Skip to main content
  1. Home
  2. Gaming
  3. Legacy Archives

The Crew release delayed, now set for December 2

Add as a preferred source on Google

Ubisoft’s open-world driving game The Crew has been delayed from its original November 11, 2014 release date back to December 2. In the meantime, the studio has scheduled another closed console beta, bringing further refinement to the game after its previous PC and console closed betas.

“We received a lot of valuable information from the recent PC and console betas,” said creative director Julian Gerighty. “We are now scrutinizing all of the player feedback so we can ensure that The Crew delivers the seamless open-world experience that meets everyone’s high expectations.”

Recommended Videos

Related: Developing a regional identity with friends in The Crew

The three previous betas have already borne fruit with additional, requested features like the ability to completely remove the UI for a seamless, cross-country driving experience. Voice chat has also been better integrated, making more seamless the game’s heavy focus on social gameplay. Along with the bigger changes have of course been the expected bevy of improvements to AI, collision physics, and general tweaking.

The Crew takes open world to new heights with a huge, seamless United States as your playground, which takes nearly 45 minutes of continuous driving to cross from coast to coast. A light-hearted plot inspired by The Fast and the Furious provides a loose, RPG framework, but the main hook is a wide-open country full of challenges and secrets to discover.

Will Fulton
Former Staff Writer, Gaming
Will Fulton is a New York-based writer and theater-maker. In 2011 he co-founded mythic theater company AntiMatter Collective…
Phantom Blade Zero makes me think Sony might have a point about going all digital
Physical games still matter, but when the disc isn't a complete copy of the game, the argument for keeping it becomes harder to make.
Phantom Blade Zero Featured Image

I'm a big supporter of physical games. There's something satisfying about owning a disc, lending it to a friend, or grabbing a bargain without waiting for a digital storefront to approve the price. But Phantom Blade Zero has me questioning one of the biggest arguments in the physical-versus-digital debate. The game's digital version launches on October 29, 2026, while its physical PS5 editions, including Standard, Deluxe, and Ultimate versions, won't arrive until 2027.

And there's another wrinkle: the digital version reportedly needs up to 134GB of storage, raising questions about how much of the game can actually fit on a standard Blu-ray disc. A standard PS5 Ultra HD Blu-ray disc maxes out at 100GB, so Phantom Blade Zero may need to ship across multiple discs or require players to download additional data to finish installing it. Either way, the idea of popping in a disc and having the complete game ready to play gets a little murkier.

Read more
Nintendo Switch 2 jailbreak breakthrough shows what AI can do, but it’s not a one-click hack
The software-only exploit works on the latest firmware, but it's tethered and still has significant limitations.
Nintendo Switch 2

The Nintendo Switch 2 has reportedly been jailbroken, and AI helped crack the code. Developer Sammy Hajhamid, aka pepsipu, used OpenAI's Codex to help exploit the console, even modding Mario Kart World with the likes of Peter Griffin and Hatsune Miku. But before anyone celebrates an unlocked Nintendo playground, there's a catch: the exploit is tethered, not a full-blown custom firmware jailbreak.

AI helped crack the Switch 2, but it wasn't a one-click job

Read more
Xbox Cloud Gaming gets a standalone pay-as-you-go option
The service starts at $3.99 for 10 hours, and unused playtime won’t expire until you use it up.
Xbox Cloud Gaming

Microsoft may already be putting pieces of its rumored Game Pass overhaul into place. A recent report claimed that Xbox CEO Asha Sharma is planning a major rethink of the subscription service that could let players pay separately for features such as cloud gaming, multiplayer, and console-only games. Xbox has now started testing a pay-as-you-go version of Cloud Gaming that does not require a Game Pass subscription.

Xbox Cloud Gaming now has an hourly price

Read more