Skip to main content
  1. Home
  2. Gaming
  3. Legacy Archives

Nerd out on video games with us at the 2015 DICE Summit

Add as a preferred source on Google

The 2015 DICE Summit is officially underway, and you can watch the full, two-day battery of panels right here.

Watch live video from DICE on www.twitch.tv

Recommended Videos

The “DICE” acronym is short for “Design, Innovate, Create, Entertain.” Organized and hosted by the Academy of Interactive Arts & Sciences, the two-day conference features talks from some of the most prominent individuals in the video game industry.

The show’s focus is on the industry as a whole; where it is, where it’s been, and — perhaps most importantly — where it’s headed. If E3 is a marketing juggernaut and Game Developer’s Conference is concerned with the physical process of building interactive experience, DICE is all about philosophy. What are we doing that works? How can we evolve those ideas and make them even better?

Each year has its own focus, its own message, and for the 2015 DICE Summit, that theme is: Without Borders. Here’s AIAS president Martin Rae speaking to exactly what that means:

“This theme kicked off at D.I.C.E. Europe in September as a starting point for discussion of the industry’s expanding culture, a culture that is seeing past barriers dissipate as we continue rapid growth and evolution. Our speakers will bring their own interpretation of this theme, focusing on the expanding opportunities for the interactive entertainment industry with an eye towards the global marketplace, technology, creativity, emerging markets, diversity, and more.”

Keep it locked here throughout the conference to check out all the talks in the embedded stream above. We’ll be bringing live coverage all throughout, so stay tuned for more and nerd out with us throughout the week.

Here’s a full schedule of the conference’s talks. Note that all talks are listed in Pacific Time.

Wednesday, February 4

Evolving Our Mindset on the Care and Cultivation of Talent (10:00 a.m. to 10:45 a.m.)
Speaker: Brandon Beck, CEO and co-founder of Riot Games

Treyarch’s Zombies: Following the Fun to Win Hearts… and Brains (10:45 a.m. to 11:05 a.m.)
Speaker: Mark Lamia, studio head of Treyarch

All Right Stop, Collaborate and Listen! (11:05 a.m. to 11:25 a.m.)
Speaker: Nathan Vella, co-founder and president of Capy Games

Looking in a Different Direction (11:45 a.m. to 12:05 p.m.)
Speaker: Brenda Romero, program director at US Santa Cruz MS Games and Playable Media

The Experts Are Always Wrong (12:05 p.m. to 12:25 p.m.)
Speaker: Tom Kalinske, executive chairman of Global Education Learning

Creative maturity through life experiences — How to build engaging open worlds (12:25 p.m. to 12:45 p.m.)
Speaker: Tommy Francois, new IP editorial director at Ubisoft

Community and Development Without Borders: Star Citizen (2:30 p.m. to 2:50 p.m.)
Speaker: Chris Roberts, CCO and co-founder of Cloud Imperium Games

What Past Pioneers Can Teach Us About Our New Frontiers (2:50 p.m. to 3:10 p.m.)
Speaker: Kristian Segerstrale, COO and executive director of Super Evil Megacorp

Player Stories vs. Designer Stories — Empowering Players Around the World (3:10 p.m. to 3:30 p.m.)
Michael de Plater, creative director of Monolith Productions

The Shape of New Realities (3:50 p.m. to 4:30 p.m.)
Speaker: Jeri Ellsworth, inventor, chief hardware engineer, and co-founder at CastAR
Moderator: Robin Hunicke, co-founder of Funomena

The View from Washington, D.C. (4:30 p.m. to 4:50 p.m.)
Speaker: Mark DeLoura

Thursday, February 4

A Conversation with Shu Yoshida (10:00 a.m. to 10:45 a.m.)
Speaker: Shuhei Yoshida, president of Sony Worldwide Studios
Speaker: Lorne Lanning, creative director of Oddworld Inhabitants

Games Thousands of Years in the Making (10:45 a.m. to 11:15 a.m.)
Speaker: Gloria O’Neill, president and CEO of Cook Inlet Tribal Council, Inc.
Speaker: Alan Gershenfeld, president and co-founder of E-Line Media

Sustainability in the eSports Landscape (11:35 a.m. to 12:20 p.m.)
Speaker: Chris Sigaty, executive producer at Blizzard Entertainment
Speaker: Mohammed Fadi, eSports director at Wargaming
Speaker: Kevin Lin, COO at Twitch.tv
Moderator: Joshua Gray, creative producer at Turtle Rock Entertainment

The Last of the Independents (12:20 p.m. to 12:40 p.m.)
Speaker: Ru Weerasuriya, chief executive and creative officer at Ready at Dawn Studios

Secret Origins of the Tetris Phenomenon (2:3o p.m. to 3:00 p.m.)
Speaker: Alexey Pajitnov, creator of Tetris
Speaker: Henk Rogers, managing director at The Tetris Company

Towards an Age of Play (3:00 p.m. to 3:20 p.m.)
Speaker: Tracey Fullerton, director at USC Games

Disney Infinity: A Platform Without Borders (3:20 p.m. to 3:40 p.m.)
Speaker: Bob Lowe, director and Toy Box team lead at Avalanche Software

Baby Steps: Returning to our roots is the future of video games (3:40 p.m. to 4:00 p.m.)
Speaker: Sean Murray, co-founder and managing director at Hello Games

Adam Rosenberg
Former Gaming/Movies Editor
Previously, Adam worked in the games press as a freelance writer and critic for a range of outlets, including Digital Trends…
Madden NFL 27 is coming to Apple Arcade next month, and it lets you run an NFL franchise from top to bottom
Apple Arcade adds Madden NFL 27 alongside Retro Bowl College+ and NFL Retro Bowl ’27
Helmet, Photography, People

Madden has been available on phones for years, but its mobile versions have never offered the same depth as the main console games. EA is now bringing a more substantial version to Apple Arcade through Madden NFL 27 Arcade Edition, which launches on August 6.

As per EA, the game focuses on full NFL seasons, franchise management, and 11-on-11 matches. Players can manage trades, free agency, and roster changes before taking their team through the regular season and playoffs. Quick Play is also included for anyone who wants to skip the management side and start an exhibition match.

Read more
GameNative just made it dangerously easy to fill your Android phone with PC game mods
The emulator now handles Nexus Mods downloads and per-game profiles directly inside the app
Electronics, Phone, Mobile Phone

GameNative is making it much easier for Android players to commit one of PC gaming’s oldest crimes against storage space. Its v1.1.1 pre-release adds Nexus Mods integration, cutting out much of the file shuffling usually required to get PC game mods running on a phone.

According to GameNative’s official release notes, users can sign in to a Nexus account and download mods through the app. Downloads can be paused and resumed too, so losing your connection shouldn’t force you back to the beginning.

Read more
PlayStation Store’s Summer Sale starts July 15 with up to 75% off hundreds of games
Clair Obscur Expedition 33, God of War Ragnarök, and Space Marine 2 are confirmed for PlayStation’s Summer Sale
Purple, Art, Graphics

Sony has announced that the PlayStation Store’s Summer Sale will begin on July 15, bringing discounts of up to 75% across hundreds of PS5, PS4, and PS VR2 games. Add-ons, expansion packs, and special editions will also be included.

The full list of prices will appear once the sale goes live, but Sony has already confirmed plenty of major games for the promotion. The early lineup covers recent releases, PlayStation exclusives, and several older titles that may be worth revisiting at a lower price.

Read more