Simply put, The Witcher 3: The Wild Hunt is a big game. With any game this ambitious in size and scope, chances are fairly good that it won’t be without issues at launch. Developer CD Projekt Red has been hard at work fixing these issues, and its latest progress was posted yesterday in the form of a patch for the PC version of the game.
The patch brings The Witcher 3 to version 1.0.4, and while it doesn’t include the ability to tweak new graphics settings that some of us have been waiting for, it does fix bugs and — perhaps more importantly — make things prettier.
Specifically, the patch improves texture rendering on the High and Ultra texture settings. Nvidia HairWorks performance is now improved as well, so if ensuring that Geralt’s white mane is flowing in the most realistic manner possible is a high priority, this patch is for you.
Some of the fixed bugs may actually disappoint players, like the removal of a bug that caused spontaneous combustion of gas clouds. On the other hand, fixed issues related to alt + tabbing in and out of the game, overall stability improvements, and a few new gwent cards in the starting area may be worth it.
Other technical fixes including 1280 x 720 now being properly displayed as a valid resolution option, fixes to boat stuttering in cutscenes, and a resolved issue where non-Latin characters in names were preventing players from importing saves from The Witcher 2.
Unfortunately, the patch isn’t making things better for everyone. Not all players are happy with the newly enlarged loot window, and some people are experience texture-related issues and pop-in with the update, Polygon reports.
For a first-hand look at the latter issue, see the video below. For a full list of the changes the patch makes, see the patch notes on the game’s official website.
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