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So long, Microsoft Points, it’s been fun

so long microsoft points its been fun xbox 1600
Image used with permission by copyright holder

If you turn on your Xbox 360 today, you should have an update waiting for you. This update won’t add new apps or change the design of the dashboard, but it will mark the end of a long reviled feature: Microsoft Points. Following the update, all pricing will be listed under real dollar values, and any existing MS points you currently have will be translated back into dollars.

Like arcade tokens of old that force you to purchase blocks of proprietary money that you can’t use anywhere else, Microsoft points have long left people to wonder why they exist. Even Microsoft’s own Windows 8 did away with them last year, and yet strangely they stubbornly continued on the Xbox 360.

Earlier this month Microsoft confirmed that the points were going away. At the time it didn’t have a specific date as to when, just that it would happen with the next update. Once you fire up your console and download the short update, if you attempt to purchase something any MS points will then be converted, and you will receive an email from Microsoft explaining the switch. Any cards you purchase with an MS point value instead of cash will automatically be converted as well.

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Ryan Fleming
Former Digital Trends Contributor
Ryan Fleming is the Gaming and Cinema Editor for Digital Trends. He joined the DT staff in 2009 after spending time covering…
2022’s Xbox and Bethesda Showcase is vital for Microsoft
Senua stares ahead wearing war paint.

On June 12, Microsoft will hold its second annual Xbox & Bethesda Games Showcase. Following a series of delays and reports about development issues at Xbox studios, it is shaping up to be one of the most pivotal shows for Xbox ever.
Xbox had a strong showing in 2021 with critically acclaimed games like Forza Horizon 5, Age of Empires IV, and Halo Infinite, but has lost that positive momentum in the first half of this year. As debates rage over just how compelling Xbox’s 2022 lineup is now that Bethesda’s heavy hitters Starfield and Redfall have been delayed until 2023, Microsoft needs to prove why gamers should care about its platforms and services this year, and the Xbox and Bethesda Games Showcase is the right place to do that.
First-party woes
The back half of 2022 is looking pretty dire for Microsoft in terms of first-party games it's directly developing or publishing. Originally, it seemed like Microsoft was relying on Bethesda to provide it with two blockbuster titles, but that strategy went out the window when those games were delayed. While Microsoft has announced plenty of games since the Xbox Series X's reveal in 2020, none of them are publicly dated to release this year. It's relying on third-party exclusives like Warhammer 40K: Darktide and S.T.A.L.K.E.R. 2, the latter of which could have its release date impacted further by Russia's war on Ukraine.

This isn't a good situation for Xbox, so the Xbox and Bethesda Games Showcase is the best place for the companies to reassure fans that first-party games are actually coming. So, what could possibly be in store? We know for sure that Redfall, Starfield, and Contraband won't release this year. State of Decay 3 and Perfect Dark also seems unlikely due to the reported development trouble both titles are facing. That said, other Microsoft titles could sneak in a 2022 release. To start, Grounded will likely leave early access this year. 
When you consider that Forza Horizon 5 wasn’t revealed until E3 2021 and managed to be one of the best games of the year, it seems likely, if unconfirmed, that Microsoft will put out the next mainline Forza Motorsport this year. The next entry in the series has been in development at Turn 10 for some time and is rumored to be beta testing.
As for its other first-party studios, it's possible that Senua's Sacrifice: Hellblade 2 or Avowed will actually manage to come out this year and fill the void left by Redfall and Starfield. Age of Empires IV and Deathloop could also strengthen the lineup if ported to Xbox consoles this year.
It's also possible that there are announced first-party games slated for this year, like the rumored non-combat RPG from Obsidian's Josh Sawyer, the leaked remaster of Goldeneye 007, or one of the many Xbox Game Studios Projects that were exposed via the Nvidia GeForce Now Leak last year. Xbox Game Studios Publishing could also help bolster the 2022 lineup if As Dusk Falls launches this year and they release some other unannounced games from second-party partners. If any of those guesses are true, this Xbox and Bethesda Games Showcase is the place to confirm it. Microsoft can't afford to wait any longer to show us what's in store from them this year if it has anything at all.
Forza Motorsport - Official Announce Trailer
Other parties
If Microsoft is truly unable to provide that many compelling first-party exclusives this year -- which is a very real possibility -- then it will need to add some extremely noteworthy heavy-hitters to Xbox Game Pass on day one in the back half of 2022. In the 2021 conference, all but two games featured were to be included in Xbox Game Pass. Microsoft needs to repeat that this year, and it would certainly help if many of those games are launching in 2022. Managing to net some of this fall’s big titles like Saints Row, Sonic Frontiers, Gotham Knights, or Call of Duty: Modern Warfare 2 to be on the service day one would make the lack of exclusives and first-party games would sting less for Xbox fans.
The worst-case scenario for Microsoft here is having no compelling AAA games launch day one on Xbox Game Pass this fall, first-party or not. It might be able to fall back on Xbox Game Studios Publishing, which has partnered with developers outside of Xbox Game Studios to create Xbox-exclusive titles. If Microsoft is not able to provide anything compelling for this year across the board, 2022 could be one of the most disappointing first-party years for Microsoft since 2017.
Gotham Knights would be a very compelling Xbox Game Pass title in 2022. Image used with permission by copyright holder
Whether it’s with secret first- and second-party exclusives or some compelling Xbox Game Pass deals, this is a very important showcase for Xbox. It has spent years acquiring studios to bolster its exclusive lineup but still doesn’t have much in the way of palpable results to show for it. In a tweet after Redfall and Starfield's delay, Head of Xbox Phil Spencer tweeted "These decisions are hard on teams making the games & our fans. While I fully support giving teams time to release these great games when they are ready, we hear the feedback. Delivering quality & consistency is expected, we will continue to work to better meet those expectations." 
While Microsoft having that mindset in the future is appreciated, it could come at a real cost of there not being that many compelling games on the system this year. And if it’s bad, the Xbox and Bethesda Games Showcase will leave us questioning if we can ever expect consistent results from Xbox. As such, Xbox Game Studios and Bethesda both need to come out strong during this showcase with lots of games. Not just ones for years to come, but for 2022 as well. 

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2022’s biggest video game reveals have been a bummer so far
Player with handgun in Call of Duty: Warzone.

The announcement of 2022's Call of Duty was always going to feel weird. Over the last year, Activision Blizzard has been scrutinized over horrific sexual harassment allegations, turned Call of Duty: Warzone into a glitchy and bloated mess, and was acquired by Microsoft. But I wasn't expecting its reveal to be this sloppy.
Activision Blizzard previously mentioned that Infinity Ward was making a new Call of Duty. Then, at 1 p.m. ET on February 11, enthusiast Call of Duty websites and content creators posted that Activision told them that Modern Warfare 2 and a reworked Warzone with a sandbox mode are on the way. There was no official word on these claims for about 15 minutes, but Activision eventually confirmed them... in the footnotes of a blog post. Its reveal lacked excitement, was confusing, and dodged the biggest questions surrounding Activision Blizzard.
Six weeks into 2022, this is just the latest example of a AAA publisher announcing a huge game with little fanfare. But why have AAA publishers dropped the pomp and circumstance of their game reveals? 
Activision wants you to know that 2022's Call of Duty is a sequel to 2019's Modern Warfare and on a new engine. Image used with permission by copyright holder
For the fans
Previously, a trailer, press release, and detailed info about what players could expect accompanied Call of Duty game announcements. In recent years, it even happened inside Call of Duty: Warzone! We weren't so lucky this time and had to deal with a flurry of enthusiasts and leakers claiming to have new information about the game with no good way to verify its truthfulness.
Earlier this week, there was reportedly a call where Activision and Infinity Ward revealed the new information on this game, but it seems to have been attended almost solely by enthusiast sites and content creators. Even the most prominent gaming sites like IGN and GameSpot didn't seem privy to the news beforehand.
This announcement was made by the fans before Activision even confirmed it. Based on the coverage from those in attendance, it doesn't seem like content creators asked the tough questions about the status of Activision Blizzard's workplace, how the acquisition affects these games, and the reasoning behind Activision Blizzard's decision making (perhaps they did and Activision refused to comment, but we'll likely never know).
By announcing it this way, Activision Blizzard circumvents having to answer hard questions about the company's current state, gets free press from its fans, and gets ahead of the leaks, reports, and rumors that have occurred since the Microsoft acquisition. Activision built a mostly positive -- if oddly rolled out -- reveal narrative for the new Call of Duty that doesn't have much substance.
While other announcements this year haven't felt as malicious, they still lacked a certain flair that we've come to expect.
Rockstar announced Grand Theft Auto 6 in the footnotes of a GTA series blog post. Respawn Entertainment announced three new Star Wars games, including a sequel to Star Wars Jedi: Fallen Order, through a tweet and press release light on additional details. Even Blizzard did it just a few weeks ago with a survival game blog post reveal that called the game "unannounced" in its announcement. None of them had trailers (Crytek got this right with Crysis 4). AAA games are being announced very early with minimal assets and information, making these unveils much less impactful.
This is the only asset EA released alongside its Respawn Entertainment Star Wars announcement. Image used with permission by copyright holder
For the company 
As I previously discussed when Rockstar announced GTA 6, these reveals aren't really about the fans -- they are about the investors and potential hires. Activision first discussed 2022's Call of Duty in a financial results report. GTA 6, the Respawn Star Wars deal, and the Blizzard survival game were announced ahead of earnings reports from their respective companies. The latter two were tied to recruitment calls for their respective developers.
The gaming industry is in the middle of an acquisition craze, and studios are reportedly struggling to recruit great talent. Announcing video games in a nonchalant way helps address both of those issues. Games that are almost guaranteed to be hits please current investors and entice potential buyers. Meanwhile, some developers might be more willing to jump ship from their current employer and work for someone else if they know exactly what they're working on. If some fans get hyped and don't ask tough questions, that's just a positive side effect.
These publishers are putting the bare minimum into reveals and yielding the greatest results. And if this strategy generates enough buzz and keeps working, this might become the norm outside of events like E3, or individual showcases like Nintendo Directs, where fans expect game developers to go all out.
I'm not frustrated because I'm not getting flashy reveals. It's that these announcements all seem more focused on drip-feeding the minimal amount of info so that studios can drive up profits, circumvent criticism, and please investors without sharing anything of substance. As a fan of games, that makes it challenging to care about big projects that should have me excited.

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Microsoft Flight Simulator set for takeoff on Xbox Series X/S in 4K
An airplane flies over a city in Microsoft Flight Simulator.

Microsoft Flight Simulator is on its way to the Xbox Series X/S very soon as revealed during Microsoft's E3 conference. The amateur flight simulator will be landing on the Xbox series X|S in just two days on July 27. It will also receive a Top Gun movie tie-in expansion that's coming in the fall of 2021.

Microsoft Flight Simulator is the latest entry in Microsoft's long-running series, which began in 1982. This new addition to the series was released in 2020 for Microsoft Windows and is finally making its way to console this year.

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