Skip to main content
  1. Home
  2. Gaming
  3. News

PC hit Phasmophobia comes to consoles this month with PSVR2 support

Add as a preferred source on Google
A flashlight shines on a hallway in Phasmophobia.
Kinetic Games

Phasmophobia, a successful co-op ghost hunting game that’s been in early access since 2020, is coming to consoles. It will arrive on PlayStation 5 and Xbox Series X/S on October 29 — just in time for Halloween.

Released on PC in 2020, Phasmophobia was one of the handful of games that became a viral hit during COVID-19 thanks to its co-op multiplayer component. Since its launch, it has racked up 20 million players on Steam and won Best Debut at the 2020 Game Awards. While it’s not ready to hit 1.0 just yet, the early access version is now on its way to consoles.

Recommended Videos

Phasmophobia will only be available digitally for now and will retail for $20. Kinetic Games is targeting 4K visuals and 60 frames per second on both platforms. It will have trophy support on new platforms and utilize haptic feedback on the PS5’s DualSense controller. It will not take advantage of the gamepad’s adaptive triggers, though. Voice support will also not be supported on consoles at launch.

As an added bonus, the PS5 version will feature PlayStation VR2 support. Considering that the current release is one of the best games you can get on a PC VR headset, its PSVR2 support is a potentially key shot in the arm for Sony’s struggling headset.

Players look at a wall in Phasmophobia.
Kinetic Games

In a press preview ahead of the console release date reveal, Kinetic Games affirmed its continued support for the game, which has held on to its popularity over the past four years. Its next plan is a Halloween event, which comes with a shared community goal for players to reach. The studio is continuing to overhaul the game before a 1.0 launch too, as Kinetic Games currently has plans to replace all ghost models to give them more distinct character.

The only platform that’s being left out — for now, at least — is the Nintendo Switch. Kinetic Games says it currently has no plans to bring Phasmophobia to Switch, noting that its visuals and tech are central to its actual ghost-hunting gameplay. Let’s hope the rumored Switch 2 is beefy enough to run it.

Giovanni Colantonio
As a veteran of the industry who first began writing about games professionally as a teenager, Giovanni brings a wealth of…
GTA 6 pre-loads begin on November 10, and it’ll eat 212 GB of your console’s storage
On launch day, Rockstar Games will also release an official cover art poster and map, available as a free download or as a double-sided physical print for $0.99 from the official Rockstar Store.
Grand Theft Auto GTA VI 6 gameplay screenshot drinks Ambrosia

Rockstar Games has just announced that preloads for Grand Theft Auto 6, aka GTA 6, will kick off at midnight on November 10 for the PlayStation 5, Xbox Series X, and Xbox Series S. If you’re buying the game from a retailer, code-in-box versions will be available starting November 12, ahead of the game's release on November 19.

"Digital pre-loading on PlayStation 5 will begin on Tuesday, November 10 at midnight local time in your respective time zone. On XBOX Series X|S, pre-loading begins globally on Tuesday, November 10 at 12 a.m. GMT," the studio said in a press statement.

Read more
Anthropic cracks down on video game cloning with new Claude restrictions
Claude can still help develop original games, but copying existing titles is now off the table.
Claude website open on laptop

AI has been making its way into video game development for a while now, but the recent developments have started raising some serious concerns. Popular games are being reverse-engineered with AI assistance, recreated for web browsers, and made playable on platforms they were never released for. Between all that, indie developers have started pulling down their demos over fears of getting copied. Anthropic has now stepped in with new restrictions for Claude Code.

The change was first spotted on X and subsequently confirmed by Anthropic's Addy Osmani. The new instructions prevent Claude from recreating specific existing games, even if they are renamed or presented as original projects. Users can still make original games, work on games within a genre, and use their own designs and assets.

Read more
Ubisoft shares major Assassin’s Creed updates, including disappointing news about remakes
New Game+, a final Black Flag treat, and a 20th birthday on the horizon.
Assassin's Creed, Gaming, Remake

If you have been looking for an excuse to jump back into Assassin’s Creed, Ubisoft just gave you a couple of good ones. Its Fall 2026 update is packed with news, from fresh content to a big birthday celebration next year.

What’s new in Assassin’s Creed Valhalla?

Read more