Skip to main content
  1. Home
  2. Gaming
  3. Reviews

Hotline Miami review

Add as a preferred source on Google
Image used with permission by copyright holder
Hotline Miami
“Dennaton Games delivers a solid PlayStation port of its delightfully gruesome retro-styled action game,'Hotline Miami.'”
Pros
  • Perfect execution of a simple idea
  • The micro-sized chapters and fast-paced action are especially well-suited for PS Vita play
Cons
  • Dim-witted AI ignorant to obvious dangers
  • The tiny Vita thumbsticks make precision aiming a chore

“Why you can trust Digital Trends – We have a 20-year history of testing, reviewing, and rating products, services and apps to help you make a sound buying decision. Find out more about how we test and score products.“

[Author’s note: We didn’t do a formal review of Hotline Miami when it was released in 2012, so we’ll be diving a little deeper here than we normally would with a port.]

Recommended Videos

Hotline Miami is a simple idea, executed perfectly. Pun intended, considering that the focus of this retro-styled action/puzzle game falls squarely on very graphic murder and mayhem. Your animal-masked avatar moves swiftly through one bite-sized chapter after another, clearing out room after room with a variety of blunt instruments, firearms, and skull-caving kicks to the head. Blood spills across the floors freely as an invisible timer ticks away, tracking and rating your progress. All the while, a psychedelic soundtrack warbles along in the background, lending a distinctly surreal pall to the proceedings.

The game is entirely the work of Dennaton Games’ two-man team, Jonatan Söderström and Dennis Wedin. Like many of the best indies, the duo delivers living proof that sharp design and a clearly defined sense of style can trump the photorealistic spectacle of a triple-A production. And that’s exactly what Hotline Miami is: one of the best indies – and video games overall, to be clear – we’ve played in recent years.

Hotline-Miami-review-2
Image used with permission by copyright holder

The story opens in April 1989 with your nameless, Letterman-jacketed sociopath receiving a phone message instructing him to go to a specific address for seemingly innocent reasons. It turns out that this is just a front, and that your true goal is to hide your face behind an animal mask (of your choosing) and murder everyone that you see. Each chapter plays out in this manner, with a semi-coherent plot slowly taking shape as the calendar moves through May, June, and July. Details fill out between each chapter as you visit a variety of local stores and bars – all staffed by the same, unusually friendly, red-headed stoner-dude – and receive infrequent visits from a trio of seemingly prescient masked strangers.

All of the play and exposition in Hotline Miami‘s 8-bit world is delivered from a top-down perspective. A typical chapter begins in your apartment, where a waiting answering machine message contains your latest set of instructions. You hop in your car and head over, at which point a list of mask options pops up. New masks unlock from earning high scores in each chapter, as well as from finding secret collectibles. These offer a different benefit, challenge increase, or easter egg-like tweak. 

Once you’ve chosen a mask, you head into the chapter’s designated location and clear it of all human life, with your targets typically spread out over multiple, checkpoint-dictated floors. The brutal action moves along swiftly, with both your own attacks and those of your enemies capable of one-hit kills. Repetition is key here; you die frequently, but each new death ostensibly gives you a better sense of the patrol layouts on a given floor. Enemies can be bludgeoned or shot, but you can also knock them down using doors, thrown objects, or even your fists. You can then finish the job with an appropriately gruesome execution.

The trick to mastering Hotline Miami is getting a sense of its rhythm. Reckless play is punished severely, and impatient players will quickly become frustrated at the parade of checkpoint restarts. Taking an overly cautious approach carries its own disadvantages as well; it hurts your score. There’s also the constant danger of a single mistimed attack leaving you vulnerable to yet another one-hit kill. It’s something that can happen at any time, whether you’re 10 seconds or 10 minutes into a given checkpoint.

Hotline-Miami-review-1
Image used with permission by copyright holder

Success calls for a thoughtful balance then, between care and carelessness. Sometimes, your best option will be to rush into a room with your melee weapon swinging wildly. At other times, you benefit most from waiting out the AI until your targets line up just so. Once the enemy is on to you and reinforcements start to rush in, quick thinking and sharp reflexes are necessary. The flow ebbs back and forth between strategic positioning and harried defense, all in the space of a chapter that can be beaten in a matter of minutes when played perfectly.

If there’s any shortcoming it’s in the stone-dumb enemy AI. Unless you’re spotted or gunshots are heard, your foes pay no mind to the carnage that you leave behind you. It is entirely possible to cut a two-man patrol in half – with the victim bleeding profusely on the floor through a softball-sized head wound – while the survivor continues on completely unflapped, blissfully unaware that he’ll soon meet a similar end. Reinforcing baddies also have a tendency to blindly rush to their doom like lemmings, following a direct path into your swinging bat waiting just around the corner. These are shortcomings that can be exploited, but you’ll feel dirty about it every time.

Conclusion 

Hotline-Miami-game-score-graphic
Image used with permission by copyright holder

The new PlayStation 3/PlayStation Vita port of Hotline Miami is a near-carbon copy of 2012’s PC release. Twin thumbstick/button controls replace the mouse/keyboard of course, though this mostly boils down to player preference. The Vita version employs touch-based targeting, though doing so can be difficult when you’re being rushed. The Sony platform releases also bring in the expected crop of Trophies and leaderboards, as well as a bonus mask collectible, but the two versions are otherwise exactly the same.

Hotline Miami was one of the strongest games of 2012 and it is a welcome arrival this week on Sony’s console and handheld platforms. The two-man team at Dennaton achieved something truly special with this relatively low-fi game, couching the straightforward-yet-challenging play in a grim and instantly absorbing fictional world that is further brought to life by the swirling psychedelic soundscapes. It’s never to late to jump on with an exceptional game, and whether you go PC or PS3/Vita, this one is definitely worth your time.

(This copy was reviewed on the PS Vita using a copy provided by the publisher)

Adam Rosenberg
Former Gaming/Movies Editor
Previously, Adam worked in the games press as a freelance writer and critic for a range of outlets, including Digital Trends…
Darksiders 4 and the next Kingdom Come game could arrive by March 2028
Embracer has placed both games in its 2027/28 fiscal-year release window, giving fans a very wide wait ahead.
Darksiders 4 and the next Kingdom Come game featured

Fans waiting for Darksiders 4 and the next Kingdom Come game have finally been given something resembling a release window. Unfortunately, it is a rather large one. As part of its Q1 FY 2026/27 report, Embracer has placed both games in its 2027/28 fiscal-year pipeline, meaning they are currently expected to launch sometime between April 2027 and March 2028.

Darksiders 4 is still a ways away

Read more
Nvidia’s GeForce Now exits beta on Linux with improved cloud gaming performance
Linux gamers can now stream PC games without buying a graphics card.
nvidia-geforce-now-linux-app

Linux gamers have waited seven months for this moment. Nvidia's native GeForce NOW app for Linux has officially graduated out of beta, giving Linux desktops full access to the cloud gaming service without needing a powerful local GPU.

This is the latest step in Nvidia's plans to bring GeForce NOW to more devices. The timing lines up neatly with back-to-school season, when Nvidia is also pushing GeForce NOW as a way to turn everyday Chromebooks into capable gaming machines.

Read more
PlayStation Plus just added two of the best games you can play right now
Helldivers 2 and Kingdom Come: Deliverance II headline PlayStation Plus for August
Key art for the Super Citizen Edition of Helldivers 2.

Sony has confirmed the next batch of games coming to the PlayStation Plus Game Catalog in August, and there are two particularly great additions. Helldivers 2 is available through the service for the first time, while the excellent Kingdom Come: Deliverance II joins later this month.

The two games offer very different experiences, but both are among the most notable releases of the past few years.

Read more