Skip to main content

Sony updates WH-1000XM5 with head-tracked spatial audio and better multipoint

Sony WH-1000XM5 wireless headphones hanging on wall hook in front of a mirror.
Simon Cohen / Digital Trends

Sony has released a software update for its flagship noise-canceling headphones, the WH-1000XM5, that enables head-tracked spatial audio — a feature the company first debuted this week on its new WF-1000XM5 wireless earbuds.

The update also includes an enhancement of how Bluetooth Multipoint works on these wireless headphones. Previously, you had to choose between connecting two devices to the XM5 simultaneously or being able to use the company’s LDAC hi-res Bluetooth codec. Turning on one of these features would automatically disable the other. Now, you can leave LDAC enabled and take advantage of simultaneous connections, even if one of the devices isn’t LDAC-capable (like an iPhone).

To get the update, connect your WH-1000XM5 to your smartphone and open the Sony Headphones app. If the app doesn’t notify you of the update automatically, select the Information tab to see if the update is mentioned in the message list. Updates typically take up to an hour on iOS devices, but only half that time on Android.

Recommended Videos

Head-tracking spatial audio on the WH-1000XM5, as with the WF-1000XM5, is limited at the moment. It only works with select smartphones that are running Android 13, which also support head-tracking e.g. the Google Pixel 7 Pro. It also requires a compatible app and content.

Please enable Javascript to view this content

At the moment, very few apps fall into this category, but Netflix is one of them. In 2022, Netflix turned on spatial audio for all of its subscribers on select movies and TV shows through a partnership with Sennheiser. Anyone with a set of stereo headphones can hear the spatial audio version of this content, but if you have head-tracking on your headphones, it will sound even more realistic.

We’ve asked Sony to provide a list of the compatible Android apps that support the new head-tracked spatial audio feature and we’ll update this post if we get a response.

Simon Cohen
Simon Cohen is a contributing editor to Digital Trends' Audio/Video section, where he obsesses over the latest wireless…
Spatial audio via headphones: how science crams 9 speakers and a subwoofer inside your head
A diagram of headphone-based spatial audio.

Spatial audio is having a moment. While the goal of offering a more immersive, 3D-like listening experience may have been born in movie theaters, much of the conversation around spatial audio has switched to music -- specifically, the relatively new availability of Dolby Atmos Music tracks via music streaming services.

Spatial audio’s appeal is no mystery. When you combine one of the first novel ways of listening to music since stereo — coupled with Apple’s prodigious marketing might — you get a lot of people wanting to try it.

Read more
Sony WH-1000XM6: the design and features we want Sony’s next headphones to deliver
Sony WH-1000XM5

Sony's 1000X series of wireless, noise-canceling headphones have consistently topped our headphone recommendation lists, and with good reason. With every generation, Sony finds ways to deliver a better experience, whether it's improved active noise cancellation (ANC), better sound quality, a more comfortable fit -- or all three at once.

Sony's fifth-gen cans, the WH-1000XM5, released in 2022, even earned the company its second perfect 10 rating in a row -- despite the $50 price increase over their predecessors -- thanks to their overall superb performance.

Read more
Updating our Sony WF-1000XM5 review
Sony WF-1000XM5 in silver.

As the Barenaked Ladies famously sang, it's been one week. One week since Digital Trends and the rest of the techno-review world published the first reviews of the Sony WF-1000XM5 wireless noise-canceling earbuds. Or at least, these were supposed to be the first reviews. As it turned out -- and at first unbeknownst to any of these publications -- Sony didn't send out full production versions of the XM5. Though they looked exactly like the earbuds that you can buy today, they were unfinalized prototypes. We were clear about that at the time, and we want to be as transparent about things now.

Once Sony confirmed we'd initially been given prototype units, we published a sort of placeholder review that was heavily caveated to explain the situation to readers. One week later, Sony sent out full production XM5 units, and we've since updated our review with our final thoughts using production units — the same as what you can buy today. (Spoiler: The production units solved all the problems we saw with the prototypes.)

Read more