Skip to main content
  1. Home
  2. Gaming
  3. Legacy Archives

Nintendo’s next console likely won’t be going the 3D route

Add as a preferred source on Google

reggie-fils-aime-heyThe one fact that Nintendo has highlighted again and again in the lead-up to its new 3DS portable gaming device is its ability to deliver a 3D viewing experience without the need for glasses. Saturday night’s countdown to the Sunday launch in New York City culminated with Nintendo of America boss Reggie Fils-Aime joining the gathered crowd in a ceremonial gesture that involved throwing 3D glasses, distributed earlier, into the air.

With all of the 3D hubbub surrounding the new device, you might expect that the big N has some long-term plans for the format. You’d be partially right, since the company will certainly be giving the 3DS its full support. As far as console gaming goes however, the possibility of a 3D future for Nintendo seems far less likely.

Recommended Videos

“I think at Nintendo, we realize that any sort of goggle-type 3-D technology was not going to work. In order to make 3-D technology viable with video games, we thought we needed to have glasses-free 3-D,” top Nintendo director Hideki Konno told CNN in a recent interview. Fils-Aime, who was also interviewed, offered a bit more insight. While he didn’t reveal any specific plans for what’s next after the Wii, the company’s current-generation gaming console, he did strongly indicate that 3D display capabilities won’t be included.

“Glasses-free is a big deal,” he said. “We’ve not said publicly what the next thing for us will be in the home console space, but based on what we’ve learned on 3-D, likely, that won’t be it.”

Considering how secretive the video game industry tends to be about upcoming hardware and software releases, this is a pretty bold admission to hear coming from Nintendo of America’s president and chief operating officer. It’s also rather meaningless in the end. Changing times could easily breed a different attitude; in-home 3D displays will take off in a major way before the next console generation spools up, for example. Given the Nintendo’s general approach to marketing the 3D functionality on its new device — just look at the symbolic “casting off of the 3D glasses shackles” gesture at Sunday’s launch — it would be folly for Fils-Aime to then turn around and say the company is looking at 3D for its next console release when, presently, glasses are required for such an experience.

Adam Rosenberg
Former Gaming/Movies Editor
Previously, Adam worked in the games press as a freelance writer and critic for a range of outlets, including Digital Trends…
Anthropic cracks down on video game cloning with new Claude restrictions
Claude can still help develop original games, but copying existing titles is now off the table.
Claude website open on laptop

AI has been making its way into video game development for a while now, but the recent developments have started raising some serious concerns. Popular games are being reverse-engineered with AI assistance, recreated for web browsers, and made playable on platforms they were never released for. Between all that, indie developers have started pulling down their demos over fears of getting copied. Anthropic has now stepped in with new restrictions for Claude Code.

The change was first spotted on X and subsequently confirmed by Anthropic's Addy Osmani. The new instructions prevent Claude from recreating specific existing games, even if they are renamed or presented as original projects. Users can still make original games, work on games within a genre, and use their own designs and assets.

Read more
Ubisoft shares major Assassin’s Creed updates, including disappointing news about remakes
New Game+, a final Black Flag treat, and a 20th birthday on the horizon.
Assassin's Creed, Gaming, Remake

If you have been looking for an excuse to jump back into Assassin’s Creed, Ubisoft just gave you a couple of good ones. Its Fall 2026 update is packed with news, from fresh content to a big birthday celebration next year.

What’s new in Assassin’s Creed Valhalla?

Read more
Phantom Blade Zero hands-on: An extraordinary game with unbelievable combat that I can’t get enough of
Every fight feels like a beautifully choreographed martial arts movie, except I'm the one controlling every move.
Phantom Blade Zero poster

We have had a considerable number of high-profile game releases this year, but none so far have had as much hype behind them as Phantom Blade Zero. The source of all that hype was a 2023 trailer highlighting its fluid kung-fu-derived sword combat. Considering that, at the time of writing this piece, there are over 700,000 concurrent players on Steam alone, on a weekday no less, I think it's safe to say that the hype has converted into gamers actually showing up for the game. I have sunk around 10 hours into this game today, and so far, it has been nothing short of an absolute masterclass in action combat.

A world that pulls you in from the start

Read more