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Nintendo is not selling quite as many 3DS systems as it had hoped, but is it because people aren't interested in 3D or is it a lack of killer software?

The Nintendo 3DS has sold 3.61 million units  in the U.S. and Europe since March 27, but Nintendo was hoping to sell 4 million. Though the Kyoto company claimed that the first month of sales was a “smooth start” a couple days ago, Nintendo President Satoru Iwata is now expressing public disappointment over the slower than expected sales, reports CVG.

“Nintendo 3DS was launched in late March,” said Iwata. “The sales were high in the initial week, but sales fell below our expectations after the second week. Nintendo 3DS has not been selling as expected since the second week, and this is not just in the Japanese market but also in the United States and Europe, where no direct impact from the great earthquake has occurred. Therefore, we recognize that we are in a situation where we need to step up our efforts to further promote the spread of Nintendo 3DS.”

Iwata’s statement comes after Nintendo announced its financial earnings, which are down about 30 percent for the year ending March 31, 2011. A slow down in Wii sales as it nears the end of its life cycle and the transition from the Nintendo DS to 3DS were partially blamed for the downturn.

The fix? Nintendo needs to make sure people are using the 3DS correctly and are trying it themselves. “The value of 3D images without the need for special glasses is hard to be understood through the existing media,” added Iwata. “However, we have found that people cannot feel it just by trying out a device, rather, some might even misestimate it when experiencing the images in an improper fashion.”

He also added that not all users are understanding the value of included features like Mii Maker, StreetPass, SpotPass, and augmented reality. Nintendo’s future marketing efforts will target these features and attempt to educate users and non-users of the unique, fun attributes of the 3DS.

What do you think? Are we judging too early or are there real problems with the Nintendo 3DS?

Showing 14 comments

  1. Sergio Andrés Ibañez at 9:02pm 4th May 2011 This sad trend started in the Wii and on the DS itself. I swear both are the most disappointing systems ever.
  2. Paul Lewis at 11:00am 29th April 2011 Well its funny as its only fallen short 0.4 million sales target as Nintedo set for 4 and has sold 3.6 million!
  3. Henry Lee at 7:40am 28th April 2011 The main problem is that there aren't many games worth buying.
    1. Kendall310 at 8:51am 28th April 2011 aand the 3d makes alot of peopleseyes hurt
  4. Leo Lammie at 1:22am 28th April 2011 i know it will happen, they most think of a good move, fast and now... :(
  5. Ron Coley at 12:10am 28th April 2011 I think the 3D fad is running its course....
  6. Kendra Stewart at 10:01pm 27th April 2011 If it had a better game lineup, I think it'd sell better. My husband is really liking his, but he doesn't use the 3D much becuase of the mediocre games. The system has great potential though.
  7. Thomas Gill at 9:59pm 27th April 2011 Perhaps if it wasn't $250, or gave some people headaches. Closer to the cost of the DS when it launched would be more reasonable.
  8. Juan Frias at 9:49pm 27th April 2011 like around 300 us dollars give or take in mexico. Then again the economy is sh!Tty and the 3ds is expensive.
  9. Dalton Howard Jr. at 9:49pm 27th April 2011 It's neat, but it isn't exactly a next gen handheld so it really doesn't make any huge leaps like the ngp is doing from the PSP. I will say that the 3D does look pretty good though.
  10. Jamean Hogan at 9:42pm 27th April 2011 Not really good at conversions, so I am not sure how much that is in American Dollars. Though, here it's only like 250.
  11. Juan Gregorio Andrade at 9:31pm 27th April 2011 More like because it's expensive, 6000 pesos here in Mexico, when you can buy for that a Smartphone
  12. Miguel Maldonado at 9:23pm 27th April 2011 no shitt
  13. Jamean Hogan at 9:21pm 27th April 2011 Because its useless, good concept but not really as practical as Nintendo thought.
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