Skip to main content
  1. Home
  2. Gaming
  3. News

Lawbreakers drops free-to-play pricing, adds new, “mature” art style

Add as a preferred source on Google

Boss Key Productions chief Cliff Bleszinski announced a series of structural and aesthetic changes to the studio’s debut title, Lawbreakers, during its panel at the Games Developers Conference on Thursday. During the presentation, titled “Surrounded by 800lb. Gorillas! Standing Up to the Competition,” Bleszinski said that the first-person shooter — originally designed to be free-to-play — would now launch at a sub-$60 price point and would be available exclusively through Steam.

“As the game continued to take shape, we realized free-to-play wasn’t the right fit for what we’re building,” Bleszinski said. “LawBreakers is a competitive game at heart and that means balance is a big priority to me, my team, and our community. Using a digital premium model helps ensure an even playing field by giving fans access to every available role without any barriers.”

Recommended Videos

According to Polygon, Bleszinski said aspects of the free-to-play model, such as creating large numbers of characters to monetize, did not reflect the Lawbreakers team’s design philosophy. He also noted that “a lot of core gamers” still distrust free-to-play games “because they think they’ll get ripped off.”

Lawbreakers' new, less colorful logo
Lawbreakers’ new, less colorful logo Image used with permission by copyright holder

Bleszinski also revealed that the game’s art style has received an overhaul since the game was initially announced last year. The new aesthetic has been described as less colorful, and more “mature.” Blezinski said that these changes were implemented to make the game stand out in an increasingly crowded class-based FPS space. According to Steam, the game will launch this summer, likely within a few months of two high-profile MOBA-inspired shooters, Gearbox Software’s Battleborn and Blizzard’s Overwatch.

“Being constantly compared to the current slew of colorful shooters on the market made us realize we needed to stand out from the crowd” Bleszinski said. “We decided to take a step back and explore how we could dial up the maturity in LawBreakers, going back to our original vision. The new look and feel embraces the innovative and vertical nature of our game elevated by violence, intensity and competition.”

Lawbreakers is on track to launch on PC in Summer, 2016: Steam users can now add it to their Steam wishlists. Boss Key Productions teased a possible pre-release beta, announcing it would hold “number of upcoming tests before launch” in a press-release following Bleszinski’s talk.

Mike Epstein
Former Associate Editor, Gaming
Michael is a New York-based tech and culture reporter, and a graduate of Northwestwern University’s Medill School of…
Anthropic cracks down on video game cloning with new Claude restrictions
Claude can still help develop original games, but copying existing titles is now off the table.
Claude website open on laptop

AI has been making its way into video game development for a while now, but the recent developments have started raising some serious concerns. Popular games are being reverse-engineered with AI assistance, recreated for web browsers, and made playable on platforms they were never released for. Between all that, indie developers have started pulling down their demos over fears of getting copied. Anthropic has now stepped in with new restrictions for Claude Code.

The change was first spotted on X and subsequently confirmed by Anthropic's Addy Osmani. The new instructions prevent Claude from recreating specific existing games, even if they are renamed or presented as original projects. Users can still make original games, work on games within a genre, and use their own designs and assets.

Read more
Ubisoft shares major Assassin’s Creed updates, including disappointing news about remakes
New Game+, a final Black Flag treat, and a 20th birthday on the horizon.
Assassin's Creed, Gaming, Remake

If you have been looking for an excuse to jump back into Assassin’s Creed, Ubisoft just gave you a couple of good ones. Its Fall 2026 update is packed with news, from fresh content to a big birthday celebration next year.

What’s new in Assassin’s Creed Valhalla?

Read more
Phantom Blade Zero hands-on: An extraordinary game with unbelievable combat that I can’t get enough of
Every fight feels like a beautifully choreographed martial arts movie, except I'm the one controlling every move.
Phantom Blade Zero poster

We have had a considerable number of high-profile game releases this year, but none so far have had as much hype behind them as Phantom Blade Zero. The source of all that hype was a 2023 trailer highlighting its fluid kung-fu-derived sword combat. Considering that, at the time of writing this piece, there are over 700,000 concurrent players on Steam alone, on a weekday no less, I think it's safe to say that the hype has converted into gamers actually showing up for the game. I have sunk around 10 hours into this game today, and so far, it has been nothing short of an absolute masterclass in action combat.

A world that pulls you in from the start

Read more