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Baldur’s Gate 3 isn’t on Nintendo Switch, but these 7 great CRPGs are

Baldur’s Gate 3 has taken the video game industry by storm over the last week, even though it’s only available on PC. While it will launch for PlayStation 5 on September 6 and is likely to get an Xbox launch eventually, there’s one platform that it doesn’t look like Baldur’s Gate 3 will come to: the Nintendo Switch. Nintendo’s hybrid system is a great home to many more traditional RPGs, but even compared to Xbox, the choices for solid CRPGs like Baldur’s Gate 3 are slim on Nintendo Switch.

Still, they aren’t nonexistent, so if you don’t own any other platform that will eventually be able to play Baldur’s Gate 3, you do have some options. In particular, the following six games (and one that’s coming out soon) are clearly inspired by tabletop and classic CRPGs, and players looking for a Nintendo Switch experience similar to Baldur’s Gate 3 should them try out. 

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Baldur’s Gate and Baldur’s Gate II: Enhanced Editions

Dialogue in the Nintendo Switch version of Baldur's Gate.
Beamdog

While Baldur’s Gate 3 isn’t on Nintendo Switch, its predecessors are. There are actually six remastered Dungeons & Dragons CRPGs on Switch, but I obviously had to shout out the original two Baldur’s Gate games. These titles, which were originally developed by BioWare and remastered by Beamdog, set the standards that most Western-developed RPGs have followed in the decades since. The first Baldur’s Gate proved that video games could have deeper stories with more complex characters than were typically seen and have gameplay that was more open-ended and reactive to players in its design.

Its sequel, Baldur’s Gate II: Shadows of Amn is considered to be even better by some as it builds upon the very solid foundation that its predecessor established. While somewhat dated compared to some slicker modern RPGs, both of these games still hold up and are worth playing if you want to see the birthplace of many foundational RPG ideas. Baldur’s Gate and Baldur’s Gate II: Enhanced Editions can be bought for $50 on Nintendo Switch, and it includes both game and all of their DLC (plus some new content), along with the visually improved remaster treatment you’d expect. Instead of playing Baldur’s Gate 3, you can appreciate these classics on Nintendo Switch.

Divinity: Original Sin 2 – Definitive Edition

Divinity: Original Sin 2 running on Nintendo Switch.
Larian Studios

Larian Studios’ last game, Divinity: Original Sin 2, is available on Nintendo Switch. It feels similar to Baldur’s Gate 3 in a lot of ways, namely in how reactive the world within the game is to the player’s actions, its deep character customization system, and enjoyable multiplayer support. It takes place in Larian’s original fantasy world of Rivellon, where players must deal with creatures invading from The Void. While Divinity: Original Sin II is an excellent game on its own, it feels like Larian’s proof of concept for Baldur’s Gate 3 in a lot of ways as well.

As such, it’s one of the best CRPG choices for Switch players that don’t have access to Baldur’s Gate 3. Currently retailing for $50, the Definitive Edition available on Switch contains all DLC released for the game as well, making it a very comprehensive purchase. It even features cross-saves, so if you ever pick up Divinity: Original Sin 2 on another gaming platform, you can easily carry your progress over to that version of the game. 

Pillars of Eternity: Complete Edition

Pillars of Eternity running on Nintendo Switch.
Obsidian Entertainment

Pillars of Eternity is a solid RPG that’s available on Game Pass, but you can get it on Nintendo Switch too. This CRPG from Obsidian Entertainment serves as a midpoint of sorts between the original two Baldur’s Gate games and Baldur’s Gate 3, as Pillars of Eternity’s successful Kickstarter campaign and critical acclaim at release helped repopularize the genre. It’s still a very enjoyable CRPG in its own right, featuring a compelling fantasy narrative about figuring out why people are now being born without souls, the source of this world’s magic.

Larian Studios and Obsidian Entertainment are two of the studios we owe the most for keeping the CRPG genre alive, so it’s not a bad choice to play games from either developer. While the first Pillars of Eternity is on Nintendo Switch, its sequel Deadfire isn’t because its port was canceled. Pillars of Eternity: Complete Edition usually costs $50 on Switch, but it’s discounted to just $12.50 until August 24. Be aware that it’s a 29 GB download, though, so you’ll probably need to expand your Switch’s memory before buying this game. 

Disco Elysium – The Final Cut

Disco Elysium player standing in the street with Kim.
ZAUM

If you’re looking for a game that matches the strong writing and narrative of Baldur’s Gate 3, then you’ll adore Disco Elysium. It’s an isometric RPG that follows a hard-boiled detective who wakes up with such a bad hangover they can’t remember who they are. Over the course of the game, players slowly unravel a mystery surrounding a murder in the city of Revachol. 

Disco Elysium doesn’t feature any combat, but it doesn’t need to. This is one of the most engaging and well-written games in recent memory and it finds ways to craft just tons of tension and stress through pure dialogue and skill checks. It’s already inspiring other indies too, so it’s a must-play for RPG fans. Disco Elysium – The Final Cut — which includes full voicework for all characters, new quests, and more — is available now on Switch for $40.

Pathfinder: Wrath of the Righteous – Cloud Version

Pathfinder: Wrath of the Righteous running on Nintendo Switch.
Postmeta Games

Pathfinder is a popular tabletop alternative to Dungeons & Dragons, and it has some video games of its own. The latest is Pathfinder: Wrath of the Righteous, which is based on the tabletop Pathfinder campaign of the same name, and you can play it on Nintendo Switch. The biggest downside to playing Pathfinder: Wrather of the Righteous on Nintendo Switch is that it is a “Cloud Version” of the game.

That means the game is not running natively on your Nintendo Switch console and that you need a consistent and stable connection to fully enjoy the game. Pathfinder: Wrath of the Righteous – Cloud Version costs $40 on the Switch eShop, although there is a free trial for the game if you want to test your connection out before buying the game.

Gloomhaven

Gloomhaven gameplay on Nintendo Switch.
Twin Sails

I’m listing this one last because it’s not out quite yet. Gloomhaven launches for Nintendo Switch on September 18. It’s yet another tabletop game getting a digital version on Nintendo Switch. Gloomhaven is a difficult turn-based tactics game where players control a band of mercenaries exploring the titular land. It’s a highly customizable RPG experience with multiplayer that does a fantastic job at adapting that classic feeling one gets while playing a tabletop game with friends into a video game experience.

When it hits consoles, Gloomhaven will feature crossplay too, so you shouldn’t have much trouble organizing games with friends. While you will have to wait a bit longer before you can play Gloomhaven on Switch, it’s still coming to Nintendo’s system, unlike Baldur’s Gate 3. Gloomhaven launches for Switch on September 18 and is available to preorder at a slightly discounted $36 price tag. 

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Tomas Franzese
As a Gaming Staff Writer at Digital Trends, Tomas Franzese reports on and reviews the latest releases and exciting…
Baldur’s Gate 3 Patch 1 improves the game in over 1,000 ways
Karlach in Baldur's Gate 3.

Larian Studios released Patch No. 1 for Baldur's Gate 3 today, almost a month after launch and following several hotfixes. It brings over 1,000 gameplay improvements and bug fixes to the highly successful RPG.

Baldur's Gate 3 has been a massive success since its August 3 release on PC, but it definitely hasn't been free of bugs and some other weird quirks. Four hotfixes have addressed some of the most pressing issues, but these patches are much larger in scale when it comes to what they add and fix. Larian says Patch 1 is primarily focused on game balance and flow tweaks, as well as bug fixes. There's nothing too glamorous or game-changing, but it should make playing Baldur's Gate 3 an even smoother experience. 
A couple of these fixes have to do with the game's romance system. A bug causing the conclusion to Shadowheart's romance to not activate properly has been fixed, and animations have been added so taller characters don't awkwardly kiss or hug shorter ones anymore. Fixes have been made in preventing bugs at the Morphic Pool, an issue where loot wouldn't appear on corpses in multiplayer, and some Game Over screens problematically appearing where they shouldn't have. There are way too many tweaks and bug fixes to list here, so we recommend going to the Baldur's Gate 3 website to check out the full list.
Unfortunately, game performance improvements aren't part of Patch 1, as Larian Studios is saving those for Patch 2. But it says that we "won’t be waiting long" for those. Baldur's Gate 3 is available now for PC, comes to PlayStation 5 on September 6, and will launch on Xbox Series X/S before the end of the year.

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I beat Baldur’s Gate 3 in 30 hours (and killed everyone in the process)
Gale talks to the player in Baldur's Gate 3.

Baldur's Gate 3 is such a long game that even though millions have played it, far fewer have seen the ending. Only 0.4% of players have gotten the Hero of the Forgotten Realms achievement for beating the game at the time of this writing, according to Steam. It's a game someone can put dozens of hours into, with no end remotely in sight.
That is. unless you beat it way earlier than you were supposed to.
During the climax of Act 2 in Baldur's Gate 3, I accidentally reached a premature ending -- one that my party members weren't too happy about. The ramifications of the ending definitely weren't good for the Forgotten Realms, but finding a way to wrap up Baldur's Gate 3 early just gave me an ever deeper appreciation for how personal each player's journey through this game can feel. 
Note: This article contains major spoilers for Act 2 of Baldur's Gate 3.
One last gust of Weave
Anyone who has played Baldur's Gate 3 probably knows Gale, the smooth-talking wizard who you can pull out of a portal early on in Act 1. Throughout that Act, I had to keep giving him magical artifacts to satiate some sort of curse he has, although their positive effects on Gale dulled with each new item. After doing this enough, I learned the truth: Gale was cursed by the God Mystra after betraying her. At the start of Act 2, though, Gale's former mentor, Elminster, arrives and tells Gale that Mystra has a new task for him: destroy the "Heart of the Absolute" with a Netherese Orb Blast that will essentially nuke and destroy everything around him.

This option appeared alongside Gale's other spells in menus throughout the entirety of Act 2, although using the Netherese Orb Blast early typically results in a message that said my party had been defeated and tasked me with reloading. But there is a real opportunity to use it and end things at the end of Act 2. Most of this section of the game is spent finding a way to defeat Ketheric Thorm, a Baldur's Gate 3 villain voiced by J.K. Simmons. I confronted him on top of Moonrise Towers with the help of Nightsong, who I freed, but before I could beat him, he retreated to a massive Illithid Colony underneath Moonrise Towers. Obviously, my party followed, ultimately stumbling upon Ketheric and two other villains -- Lord Enver Gortash and Orin the Red -- activating the Elder Brain that seemed to be the "Heart of the Absolute" that Gale needed to destroy.
Gale told me that this and asked me me for permission to explode and destroy everything. The first option is to tell him not to, which makes sense; there's still a whole third of the game left to play! But seeing that every major threat in Baldur's Gate 3 was here in one room and knowing how much the game had already taken over my life in a week, I told him yes.
After saying, "One last gust of Weave. One last gale to end them all," Gale blew himself up, and there was nothing else I could do as my Dream Visitor shouted, "No!" Gale blew up, killing Ketheric, Orin, Gortash, and the Elder Brain and granting me the Hero of the Forgotten Realms achievement you're supposed to get for beating Baldur's Gate 3. The post-explosion dialogue paints a gimmer future for the Forgotten Realms, though.
"Beneath the smoking ashes of Moonrise Towers, the elder brain lies destroyed," the narrator says. "But what of the tadpoles it commanded? Freed of the Absolute's control, they will complete their transformations. A plague of illithids will soon descend on the Sword Coast, enslaving all they do not affect." Credits rolled as I blankly stared at the screen, processing that this was the ending I'd worked toward.
An imperfect ending
This definitely isn't a good ending for Baldur's Gate 3; it's pretty terrible, actually. Still, the fact that I could do that speaks to a wider strength of the adventure. The best thing about Baldur's Gate 3 is how much choice it gives players. It's not just freedom in completing set objectives, but freedom to circumvent them entirely. The most fun I had with Baldur's Gate 3 was finding ways to avoid major boss fights or set pieces. Instead of picking a side in the attack on the Druid and Refugee camp, I destroyed the bridge Minthara could use to escape in the Goblin camp, killed her before having a conversation with her, and then pushed Dror Ragzlin off a ledge to kill him.

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Baldur’s Gate 3 and Hades have made me an early access believer
Astrion holds his chin in Baldur's Gate 3.

Until recently, early access games -- which allow players to buy, play and provide feedback on games during development -- still had a bad rap in my mind. Half-baked games that took advantage of the process (like DayZ, Godus, and The Stomping Land) are what still came to mind whenever I'd see an early access label on Steam or the Epic Games Store. I'd refused to even play many early access games because I was worried they’d go unfinished or not live up to expectations.

I'm finally coming around though, and that's thanks to two recent success stories. Hades, one of my favorite games of the past decade, and Baldur’s Gate 3, the Dungeons & Dragon RPG currently taking the gaming industry by storm, both started as early access games. Each came out of early access as such fully formed, enriching experiences that it’s begun to reshape my perspective on how powerful a tool early access can be.
The benefits of early access
I remember actively not being that interested in Hades back when it was announced in December 2018, and that was because it was an early-access title. The joke was on me; I felt like quite the fool when I finally got around to playing it at launch in 2020, and it became one of my favorite games of all time. I was in a similar boat with Baldur’s Gate 3, which I originally got access to on Google Stadia but didn’t play that much until its August 3 launch. Fool me twice and all that.

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