Skip to main content

E3 2011 hands-on: Kid Icarus for 3DS

kid-icarus-3ds-e3-2011-logo

(This article comes courtesy of N-Sider, a site for well-adjusted Nintendo fans. N-Sider has served the Nintendo community for more than a decade.)

I’ve been a bit worried about Kid Icarus: Uprising ever since creator Masahiro Sakurai (father of Kirby and Super Smash Bros.) talked about how he had “solved” the problem of turning by having the player make swipes across the touch screen, which is otherwise used to aim.

But now that I’ve had a chance to try it out—and yes, I realize this sort of flies in the face of what everyone else on the Internet is telling you, but if you’re competent with a stylus like I am, you may find yourself on my page as well—I have found that it works out pretty well after all… with one minor caveat.

Uprising is played in third-person, with both air and on-foot segments. You move around the playfield with the 3DS’ slide pad, fire with the shoulder button (or engage in melee combat if you’re close enough), and move your aiming reticule by sliding your stylus around the screen. Dashing can be performed by doing one of Sakurai’s trademark control moves—moving the stick quickly instead of more gently toward the direction you want to run. And then, of course, there’s that last move used in ground segments, turning by swiping across the screen quickly with your stylus.

kid-icarus-3ds-e3-2011
Image used with permission by copyright holder

The key to stylus use seems to be to never let up on the stylus unless you’re going to lift it for a turn—keep it in contact with the touch screen at all times. I watched (and man, let me tell you, it is hard as heck to watch someone play a 3DS game over their shoulder) several players repeatedly lift the stylus when they were not actively shooting, and as a result they were unintentionally turning quite a bit. Don’t be those people, and I think you’ll find the game works pretty well after all. I still like the air segments better, mind—I would not have been opposed to a game with only those—but there’s no reason to hate the single-player ground game if you do it well.

Oops, I dropped that caveat in there: “single-player.” They also had the game’s only-confirmed-local multiplayer on display, and that one made me hate the turning move a bit. Part of the problem, I suspect, was the lack of a gauntlet level design like the single-player mode has, but when not in single-player, it just seemed that whenever I did the turning move (likened to spinning a globe by the in-game tutorials—it’s a good analogy), I would end up facing something other than what I intended to.

I’ve been mulling it over, and I’m strongly considering Kid Icarus: Uprising for later this year. Though I might have designed the game a little differently from the outset, my fears are allayed, and that’s all that was really holding me back. I’m glad to find it was a non-issue.

Editors' Recommendations

Matt Behrens
Former Digital Trends Contributor
Matt Behrens is a software developer based in Michigan, working on networked software on Unix and Linux. He was a longtime…
E3 2023 has officially been canceled by the ESA and ReedPop
E3 logo

The Entertainment Software Association and ReedPop confirmed that E3 2023 has been canceled following a report that broke the news. E3 2023 was supposed to take place between June 13 and June 16.
Earlier today, IGN reported that two of its sources received an email from the Entertainment Software Association saying that this year's Electronic Entertainment Expo has been canceled because it "simply did not garner the sustained interest necessary to execute it in a way that would showcase the size, strength, and impact of our industry." Soon after, a tweet from the official E3 account confirmed that "both the digital and physical events for E3 2023 are canceled."
https://twitter.com/E3/status/1641546610218811393
E3 was once a prominent annual video game industry trade show but has struggled to re-emerge since the onset of the Covid-19 pandemic. E3 did not take place in 2020 or 2022, and a digital-only attempt at the show in 2021 did not live up to expectations. The ESA was attempting to bring the show back this year with the help of PAX organizer ReedPop, and even approved press passes for the event already, but it appears the developers and publishers have lost faith in E3. Ubisoft pulled out of the show earlier this week after initially committing to be there, while Sega, Bandai Namco Entertainment, and Level Infinite confirmed they wouldn't be there in the following days.
While E3 2023 is not happening, there are going to be many other things for people to look forward to. Geoff Keighley will host a Summer Game Fest show on June 8, Microsoft is holding a Starfield direct and larger showcase on June 11, while Ubisoft will have a Ubisoft Forward Live event in Los Angeles on June 12.

Read more
Ubisoft will not attend E3 2023, but it will still host a summer live stream
Basim showing off his hidden blade.

Ubisoft will no longer be attending E3 2023, even though it said it would participate in February. Instead, the game publisher behind Assassin's Creed and Far Cry plans to hold its own Ubisoft Forward Live event in Los Angeles this June.
Ubisoft confirmed its change in plans to Video Games Chronicle today, with a spokesperson saying that while Ubisoft "initially intended to have an official E3 presence, we've made the subsequent decision to move in a different direction." This is a change in messaging from just over a month ago when Ubisoft CEO Yves Guillemot said, "If E3 happens, we will be there, and we will have a lot of things to show."
What caused this change of heart in Ubisoft is unclear. However, it seems like the company found that it could still successfully promote its game lineup without being attached to the Entertainment Software Association's event. We don't know much about the Ubisoft Forward Live event other than it'll take place on June 12 in Los Angeles, but Ubisoft tells VGC that "we look forward to sharing more details with our players very soon."
This puts E3 2023 in a weird overall spot, as we currently know more about the companies that won't be at the event -- like Microsoft, Ubisoft, and Nintendo -- than we do about the publishers that will actually be there. After being canceled in 2020 and 2022 and being digital-only in 2021, E3 2023 was supposed to be the annual gaming trade show's grand return. Right now, though, the relevance and viability of E3 2023 are questionable.
ReedPop has not yet commented on the fact that Ubisoft is no longer attending E3 2023. 

Read more
As the 3DS eShop closes, devs reflect on a golden age of Nintendo indies
Best Nintendo 3DS games

The 3DS eShop is no longer allowing Nintendo fans to make new game purchases, marking the end of a long era of DS-branded handhelds. Not only that, but it's also sunsetting a vibrant indie community in the process. After helping smaller developers break through with WiiWare and DSiWare, the 3DS eShop was where indies really started to flourish on Nintendo consoles. Multiple games and developers built success stories on the platform, starting series that are still recognized in the eyes of Nintendo fans and stand as some of the 3DS’ most iconic games.

Within a year of the eShop's launch, WayForward's Mighty Switch Force provided one of the system's best 3D experiences, Renegade Kid's Mutant Mudd showed the potential of a platformer where players can hop between the foreground and background, and Hörberg Productions' Gunman Clive provided a short, sweet, and cheap throwback platformer experience with lots of styles. By 2014, Yacht Club Games' Shovel Knight had cemented itself as one of the best indie games of all time on the 3DS. Titles like that gave the 3DS a reputation as a haven for smaller developers. a platform where they could break out of a niche and connect with a larger audience.

Read more