Read our full Middle-earth: Shadow of Mordor review.
In Middle-earth: Shadows of Mordor you play as a scraggly survivalist ranger named Talion. You’ve got “Wraith” powers similar to those of the Nazgul, and you’ve also got a penchant for making enemies.
No, seriously. Shadows of Mordor features something called the “Nemesis System,” which allows the game to remember the various hostile encounters you have and then tailor future encounters with the same beings. Not only does this make for more interesting reunions, it also allows for some Machiavellian treachery when you manipulate old foes into taking on other old foes. We got a chance to see how all of this works firsthand in a recent demo. Before you jump over to that, take a moment to gaze at this trio of newly released screens.
Middle-earth: Shadows of Mordor is due to arrives on PlayStation and Xbox machines as well as Windows PCs before the end of 2014.