Skip to main content
  1. Home
  2. Gaming
  3. News

Hyper Scape’s first season drops on PC and consoles August 11

Add as a preferred source on Google

Ubisoft’s battle royale game, Hyper Scape, exited beta on August 2 and will release its first season on August 11, debuting on the PlayStation 4 and Xbox One alongside PC.

Season 1, titled “The First Principle,” will bring with it a new weapon and hack, new game modes, and expanded features for its Twitch plug-in Crowncast, and will delve deeper into the lore of the game.

Recommended Videos

The new weapon and hack are named “the Dragonfly” and “Magnet,” respectively. Twitch viewers can enable a new in-game event via Crowncast that makes melee attacks lethal for a short period of time and now adds the ability to offer “Kudos” to gameplay moments utilizing Bits that generate visual effects during the match.

With the beta ended on August 2, any cosmetics acquired through the in-game store or battle pass will transfer to the full release and can be brought over to console as the game supports cross-progression. For those not on PC and wishing to acquire the beta’s items, battle pass progression can be accrued simply by watching streams of the game.

Image used with permission by copyright holder

Hyper Scape sets itself apart from other battle royales by having much faster rounds, with characters able to zip across rooftops with rapid parkour skills. Players are brought together by disappearing zones rather than an encroaching circle, and can pick up duplicates of weapons and abilities known as hacks to upgrade their equipped loadout. Ubisoft and Twitch also teamed up to bring the aforementioned Crowncast to the streaming platform, providing a plug-in that allows viewers to interact with the game they’re watching and steer the course of the match.

For all its Twitch interactivity, however, Hyper Scape‘s beta has suffered from low viewership. It made a big splash at the start of the month when Ubisoft partnered with streamers to promote the game, but at the time of writing, it sits at just 2,500 viewers. That’s a far cry from the hundreds of thousands watching both Fortnite and Call of Duty: Warzone, and is still dwarfed by other battle royales such as Apex Legends and PUBG.

Hopefully bringing the game to consoles will expand its viewership to a size that makes it competitive on the platform. Making Hyper Scape a hit is not Ubisoft’s biggest problem, however. It is currently embroiled in an ever-developing harassment scandal that has seen the company go through multiple high-level employee departures. It will be interesting to see if and how these internal issues affect the release of the game.

Tom Caswell
Former Digital Trends Contributor
Professional video producer and writer, gaming enthusiast, and streamer! twitch.tv/greatbritom
Here’s every game you can download on Xbox next week
Palworld's 1.0 launch leads a 24-game lineup that also includes Assassin's Creed Black Flag Resynced.
Assassin's Creed Black Flag Recynced image

Xbox has shared its rundown of next week's releases, and the list includes 24 new games arriving between July 6 and July 10. The lineup is headlined by two major AAA titles, three notable additions to Game Pass, and a long list of smaller indie games.

Two AAA pre-orders lead the week

Read more
Sony may have been digging the grave of physical PlayStation games for years.
Sony’s Austria disc plant shift suggests physical PlayStation games were already on the way out
The Playstation 5 system standing upright.

Sony recently announced that physical game discs for new PlayStation releases will end in January 2028, and the timing immediately raised questions.

The decision came shortly after Rockstar reportedly generated more than $3 billion in revenue from preorders of GTA 6, including digital editions and code-in-a-box physical copies. That led some critics and fans to wonder whether GTA 6’s massive digital success had pushed Sony into making such a major call.

Read more
Sony is helping bury physical games, and preservation is being left to clean up the mess
A reported 2028 cutoff for PS5 discs gives the industry a deadline it still doesn’t seem ready to handle.
A PS5 sitting on its side with two Dualsense controllers next to it on the right.

Sony’s reported plan to stop producing PS5 discs in 2028 would push PlayStation deeper into a digital-first future, where access depends on licenses, storefront policy, and platform support lasting longer than companies usually promise.

That’s tidy for Sony and ugly for game preservation. Physical media was never a perfect archive, but removing it before a serious replacement exists turns the survival of old games into someone else’s emergency. It also raises questions about long-term ownership, resale rights, and whether players can truly rely on purchases to remain accessible decades later.

Read more