion director Ken Rolston that 38 Studios took over after acquiring Big Huge in 2009.

The core of 38 Studios’ problems was a loan of $75 million in tax-payer bonds paid to the studio by the Rhode Island Development Corporation for moving the studio to the state and creating jobs. 38 Studios was meant to make an initial payment of $1.12 million on that on May 1, but failed to do so until May 18. Schilling said on Tuesday that 38 Studios failed to make that initial payment as an attempt to pay its employees but Rhode Island refused to let the studio defer the payment, leading to its closure.

Schilling also claims that Rhode Island failed to fulfill a deal made with state officials to acquire film tax credits for 38 Studios, adding to the costs that are sinking the studio as an entity.

While Schilling’s accusations may be true, it’s also apparent that he mishandled money. When the $75 million loan was paid to 38 Studios, Schilling used $4 million of the state funds to repay his own $4 million investment in the company.

Topics
Anthony John Agnello
Former Digital Trends Contributor
Anthony John Agnello is a writer living in New York. He works as the Community Manager of Joystiq.com and his writing has…
NYT Crossword: answers for Friday, November 8
New York Times Crossword logo.

The New York Times has plenty of word games on its roster today — with Wordle, Connections, Strands, and the Mini Crossword, there's something for everyone — but the newspaper's standard crossword puzzle still reigns supreme. The daily crossword is full of interesting trivia, helps improve mental flexibility and, of course, gives you some bragging rights if you manage to finish it every day.

While the NYT puzzle might feel like an impossible task some days, solving a crossword is a skill and it takes practice — don't get discouraged if you can't get every single word in a puzzle.

Read more
The PS5 Pro holds the key to the PS6’s success
The hero of Shadow of the Colossus stands in a temple.

When the PlayStation 5 Pro was revealed, the big buzzword to come out of the presentation was PlayStation Spectral Super Resolution (PSSR). This was PlayStation's "secret sauce" intended to sell the $700 upgrade to new customers and existing PS5 owners alike. Similar to AI upscaling seen in technology like DLSS, PSSR allows games rendered at a lower resolution to be upscaled using AI to appear more detailed. For the PS5 Pro, this means removing the need to choose between a performance mode that prioritizes frame rate and a resolution mode that sacrifices frame rate for a clearer picture.

PSSR is the first time any kind of AI upscaling has been used on consoles ... and will be key in PlayStation's success for its true next-generation console.
Sidestepping the graphical arms race
With rare exceptions, new game consoles have mainly sold themselves based on providing a graphical leap above its predecessor. This was clear as day going from 8- to 16-bit systems, and perhaps at its peak going from 16-bit to 3D, but has since hit a level of diminishing returns. PS5 games are undeniably better looking than PS4 games of the same scale, but the differences are in the margins.

Read more
3 new Xbox Game Pass games to play this weekend (November 8-10)
An alien in armor with a light sword standing in front of a space ship window with a planet in the background.

This is a good week for strategy game fans subscribed to Xbox Game Pass because November's first new additions to the service all fall within that genre. Two of them are real-time strategy game classics from Blizzard Entertainment, and the other is a strategic take on an arcade classic. If you're playing on a console, these additions may not mean as much to you, but for Game Pass subscribers with access to a PC, these recently added strategy game games are well worth your time.
StarCraft: Remastered
StarCraft Remastered Announcement

The original StarCraft is a monumental release for Blizzard Entertainment. It gave the studio a third pillar franchise alongside Warcraft and Diablo, was one of the first major esports games, and set a standard that most RTS games after it have tried to follow. In 2017, Blizzard released StarCraft: Remastered, updating the classics' visuals, audio, and online features; that's the version of StarCraft that has come to Xbox Game Pass. While there are more approachable RTS games nowadays, PC gamers should check out the original StarCraft if they've never played it before to better understand the foundational building blocks of the RTS genre.

Read more